Avishkaar Game Builder

The Avishkaar Game Builder is a platform specifically designed for young developers to enable them to create AI-powered games. This platform offers an intuitive user interface based on visual, block-based programming. This makes it easily accessible even for beginners who have no prior knowledge of programming. The platform not only encourages learning programming skills but also creativity and problem-solving skills.

A special feature of the Avishkaar Game Builder is the integration of AI elements into game development. Users can create games that respond to gestures or body movements, enabling an interactive and innovative gaming experience. This is supported by the AMS Play system that leverages advanced technologies such as motion detection.

The platform is primarily aimed at children aged 10 and above and offers numerous tutorials and learning resources to help them get started. Through this playful approach to technology, young people will not only learn the basics of game development but also advanced concepts such as artificial intelligence and animation.

Avishkaar Game League 2024

The Avishkaar Game League 2024 is an international competition aimed at young developers and encourages them to showcase their skills in game development. This year’s edition is themed ‚Rise of the Machines‘ and revolves around the theme ‚AI Becomes Self-Reliant‘. Participants are expected to develop games that incorporate the concept of AI getting out of control.

Avishkaar Game Builder Example
India’s 1st AI Powered Game Design Engine for Kids

The competition aims to encourage creativity and innovation. Teams from different countries compete against each other using the Avishkaar Game Builder and the AMS Play system to develop their games. The competition provides a platform for collaboration and exchange between young developers worldwide.

Competition structure

– **Registration:** Registration for the Avishkaar Game League 2024 started on October 25, 2024.

– **Theme:** „Rise of the Machines“ – Participants develop games around the topic of AI.

– **Platform:** Participants use the AMS Play Game Builder to create their games.

– **Prizes:** In addition to trophies and medals, winners can also win gadgets, mentoring sessions and other valuable prizes.

Aims of the competition

The competition not only promotes technical knowledge in the areas of programming and AI, but also important soft skills such as teamwork, problem solving and creativity. By developing games, participants learn how to use modern technologies in a hands-on way.

The **Avishkaar Game Builder** offers children an exciting opportunity to immerse themselves in the world of game development while leveraging modern technologies such as AI. The **Avishkaar Game League 2024** complements this learning platform with an international competition that brings young talents together and gives them a stage to showcase their skills. Both initiatives help nurture future innovators and prepare them for a technological future.

To participate in the competition challenge free of charge, use the code „ROBOTSBLOG“

Avishkaar Game Builder Example
India’s 1st AI Powered Game Design Engine for Kids

modl.ai closes €8.5m Funding for AI Engine to Unleash Bots and Transform Game Development

COPENHAGEN, Denmark—November 2022—modl.ai, which seeks to remove the shackles of game development with a transformative AI engine, announced today it has closed Series A funding of €8.5m with lead investor Griffin Gaming Partners and M12 – Microsoft’s Venture Fund. The company received additional participation from Rendered.vc, PreSeed Ventures, and Transistormedia.

The modl.ai AI engine is redefining game development by equipping developers with an essentially unlimited army of bots that can adapt to various playing styles, employ dynamic moves and tactics. This gives developers power to enhance automation and remove the redundancies and manual efforts that often stymie and delay the release of new games and updates by months or even years.

Pierre-Edouard Planche, Partner at Griffin Gaming Partners, said: „Gaming is one of the trickiest user experiences for which to automate testing, and it therefore requires an utmost degree of technical talent and research combined with direct experience working in games. This is why we are very excited to be backing Christoffer, Lars, Benedikte, and the modl.ai team to help streamline a growing pain and multi-billion-dollar industry expense that is top of mind for many game developers.“

Carli Stein of M12 added: “At M12, we’re excited about the impact modl.ai will have on the gaming industry, allowing game developers to focus on the parts of development they love, while automating the costly, time-consuming, and manual processes they don’t,” said Carli Stein, an investor at M12. “When we met Christoffer and the modl.ai team, we knew they had the right combination of highly technical domain expertise, coupled with a product suite that has the potential to revolutionize game development as we know it.”

modl.ai was founded by a talented team of game developers, engineers and AI experts led by CEO Christoffer Holmgård, who saw the opportunity to use AI to automate and improve multiple aspects of the game development process. Between them, the company founders have developed and launched more than 30 games for PC, Mac, Playstation, Xbox, Switch, Apple Arcade and further platforms.

“We started modl.ai to build the tools and technology we always wished we had as game developers,” said Christoffer Holmgård, CEO and Co-Founder. “In 2018, we decided that the timing was right, both for technology and the market. The founders had worked together in games and AI for more than a decade, always discussing how we could bring advanced AI to game developers broadly, offering something completely new to the industry that we love. All games are unique, creative works, but they share production needs and technological characteristics. That’s why the games industry is becoming increasingly modular and standardized. This is a good thing, and we want to be the de facto AI Engine for as many games as possible.”

With the new funding, the company will expand its reach to make the AI Engine available to developers worldwide. With simple setup, developers will get access to AI players – to not just test and balance their games but also have access to customizable bots who will play their game with or against their player base. modl.ai’s AI Engine works with the major publicly available game engines such as Unity and Unreal Engine and can be extended to support any modern game engine.

modl.ai’s AI Engine drives bots for games, enabling AI players that test, evaluate, and even play games in the place of human players. The market for testing and quality assurance in games alone is several billion dollars, and the need for bot players has become crucial in a multiplayer focused $200Bn+ industry.

