Better gripping with intelligent picking robots

Researchers from Germany and Canada work on new AI methods for picking robots.

 ISLANDIA, NY, July 7, 2021 — Production, warehouse, shipping – where goods are produced, stored, sorted or packed, picking also takes place. This means that several individual goods are removed from storage units such as boxes or cartons and reassembled. With the FLAIROP (Federated Learning for Robot Picking) project Festo and researchers from the Karlsruhe Institute of Technology (KIT), together with partners from Canada, want to make picking robots smarter using distributed AI methods. To do this, they are investigating how to use training data from multiple stations, from multiple plants, or even companies without requiring participants to hand over sensitive company data. 

“We are investigating how the most versatile training data possible from multiple locations can be used to develop more robust and efficient solutions using artificial intelligence algorithms than with data from just one robot,“ says Jonathan Auberle from the Institute of Material Handling and Logistics (IFL) at KIT. In the process, items are further processed by autonomous robots at several picking stations by means of gripping and transferring. At the various stations, the robots are trained with very different articles. At the end, they should be able to grasp articles from other stations that they have not yet learned about. „Through the approach of federated learning, we balance data diversity and data security in an industrial environment,“ says the expert.

Powerful algorithms for industry and logistics 4.0

Until now, federated learning has been used predominantly in the medical sector for image analysis, where the protection of patient data is a particularly high priority. Consequently, there is no exchange of training data such as images or grasp points for training the artificial neural network. Only pieces of stored knowledge – the local weights of the neural network that tell how strongly one neuron is connected to another – are transferred to a central server. There, the weights from all stations are collected and optimized using various criteria. Then the improved version is played back to the local stations and the process repeats. The goal is to develop new, more powerful algorithms for the robust use of artificial intelligence for industry and Logistics 4.0 while complying with data protection guidelines.

“In the FLAIROP research project, we are developing new ways for robots to learn from each other without sharing sensitive data and company secrets. This brings two major benefits: we protect our customers‘ data, and we gain speed because the robots can take over many tasks more quickly. In this way, the collaborative robots can, for example, support production workers with repetitive, heavy, and tiring tasks”, explains Jan Seyler, Head of Advanced Develop. Analytics and Control at Festo SE & Co. KG During the project, a total of four autonomous picking stations will be set up for training the robots: Two at the KIT Institute for Material Handling and Logistics (IFL) and two at the Festo SE company based in Esslingen am Neckar.

Start-up DarwinAI and University of Waterloo from Canada are further partners

“DarwinAI is thrilled to provide our Explainable (XAI) platform to the FLAIROP project and pleased to work with such esteemed Canadian and German academic organizations and our industry partner, Festo. We hope that our XAI technology will enable high-value human-in-the-loop processes for this exciting project, which represents an important facet of our offering alongside our novel approach to Federated Learning.  Having our roots in academic research, we are enthusiastic about this collaboration and the industrial benefits of our new approach for a range of manufacturing customers”, says Sheldon Fernandez, CEO, DarwinAI.

“The University of Waterloo is ecstatic to be working with Karlsruhe Institute of Technology and a global industrial automation leader like Festo to bring the next generation of trustworthy artificial intelligence to manufacturing.  By harnessing DarwinAI’s Explainable AI (XAI) and Federated Learning, we can enable AI solutions to help support factory workers in their daily production tasks to maximize efficiency, productivity, and safety”, says Dr. Alexander Wong, Co-director of the Vision and Image Processing Research Group, University of Waterloo, and Chief Scientist at DarwinAI.

About FLAIROP

The FLAIROP (Federated Learning for Robot Picking) project is a partnership between Canadian and German organizations. The Canadian project partners focus on object recognition through Deep Learning, Explainable AI, and optimization, while the German partners contribute their expertise in robotics, autonomous grasping through Deep Learning, and data security.

