Here at STEMBoT Inc (SBI), we design super fun educational robots and tools that make learning things like math and computer programming exciting! STEM (science, technology, engineering, math) is the future and our product, the STEMBoT 2, is the best tool to stimulate students to want to learn at school and at home. The STEMBoT 2 Kickstarter launched on April 8th, has raised over $10,000 and has already reached its fundraising goal!
After nearly a decade of success at the University of Nebraska at Omaha, and several other high-level institutions, we have decided to redesign and share our educational robot, the STEMBoT, with the ever-growing STEM education market. We believe that all students should have ample opportunity to realize their potential. STEMBoTs have engaged thousands of students in computer programming, geometry, learning language prepositions, civil rights movements, and so much more. “We already have four high school students that want to enter into engineering because of their experience with the STEMBoTs. I’ve seen such a huge difference in my kids. Both at school and in their personal lives.” - Susan De Roy, Robotics Club @ Willa Cather Elementary
STEMBoTs are a powerful engagement tool for students, and are very easy for teachers to use. With our long term STEM education partners and your support, SBI is excited to get the STEMBoT into every school in the United States by 2030.
The STEMBoT 2 is a highly robust product that is suitable for Kindergarten- to College-level users. “The system is powered by an ARM Cortex-M4 microcontroller pre-programmed with MicroPython, a Python 3 interpreter developed for embedded systems.” – Logan McIntyre, Lead Engineer of STEMBoT Inc. The STEMBoT that students use to add fractions in elementary school is the same STEMBoT that students also use to master python programming in high school and college. We think that’s pretty cool.
Parents & educators worldwide understand the importance of equipping the next generation with vital skills of the future – robotics, coding & AI. However there is a lack of resources which make learning about artificial intelligence accessible, hands on & fun! So TinkerGen has developed a kit which provides a learning experience for kids and hobbyists.
Make A Robot Kit, aka MARK, is an artificial intelligence robot which allows learners to achieve an exciting range of applications, from interacting with pet animals to experimenting with how autonomous vehicles work.
Supported with an abundant range of course materials, beginners start with a hands on assembly of their own robot, moving onto graphically coding their MARK to implement a self-driving car through street sign recognition & collision avoidance. As stated by MARK developer & TinkerGen course designer Dmitry Maslov, a main feature of MARK is, “making machine learning concepts and workflow more transparent, easier to understand and use for teachers and students.”
An electromagnetic attachment allows sorting application which teaches kids the concept of automated logistics. While 5 pretrained model categories are included so many applications can be easily and quickly implemented, students will also be able to train their own image recognition models.
The pretrained model categories include:
With slingshot and grabber attachments, and the ability to recognise almost any object, a whole new world of play is discovered. The whole family can get involved, multiple MARKS can battle in a sumo style fight, breeding productive competition, On the other hand, you could use MARK to feed, amuse and tease your pet with treats.
Features to Highlight:
Machine Vision Capability
Object & Image recognition
Self driving car application
Interactive with humans, pets, and the environment
Graphical programming support
Develops hands on robotics skills
Extendible & Customisable
Attachment points for accessories
Connection ports for extra input/output modules
TinkerGen is a STEM Education company which grew from an open source hardware manufacturer in Shenzhen – Seeed Studio, so we know our tech, but we’re here to serve the education community. We make the process for educators convenient, so kids can quickly get to the fun mind expanding bits of tinkering and creating! We believe that helping kids to develop STEM skills is really beneficial for their future, and also a proven way to bridge the privilege gap that unfortunately exists in our society today.
In development for over 3 years, Norby is an interactive learning companion for kids aged 5+. He teaches English, Math & Coding through stories, games & puzzles.
Norby helps build confidence through positive feedback and encouragement whilst keeping kids emotionally engaged in learning. He delivers new content every week, lessons that are built to establish the fundamentals today while preparing kids for tomorrow. His intelligence software is constantly adapting to the child’s interests and his lessons are all guided and self-paced. So kids feel comfortable and not under pressure.
Norby is currently available for pre-order and due to be released in late 2020.
Norby’s more than just a cute face, he’s got some fancy hardware under the hood too
The next evolution in the industry of tabletop games – now available for pre-order on Kickstarter.
It’s time to play soccer with robots
Rzeszow, Poland (October 29, 2019) – RoboSoccer announces the next innovation in a table soccer game by introducing real robot players. With its array of wheels and autonomous maneuverability, RoboSoccer bridges the gap between a standard table soccer game and new technology. The project goes live today on Kickstarter.