The games industry is on the cutting edge of technology and innovation; however much of the game development process is highly manual. This means significant creative potential with highly skilled developers, as well as precious speed to market, is lost to rote work and monotonous daily routine. modl.ai is on a mission to change this, building an AI Engine that frees developers to focus on creating, by automating the parts of the game development process that are repetitive and time consuming through AI players.

„Game testing is an endemic, universal, yet overlooked pain point in the industry that has material impact on studio operations, profitability, and title performance. Automation solutions have not emerged due to the complex nature of games and unique design. We strongly believe that modl.ai is the breakthrough team to tackle this moonshot opportunity and, in doing so, is positioned to build a powerful AI platform developed for 3D environments that can grow beyond games,“ stated Jiten Dajee, Rendered VC.

“At PreSeed Ventures, we know it’s all about a few individuals with a rare set of traits and the right mentality to move the needle and modl.ai’s CEO, Christoffer Holmgård is one of those people,” said Mads Klarskov Petersen, COO of PreSeed Ventures. “modl.ai has not only attracted top talent within the space, 12 PhDs from applied AI in games, but has proven the growing importance that AI plays across different aspects of modern game development. Moreover, Christoffer is one of our favorite examples of how a Danish startup can attract international talent and investors, by building a unique technology and sticking to its purpose: helping developers to enhance and increase player engagement no matter the market direction.”

ABOUT modl.ai

Headquartered in Denmark, modl.ai is a four-year-old company that is transforming the game development market with its state-of-the-art AI Engine and machine learning models. Staffed by many of the industry’s best and brightest, modl.ai currently ranks second in the world among private companies for the number of technical game publications its team has collectively authored. With modl.ai’s engine and game-playing bots, testing, evaluation, overall game development and speed to market will never be the same. „If anyone can bring games AI research to the industry and succeed, this is the team“ – Ken Stanley, OpenAI alum.“ For more please visit modl.ai.

Artificial Intelligence Platform Ludo Revolutionizes Games Creation

Ludo AI, available now in open beta, gives developers access to the world’s first AI platform for games concept creation – accelerating and democratizing games creation



Seattle, USA. AI (Artificial Intelligence) games creativity platform Ludo has announced its open beta, following a deeply successful closed beta and attracted participation from independent studios across the globe. Games creators tasked with delivering the next hit game to emulate the success of the likes of Call of Duty, Among Us, Fortnite and Fall Guys, now have the answer in Ludo – the world’s first AI games ideation tool.

Ludo, Latin for ‘I Play’, uses machine learning and natural language processing to develop game concepts 24 hours a day. The platform is constantly learning and evolving. Ludo is built on a database of close to a million games and is agile and supremely intelligent. When asked to find a new game idea, based on intuitive keyword searches, Ludo returns almost immediately with multiple written game concepts, artwork and images that developers can rapidly work on to take the next stage (concept presentation, MVP or accelerated soft launch).

AI has never before been used at the start of the games creation process: In a 159.3 billion* dollar industry, the pressure to release new hit games is relentless: And coming up with new exciting and sticky games is the Holy Grail. Ludo is set to revolutionize game creation enabling developers by arming them with unique games concepts within minutes of their request being processed. Furthermore, as Ludo’s powerful capabilities are within the reach of any size of studio, the creation process has been democratized.

Games publishers and developers must deliver hit new games at a pace: The industry landscape is changing as it grows in value: Large, acquisitive publishers are constantly on the lookout for growing independents, with great new games and creative ideas, to absorb as they, in turn, need to deliver value to their stakeholders.

“Creativity is the new currency in the games industry,” said Tom Pigott, CEO of JetPlay, Ludo’s creator. “The next hit game could be worth millions and you never know where it will spring up from. With Ludo anyone can come up with a great new game idea without having to waste hours on the process and then invest even more time in researching what is already out there and how successful any similar games have been. Ludo does it all for you: Ludo brings the playfulness back into the game creation process, increases the probability of coming up with a great new game, and saves time and money.”

Since the global pandemic the games industry has seen exponential growth and it is estimated to be worth $200 Billion by 2023. Every developer is under pressure to create a viable pipeline and now with so many ways of testing games quickly ( a large percentage being rejected before they get through the gates) the appetite is at an all time high for new games ideas and concepts.

Ludo has been created by a small outstanding global team of AI Ph.D.’s and the brainchild of seasoned entrepreneur Tom Pigott, CEO of Jet Play, the developer of Ludo. The new open beta follows a highly successful closed program that saw a select group of studios harness the creative power of AI. Now, with an open beta, games developers can try the platform free of charge for a trial period.

„We’ve been extremely pleased by the feedback and the usage of our platform by the game makers that were part of the closed beta,“ said Pigott. „AI, when used as part of the creative process, delivers great results. It is easy to use, working intuitively with keyword searches, and those involved in our closed beta have already proved that amazing things can be done, and all without detracting from their development or marketing time. Very soon Ludo will become an integral part of every studio’s games ideation process.”

The Ludo open beta program offers an opportunity to enjoy all the benefits of early adoption, giving a head start on a mobile game creation approach that works. Due to the tremendous interest there is a waitlist: those interested in joining the Ludo open beta can apply or find out more here.