  • KIT-IFL: consortium leadership, development grasp determination, development automatic learning data generation.
  • KIT-AIFB: Development of Federated Learning Framework
  • Festo SE & Co. KG: development of picking stations, piloting in real warehouse logistics
  • University of Waterloo (Canada): Development object recognition
  • Darwin AI (Canada): Local and Global Network Optimization, Automated Generation of Network Structures

Visit www.festo.com/us for more information on Festo products and services.

About Festo

Festo is a leading manufacturer of pneumatic and electromechanical systems, components, and controls for process and industrial automation. For more than 40 years, Festo Corporation has continuously elevated the state of manufacturing with innovations and optimized motion control solutions that deliver higher performing, more profitable automated manufacturing and processing equipment.

Connect with Festo: Facebook, LinkedIn, Twitter and YouTube

QUADRUPED A1 – Four-legged robot combines artificial intelligence and sophisticated motion sequences

The newly founded company QUADRUPED Robotics is the first and currently the only German company to introduce fully modifiable multi-legged robots to the European market. In doing so, this form of robot represents a novelty: the four-legged robots combine artificial intelligence with new motion sequences and individually customizable equipment.
The A1 robot in the QUADRUPED line is based on the Robot Operating System (ROS.org) and can thus be adapted to its environment and requirements. However, even the basic equipment enables a wide range of applications.

By means of an AI-controlled and depth-sensing smart camera, HD recordings can be transmitted in real time and to a terminal device. At the same time, the integrated multi-eye camera offers real-time tracking of objects in sight, gesture recognition and target tracking following specific movement patterns.

The basis for the development of an environment map is the visual SLAM. QUADRUPED A1 calculates paths, obstacles, routes and navigation points. This leads to vision-based autonomous obstacle avoidance. In addition, QUADRUPED A1 also recognizes obstacle shapes and an adjustment of the body position takes place. If an impact or fall does occur, the advanced dynamic balancing algorithm allows balance to be quickly restored. Further measurement data as well as more dynamic behavior can be achieved by integrating additional sensor technology, such as that of a 3D LiDAR or further camera modules.

The QUADRUPED A1 incorporates the unique patented sensitive foot contact. Each of the four feet can be controlled individually. The smart actuators provide precise footing as well as different gaits. The system is based on a low-level control developed by QUADRUPED Robotics, which can read out the position including torque and current consumption at any time. The foot end is waterproof and dustproof and can be easily replaced after wear.
The A1 impressed with its latest measured top speed of 11.8 km/h (3.3 m/s), which is unique for a robot of this type. It can also carry loads of up to 5 kg.

For simplified maintenance work, the robot was designed with a stable and lightweight body structure. The A1 has an external 24 V power input and 5 V-/12 V-/19 V power supply, which enables the use of additional external devices. Other external interfaces include 4 USB, 2 HDMI, 2 Ethernet ports.

It is equipped with a powerful redundant control system: low-level control for CAN communication with the smart actuators and NVIDIA Xavier for calculation or measurement data evaluation. The current runtime of approx. 1.5 hours varies depending on the application.

Additional equipment is available from QUADRUPED Robotics and can be delivered with implemented software packages on request. Due to in-house research and development, the end customer can order a finished and tested product. Another service is the provision of complete documentation on the website www.docs.quadruped.de. In addition, complete simulation environments based on Webots & Gazebo are also made available for download there, which can be used for application testing.

QUADRUPED Robotics is a spin-off of MYBOTSHOP uG, which emerged as an established sales and development partner in the fields of robotics, sensor technology and automation technology. Company founder Daniel Kottlarz draws from the potential of four-legged and autonomous robots the opportunity to relieve humans in particularly dangerous areas of operation and situations and to ward off dangerous situations by means of the autonomous robots.

QUADRUPED A1 – Vierbeiniger Roboter vereint künstliche Intelligenz und ausgereifte Bewegungsabläufe

Das neu gegründete Unternehmen QUADRUPED Robotics führt als erstes und derzeit einziges deutsches Unternehmen voll modifizierbare mehrbeinige Roboter in den europäischen Markt ein. Dabei stellt diese Form der Roboter eine Neuheit dar: die Vierbeiner kombinieren künstliche Intelligenz mit neuen Bewegungsabläufen und einer individuell anpassbaren Ausstattung.