The game is the answer to the growing demand for high tech toys and since its conception, was designed to be used by everyone, from adults to kids. RoboSoccer meets the demands of not just gamers, but technology geeks, sports enthusiasts, and robotics experts.
And it all started with a meeting at the pub
Vadym Melnyk, Founder at RoboSoccer, explains: “I have been sitting at a bar with my friend and observing people playing a soccer game on the console and watching a soccer match on TV. At some point, we have been started thinking of how we can put both these groups together, in the sense of their passions for games and sports competitions. And so that is how we came up with RoboSoccer. We have designed the game to be easily accessible with a portable size that can be carried anywhere. After two years of development, we can’t wait to share it with the Kickstarter community and inspire them with this unique technology.”
A game you will be taking around with you
Robots are small in size, but powerful in functionalities. RoboSoccer offers the option of robot personalization where players can choose the favorite color to contrast with opposing players. Thanks to a folding pitch and pocket-sized robots, the game can by carrying anywhere. Easy to pick up and fun to play application makes any matches simple but unique and exciting in every inch of the game.
RoboSoccer’s team has been worked for two years perfecting the robot size, reinventing mechanics, and shaping the pitch’s design. The objective was to transform human-size robots for pocked sized players so the game can be adopted at home.
RoboSoccer boasts a number of breakthrough features:
Portable. Its lightweight and compact size allow anyone to carry them in a custom reusable box.
Omni wheels allowing to move on every direction
Two (Li-Ion) batteries impact a very long working time. 1200 mAh capacity allows long hours of play
The shooting attribute can kick the ball flat or a tan angle.
Interactive gates flash in different ways when the goal is scored
Welcome to the future. You’ll need to keep waiting for that robot butler you were promised in the Sci-Fi books—but your cat won’t.
Ebo is the latest tech advancement from Enabot, an innovator in the field of pet products—and now, artificial intelligence.
The little robot (about the size of a softball) may look like an average cat toy, but it comes packed with loads of techy features like a 1080p camera, a microphone, WiFi connectivity, automatic docking/charging, self-learning AI, and activity and mood trackers.
Ebo launched last week on the popular crowdfunding site Kickstarter. It was met with a surge of positivity from backers and the media and quickly met its funding goal. The robotic cat companion has since soared to over $100,000 and the campaign still has weeks to go, leading many to expect that this will be the most successful crowdfunding campaign of all time for a pet product.
Ebo was conceived as a way for cat owners to keep their pets happy and entertained when out of the house. While cats are seen as independent animals, studies have shown that they are actually very social and depend on interaction with their humans. Neglect can lead to mental and physical decline.
Ebo offers a solution. Not only does it serve as a companion to keep your pet happy and active but it also allows owners to interact with their pets from anywhere on the globe.
Ebo is WiFi ready and equipped with an HD camera and mic. Owners can access live video and audio feed via the Ebo app and interact with their fluffball while at work or on vacation. They can even record their voice to the bot so their cats never have to feel far from those loving belly rubs.
When owners are busy, Ebo comes to life on its own and keeps cats company. It has multiple functions like rolling, spinning, dancing, and even flashing a built-in laser pointer. Ebo knows how to interact with each cat differently, as it’s able to analyze behavior and react to different moods. It then mimics real-life actions so cats feel like they’re playing with a living friend.
You and Ebo can understand more about your pet thanks to the activity collar. Put it on your cat and check the app to monitor activity much like you would a Fitbit. This also gives Ebo valuable information such as when to leave your cat alone (if its sleeping or being lazy).
When Ebo needs a charge, it returns to its dock automatically. It’s completely independent, so all owners need to do is plug in the dock and let Ebo get to know its new furry friend. Ebo is extremely durable and resistant to the most rambunctious roughhousing from frisky felines.
Other notable features include:
• Obstacle avoidance: Ebo can “see” where it’s going so it doesn’t knock things over.
• Scheduling: Use the app to tell Ebo when to come to life and when to go to sleep every day (e.g. when you go to work and at night).
• Image and video capture: Use the app to take photos and videos of your cat from Ebo’s perspective.
• Adorable “facial” expressions: Ebo has digital eyes and a cute tail, making it feel like a part of the family.
Enabot is a leader in innovative pet products that go further than just chew toys and stuffed mice. The engineers and computer scientists that make up the team understand that pets are more than just animals—they’re members of our families that need to be nurtured and cared for.
Ebo is the first robotic playmate conceptualized by Enabot. Years of research into the psychological and physical needs of cats went into the design, and brand new artificial intelligence software was developed specifically for Ebo. A smart bot that keeps both cats and owners happy and healthy, Ebo is more than a cat toy; it’s a real-life companion for your feline friend and also a connecting medium for you and your pet.