Der Roboter A1 der Linie QUADRUPED basiert auf dem Robot Operating System (ROS.org) und lässt sich somit auf seine Umgebung und Anforderung anpassen. Doch auch schon die Grundausstattung ermöglicht einen breiten Anwendungsbereich.
Mittels KI-gesteuerter und tiefenerkennender Smart-Kamera lassen sich HD-Aufnahmen in Echtzeit und an ein Endgerät übertragen. Gleichzeitig bietet die integrierte Mehraugen-Kamera die Echtzeit-Verfolgung von Objekten in Sichtweite, Gestenerkennung und auf bestimmte Bewegungsmuster folgend die Zielpersonenverfolgung.
Grundlage zur Erarbeitung einer Umgebungskarte ist das visuelle SLAM. QUADRUPED A1 berechnet Wege, Hindernisse, Strecken und Navigationspunkte. Dies führt zu einer visions-basierten autonomen Hindernisvermeidung. Zusätzlich erkennt der QUADRUPED A1 auch Hindernisformen und es erfolgt eine Anpassung der Körperposition. Sollte es doch zu einem Aufprall oder Sturz kommen, ermöglicht der fortschrittliche dynamische Balancier-Algorithmus das Gleichgewicht schnell wiederherzustellen. Weitere Messdaten sowie dynamischeres Verhalten können durch die Integration zusätzlicher Sensorik, wie die eines 3D-LiDAR oder weiterer Kameramodule, erreicht werden.

Im QUADRUPED A1 ist der einzigartige patentierte sensible Fußkontakt verbaut. Jeder der vier Füße kann einzeln und individuell angesteuert werden. Durch die smarten Aktuatoren sind präzises Auftreten sowie verschiedene Gangart geboten. Das System basiert auf einem von QUADRUPED Robotics entwickelten Low-Level-Control, das zu jedem Zeitpunkt die Position samt Drehmoment und Stromaufnahme auslesen kann. Das Fußende ist wasser- und staubdicht und kann nach Abnutzung leicht ausgetauscht werden.
Der A1 überzeugte durch seine zuletzt gemessene Höchstgeschwindigkeit von 11,8 km/h (3,3 m/s), welche für einen Roboter dieser Art einmalig ist. Zudem kann er Lasten bis zu 5 kg tragen.

Für vereinfachte Wartungsarbeiten wurde bei dem Roboter auf eine stabile und leichte Karosseriestruktur geachtet. Der A1 verfügt über einen externen 24 V Stromeingang und 5 V-/12 V-/19 V-Spannungsversorgung, die den Einsatz zusätzlicher externer Geräte ermöglicht. Weitere externe Schnittstellen sind 4 USB-, 2 HDMI-, 2 Ethernet-Anschlüsse.
Ausgestattet ist er mit einer leistungsstarken redundanten Steuerung: Low-Level-Control zur CAN-Kommunikation mit den smarten Aktuatoren und NVIDIA Xavier für die Berechnung bzw. Messdatenauswertung. Die aktuelle Laufzeit von ca. 1,5 Stunden variiert je nach Anwendung.

Zusatz-Equipment ist bei QUADRUPED Robotics erhältlich und wird auf Wunsch mit implementierten Software-Packages ausgeliefert. Durch die hausinterne Forschung und Entwicklung kann der Endkunde ein fertiges und getestetes Produkt bestellen. Ein weiterer Service ist die Bereitstellung der vollständigen Dokumentation auf der Website www.docs.quadruped.de. Darüber hinaus werden dort auch vollständige Simulationsumgebungen auf Basis von Webots & Gazebo zum Download bereitgestellt, die zu Anwendungstests genutzt werden können.

QUADRUPED Robotics ist eine Ausgründung der MYBOTSHOP uG, die als etablierter Vertriebs- und Entwicklungspartner in den Bereichen Robotik, Sensorik und Automatisierungstechnik entstand. Firmengründer Daniel Kottlarz schöpft aus dem Potenzial der vierbeinigen und autonomen Roboter die Chance, den Menschen in besonders gefährlichen Einsatzbereichen und Situationen zu entlasten und mittels der autonomen Roboter Gefahrensituationen abzuwehren.

flatcat, der gruseligste Roboter aller Zeiten, ist nur noch sieben Tage auf Kickstarter

Entweder haben Sie schon eins, oder Sie haben bald eins. Roboterhaustiere erobern die Verbrauchermärkte weltweit in Form von Babyrobben, Hundewelpen oder einem schwanzwedelnden Kissen. Jetzt bekommen sie Gesellschaft von einer überfahrenen Katze.

(lifePR) (Berlin, 14.05.21) flatcat wurde von Gizmodo ((https://gizmodo.com/…)) als “der gruseligste Roboter, den man je gesehen hat” betitelt, und das mag für einige tatsächlich so sein. Für viele andere ist es ein zugegebenermaßen seltsames, aber niedliches Roboter-Haustier, das sie umarmen und mit dem sie spielen wollen.

Die ersten paar Flatcats sind ab sofort und nur noch sieben Tage lang auf Kickstarter ((https://www.kickstarter.com/…), der beliebtesten Crowdfunding-Website, erhältlich. Die Kampagne steht kurz vor der Vollfinanzierung, braucht aber noch ein paar entscheidende Zusagen von Roboter-Enthusiasten aus nah und fern, die etwas bewegen wollen.

Der Roboter, der von Jetpack Cognition Lab , einem in Berlin ansässigen Unternehmen mit Grazer Wurzeln entwickelt und hergestellt wird, ist ein Roboter der neuen Art. Er ist völlig anders als alle anderen vergleichbaren Produkte auf dem Markt. Was ihn einzigartig macht, ist seine sensomotorische Kompetenz, die Kräfte seiner eigenen Bewegung und die von außen durch Menschen oder einfach durch die Schwerkraft erzeugten Kräfte zu spüren und darauf zu reagieren.

Die Fähigkeit, Kräfte direkt in den Gelenken zu spüren, erlaubt es Flatcat, neugierig zu sein und seinen eigenen Körper und die Welt auf die sicherste Art und Weise zu erkunden. Die Technologie dafür kommt aus dem Forschungsfeld der Entwicklungsrobotik, bei dem Teile der Entwicklung von Tieren und Menschen in Software und Algorithmen umgesetzt werden.

Mögliche Verwendungszwecke von flatcat sind als Haustier im Wohnzimmer, um einfach zu spielen und gemeinsam die Welt der sensomotorischen Erfahrung und Bewegung zu erkunden; als therapeutischer Roboter, um sanft einfache Bewegungen zu stimulieren, Gesellschaft und Trost zu spenden; oder als Desktop-Forschungs-Roboter für Wissenschaftler und Hacker:innen gleichermaßen, da er neben seiner hochmodernen sensomotorischen Sensibilität auch Open Source, erweiterbar und modifizierbar ist.

Jetpack Cognition Lab, Inc

Seit seinen Anfängen im Jahr 2019 bringt Jetpack Cognition Lab radikale Innovationen aus der wissenschaftlichen Forschung auf den Konsumentenmarkt. Die Gründer des Labs sind Dr. Oswald Berthold und Matthias Kubisch. Sie lernten sich während ihres Studiums an der Humboldt-Universität zu Berlin kennen und taten sich zusammen, um die schrägsten und lustigsten Roboter der Welt zu entwickeln.

Berthold ist ein in österreichischer Künstler-Technologe, geboren in Graz, der schon mit dem Kollektiv farmersmanual Musikgeschichte geschrieben hat, indem er neuartige Stile und innovative Ansätze zur digitalen Musikproduktion und -veröffentlichung im Internetzeitalter einführte. Spätestens seit er 2018 seine Promotion in Robotik innerhalb der Adaptive Systems Group der HU Berlin abgeschlossen hat, ist er damit beschäftigt, Grundlagenforschung in Kundennutzen zu verwandeln.

Kubisch ist ein deutscher Informatiker, Kreativer und Aktivist. Er hat als wesentliches Mitglied des Teams gearbeitet, das den modularen humanoiden Roboter Myon im ALEAR-Projekt unter der Leitung von Dr. Manfred Hild entwickelt hat. Außerdem hat er die Industrie von innen gesehen und Algorithmen zur Steuerung von elektrischen Kraftwerken entwickelt. Er ist nicht nur ein Experte für adaptive Echtzeitalgorithmen und maschinelles Lernen, sondern auch ein genialer Elektronikdesigner und Produktvisionär.

New MAKEBLOCK mBot2 educational robot can even be controlled by facial expressions

The mBot2 programming robot replaces the globally successful mBot1 after 8 years and inspires with cutting-edge sensor technology, new motors and a brand-new AI control board in a familiar design. For kids, teachers and tinkerers who want to learn more about computer science, STEM, IoT, AI and block-based coding while playing.

Ubstadt-Weiher, 29.04.2021 – Over the past eight years, MAKEBLOCK’s educational robot mBot has not only playfully taught millions of children, students, teachers and budding programmers worldwide about complex STEM (mathematics, computer science, natural science, technology) subjects, but also put a smile on their faces after completing successful missions. And the success story continues with the new mBot2: under the carefully modified shell, which is now made of robust aluminum, is packed concentrated state-of-the-art technology that enables countless new programming and application possibilities.

The most striking feature at first glance is the next-generation ultrasonic sensors, which look at you in brilliant blue. Who can resist that seductive look? But the blue „eyes“ are not just for precise distance measurement, they also convey emotion with the help of controllable ambient lighting. The mBot2 is virtually looking for eye contact with the little programmers, because the AI image recognition allows, for example, the speed to be controlled via facial expression.

Weiterlesen

Artificial Intelligence Platform Ludo Revolutionizes Games Creation

Ludo AI, available now in open beta, gives developers access to the world’s first AI platform for games concept creation – accelerating and democratizing games creation



Seattle, USA. AI (Artificial Intelligence) games creativity platform Ludo has announced its open beta, following a deeply successful closed beta and attracted participation from independent studios across the globe. Games creators tasked with delivering the next hit game to emulate the success of the likes of Call of Duty, Among Us, Fortnite and Fall Guys, now have the answer in Ludo – the world’s first AI games ideation tool.

Ludo, Latin for ‘I Play’, uses machine learning and natural language processing to develop game concepts 24 hours a day. The platform is constantly learning and evolving. Ludo is built on a database of close to a million games and is agile and supremely intelligent. When asked to find a new game idea, based on intuitive keyword searches, Ludo returns almost immediately with multiple written game concepts, artwork and images that developers can rapidly work on to take the next stage (concept presentation, MVP or accelerated soft launch).

AI has never before been used at the start of the games creation process: In a 159.3 billion* dollar industry, the pressure to release new hit games is relentless: And coming up with new exciting and sticky games is the Holy Grail. Ludo is set to revolutionize game creation enabling developers by arming them with unique games concepts within minutes of their request being processed. Furthermore, as Ludo’s powerful capabilities are within the reach of any size of studio, the creation process has been democratized.

Games publishers and developers must deliver hit new games at a pace: The industry landscape is changing as it grows in value: Large, acquisitive publishers are constantly on the lookout for growing independents, with great new games and creative ideas, to absorb as they, in turn, need to deliver value to their stakeholders.

“Creativity is the new currency in the games industry,” said Tom Pigott, CEO of JetPlay, Ludo’s creator. “The next hit game could be worth millions and you never know where it will spring up from. With Ludo anyone can come up with a great new game idea without having to waste hours on the process and then invest even more time in researching what is already out there and how successful any similar games have been. Ludo does it all for you: Ludo brings the playfulness back into the game creation process, increases the probability of coming up with a great new game, and saves time and money.”

Since the global pandemic the games industry has seen exponential growth and it is estimated to be worth $200 Billion by 2023. Every developer is under pressure to create a viable pipeline and now with so many ways of testing games quickly ( a large percentage being rejected before they get through the gates) the appetite is at an all time high for new games ideas and concepts.

Ludo has been created by a small outstanding global team of AI Ph.D.’s and the brainchild of seasoned entrepreneur Tom Pigott, CEO of Jet Play, the developer of Ludo. The new open beta follows a highly successful closed program that saw a select group of studios harness the creative power of AI. Now, with an open beta, games developers can try the platform free of charge for a trial period.

„We’ve been extremely pleased by the feedback and the usage of our platform by the game makers that were part of the closed beta,“ said Pigott. „AI, when used as part of the creative process, delivers great results. It is easy to use, working intuitively with keyword searches, and those involved in our closed beta have already proved that amazing things can be done, and all without detracting from their development or marketing time. Very soon Ludo will become an integral part of every studio’s games ideation process.”

The Ludo open beta program offers an opportunity to enjoy all the benefits of early adoption, giving a head start on a mobile game creation approach that works. Due to the tremendous interest there is a waitlist: those interested in joining the Ludo open beta can apply or find out more here.

Boston Dynamics expands Spot® product line

NEW SELF-CHARGING ENTERPRISE ROBOT, REMOTE OPERATION SOFTWARE, AND ROBOT ARM ENHANCE SPOT’S CAPABILITIES FOR AUTONOMOUS SITE MONITORING


Waltham, MA – February 2, 2021 – Boston Dynamics, the global leader in mobile robotics, today announced an expanded product line for its agile mobile robot Spot. The new products include a self-charging Enterprise Spot, web-based remote operations software, Scout, and the Spot Arm. These additions extend Spot’s ability to perform autonomous, remote inspections and data collection, and enable the robot to perform manual tasks.

With more than 400 Spots out in the world, the robot has successfully undertaken hazardous tasks in a variety of inhospitable environments such as nuclear plants, offshore oil fields, construction sites, and mines. Customers have leveraged Spot’s advanced mobility, autonomy, control, and customizability to improve operational efficiency, enhance worker safety, and gather critical data. Spot’s new products are designed to enable customers to fully operationalize continuous, autonomous data collection on remote or hazardous worksites of any size, from anywhere they have access to their network.

Autonomy is critical to enhancing Spot’s value. In order to support long, remote deployments, Boston Dynamics is introducing Spot Enterprise, a new version of Spot that comes equipped with self-charging capabilities and a dock, allowing it to perform longer inspection tasks and data collection missions with little to no human interaction. In addition to the basic capabilities that the base Spot robot offers, Spot Enterprise leverages upgraded hardware for improved safety, communications, and behavior in remote environments. These upgrades expand the range that autonomous missions can cover, extend WiFi support, add flexibility to Spot’s payload ports, and enable users to quickly offload large data sets collected during the robot’s mission.

Pivotal to refining Spot’s value at scale is remote operation. Scout is Boston Dynamics’ web-based software that enables operators to control their fleet of Spots from a virtual control room. Operators can use Scout to take Spot anywhere a person could go on-site, allowing them to inspect critical equipment or hazardous areas from afar. The software is designed with a simple user interface to run pre-programmed autonomous missions or manually control the robot, to perform various tasks such as walking or posing the robot to capture images and thermal data of obscured gauges or pipes using the Spot CAM+IR thermal imaging payload.

Combined, the Spot Enterprise robot equipped with a Spot CAM+IR thermal imaging payload, Scout software, and Boston Dynamics’ premium support now create an out-of-the-box solution for asset-intensive environments. Operators can deploy this solution on site to proactively maintain and manage assets while maximizing worker uptime and improving worker safety.

In addition to launching products designed to make remote inspection safer and easier, Boston Dynamics is also releasing the Spot Arm, which enables users to act on data insights and perform physical work in human-centric environments. The arm is equipped to operate through both semi-autonomous actions and telemanipulation. It can manually or semi-autonomously grasp, lift, carry, place, and drag a wide variety of objects. It is also capable of manipulating objects with constrained movement and can open and close valves, pull levers and turn handles and knobs in coordination with its body to open standard push and pull doors.

“Since first launching Spot, we have worked closely with our customers to identify how the robot could best support their mission critical applications,” said Robert Playter, CEO of Boston Dynamics. “Our customers want reliable data collection in remote, hazardous, and dynamic worksites. We developed the new Spot products with these needs in mind, and with the goal of making it easy to regularly and remotely perform critical inspections, improving safety and operations.”

Interested parties can purchase Spot Enterprise, Scout, and the Spot Arm via Boston Dynamics’ sales team. For more information on these new offerings, please visit: www.bostondynamics.com.



About Boston Dynamics

Boston Dynamics is the global leader in developing and deploying highly mobile robots capable of tackling the toughest robotics challenges. Our core mission is to lead the creation and delivery of robots with advanced mobility, dexterity and intelligence that add value in unstructured or hard-to-traverse spaces and positively impact society. We create high-performance robots equipped with perception, navigation and intelligence by combining the principles of dynamic control and balance with sophisticated mechanical designs, cutting-edge electronics and next-generation software. We have three mobile robots in our portfolio – Spot®, Handle™ and Atlas® – as well as Pick™, a computer vision-based robotics solution for logistics. Founded in 1992, Boston Dynamics spun out of the MIT Leg Lab and is one of Inc. Magazine’s Best Workplaces of 2020. For more information on our company and its technologies, please visit www.bostondynamics.comhttp://www.bostondynamics.com.

Tech Vision: How Boston Dynamics Built The Most Advanced Robot

The following video has been uploaded to YouTube by tech vision. I think it has all the information you need about Boston Dynamics robots and is therefore a must-see.

Blaize Delivers First Open and Code-free AI Software Platform Spanning the Entire Edge AI Application Lifecycle


El DORADO HILLS, CA — December, 2020 — Blaize today fully unveiled the Blaize AI Studio offering, the industry’s first open and code-free software platform to span the complete edge AI operational workflow from idea to development, deployment and management. AI Studio dramatically reduces edge AI application deployment complexity, time, and cost by breaking the barriers within existing application development and machine learning operations (MLOps) infrastructure that hinder edge AI deployments. Eliminating the complexities of integrating disparate tools and workflows, along with the introduction of multiple ease-of-use and intelligence features, AI Studio reduces from months to days the time required to go from models to deployed production applications.



“While AI applications are migrating to the Edge with growth projected to outpace that of the Data Center, Edge AI deployments today are complicated by a lack of tools for application development and MLOps,” says Dinakar Munagala, Co-founder and CEO, Blaize. “AI Studio was born of the insights to this problem gained in our earliest POC edge AI hardware customer engagements, as we recognized the need and opportunity for a new class of AI software platform to address the complete end-to-end edge AI operational workflow.”



“AI Studio is open and highly optimized for the AI development landscape that exists across heterogeneous ecosystems at the edge,” says Dmitry Zakharchenko, VP Research & Development, Blaize. “With the AI automation benefits of a truly modern user experience interface, AI Studio serves the unique needs in customers’ edge use cases for ease of application development, deployment, and management, as well as broad usability by both developers and domain expert non-developers.”



The combination of AI Studio innovations in user interface, use of collaborative Marketplaces, end-to-end application development, and operational management, collectively bridge the operational chasm hindering AI edge ROI. Deployed with the Blaize AI edge computing hardware offerings that address unserved edge hardware needs, AI Studio makes AI more practical and economical for edge use cases where unmet application development and MLOps needs delay the pace of production deployment.



“In our work for clients, which may include developing models for quality inspection within manufacturing, identifying stress markers to improve drug trials or even predicting high resolution depth for autonomous vehicles, it is vital that businesses can build unique AI applications that prove their ideas quickly,” says Tim Ensor, Director of AI, Cambridge Consultants. “AI Studio offers innovators the means to achieve this confidence in rapid timeframes, which is a really exciting prospect.” Cambridge Consultants, part of Capgemini Group, helps the world’s biggest brands and most ambitious businesses innovate in AI, including those within the Blaize ecosystem.

Code-free assistive UI for more users, more productivity
The AI Studio code-free visual interface is intuitive for a broad range of skill levels beyond just AI data scientists, which is a scarce and costly resource for many organizations. “Hey Blaize” summons a contextually intelligent assistant with an expert knowledge-driven recommendation system to guide users through the workflow. This ease of use enables AI edge app development for wider teams from AI developers to system builders to business domain subject matter experts.

Open standards for user flexibility, broader adoption
With AI Studio, users can deploy models with one click to plug into any workflow across multiple open standards including ONNX, OpenVX, containers, Python, or GStreamer. No other solution offers this degree of open standard deployment support, as most are proprietary solutions that lock in users with limited options. Support for these open standards allows AI Studio to deploy to any hardware that fully supports the standards.



Marketplaces collaboration
Marketplace support allows users to discover models, data and complete applications from anywhere – public or private – and collaborate continuously to build and deploy high-quality AI applications.

AI Studio supports open public models, data marketplaces and repositories, and provides connectivity and infrastructure to host private marketplaces. Users can continually scale proven AI edge models and vertical AI solutions to effectively reuse across enterprises, choosing from hundreds of models with drag and drop ease to speed application development



Easy-to-Use application development workflow:
The AI Studio model development workflow allows users to easily train and optimize models for specific datasets and use cases, and deploy quickly into multiple formats and packages. With the click of a button, AI Studio’s unique Transfer Learning feature quickly retrains imported models for the user’s data and use case. Blaize edge-aware optimization tool, NetDeploy, automatically optimizes the models to the user’s specific accuracy and performance needs. With AI Studio, users can easily build and customize complete application flows other than neural networks, such as image signal processing, tracking or sensor fusion functions.



Ground-breaking edge MLOps/DevOps features
As a complete end-to-end platform, AI Studio helps users deploy, manage, monitor and continuously improve their edge AI applications. Built on a cloud-native infrastructure based on microservices, containers and Kubernetes, AI Studio is highly scalable and reliable in production.



Blaize AI Studio Early Adopter Customers Results
In smart retail, smart city and industry 4.0 markets, Blaize customers are realizing new levels of efficiency in AI application development and deployment using AI Studio. Examples include:

– Complete end-to-end AI development cycle reduction from months to days
– Reduction in training compute by as much as 90%

– Edge-aware efficient optimizations and compression of models with a < 3% accuracy drop

– New revolutionary contextual conversational interfaces that eclipse visual UI



Availability
AI Studio is available now to qualified early adopter customers, with general availability in Q1 2021. The AI Studio product offering includes licenses for individual seats, enterprise, and on-premise subscriptions, with product features and services suited to the needs of each license type.



About Blaize


Blaize leads new-generation computing unleashing the potential of AI to enable leaps in the value technology delivers to improve the way we all work and live. Blaize offers transformative computing solutions for AI data collection and processing at the edge of network, with focus on smart vision applications including automobility, retail, security, industrial and metro. Blaize has secured US$87M in equity funding to date from strategic and venture investors DENSO, Daimler, SPARX Group, Magna, Samsung Catalyst Fund, Temasek, GGV Capital, Wavemaker and SGInnovate. With headquarters in El Dorado Hills (CA), Blaize has teams in Campbell (CA), Cary (NC), and subsidiaries in Hyderabad (India), Manila (Philippines), and Leeds and Kings Langley (UK), with 300+ employees worldwide.