Enabot is a team of techy pet lovers based in Hong Kong. They are hard at work designing more AI-inspired lifestyle gadgets for pets.
Learn more about Enabot and Ebo and become a backer today at kickstarter.com.
Interactive robot designed to teach new languages to young children to be produced after its successful crowdfunding campaign on Indiegogo.com
November 6, 2019 – ROYBI today unveiled its plans to make its AI-powered robot—that teaches languages and skills to children—available to the general public, as well as put it into mass production.
All parents want a bright future for their children. However, with the growing requirements of the modern age, kindergartens and schools do not always succeed in this mission of giving them the specific skills needed in an uncertain future.
The current education system treats all children the same way, often failing to take into account the abilities, skills and interests of an individual child. Children don’t always have the opportunity to practice the knowledge they learn at school. And when parents are busy, children often become addicted to screens to overcome their boredom. ROYBI has been designed with all these issues in mind.
“As we prepare children to become leaders in a future far different from our own, we at ROYBI feel it is necessary to revise our current educational practices to meet children’s changing needs better,” says Elnaz Sarraf, CEO of ROYBI.
The robot uses over 70,000 words and 500 topics to teach children different languages at their own pace. Thanks to this personalized approach, the robot can also be used by children with speech delay to develop their speaking and give them plenty of practice.
Besides language teaching, ROYBI also introduces children to STEM and primary skills. The AI-powered robot easily adjusts its interactive lessons, games, stories, songs and the rest of its engaging content toa child’s abilities, needs and interests. To make learning even more fun, ROYBI uses a tiny screen on its belly to visualize the taught content and give feedback.
In addition, ROYBI is equipped with facial recognition, which means that it starts socializing with the child once it notices them around and offers them emotional support when needed.
The intuitive app on iOS and Android allows parents to not only customize lessons for their children, but also track their progress.
The robot is powered by a huge digital library of educational materials, which can be constantly updated.
With its long list of unique features, ROYBI is a game changer. It is indeed the next evolutionary step in the field of language learning and education. The robot can be pre-ordered on the campaign’s Indiegogo page with 40% off.
All the information on ROYBI can be found on the campaign page:
Today Mechanismic Inc. launched a crowdfunding campaign at Indiegogo for its SnappyXO STEM/Robotics kits in several different tiers. The lowest priced kit starts at $39 called Mechanics Kit to help younger children engage with simple STEM activity while having fun. The highest priced Advanced Robot kit goes up to $169 at a discount of 26%.
SnappyXO is being developed from a grant from the National Science Foundation (NSF) and several NY state agencies and organizations, which have supported it from conceptions to implementation. It is the world’s first design-driven, modular, most affordable, and intuitive robotics product meant for students all the way from elementary to college students, and makers and hobbyists.
SnappyXO consists of a patent-pending hardware, consisting of high-precision, laser-cut plastic beams, plates, connectors, gears, wheels, etc. and a mechatronics kit containing sensors, actuators, microcontroller, and misc. electronics. The mechatronics kit components are open source, inexpensive, and off-the-shelf, which means that users can rapidly move on to another programming platform or buy alternative electronic components as the need arises.
It also consists of two apps. One is called MotionGen, which is the only Android and iOS app of its kind in the world, developed on top of the state of the art research in Mechanisms and Robotics done at Stony Brook University. The app allows one to design and simulate robot motions. Users can design a robot motion in the app and can prototype it using the hardware and see it come to life! The second one is ArduinoBlue, which allows users to control robot motions over Bluetooth. The app works with Arduino family of Micrcontroller boards and SnappyXO Robot kit.
SnappyXO was invented by Dr. Anurag Purwar, who is a professor of Mechanical Engineering at Stony Brook University and an elected member of the U.S. National Academy of Inventors. In 2015, he began to teach a new Freshman Design Robotics class created with support from a Teaching Innovation grant from the NY state. It was then when he realized that to support his learning outcomes, he needed a robotics platform that would provide an authentic and affordable design-driven education. He wanted to ensure that the students had adequate exposure to design, coding and circuits through a project-based approach.
Mechanismic Inc., has been working with several K-12 schools, STEM camps, after-school STEM/Robotics programs, hackathons, and maker fairs to fine-tune the and beta test the hardware. “In the summer of 2019, we managed to create a unified hardware platform that would work with a range of children above age 7-8”, says the COO Agranya Jampala. The CTO Barry Chuang added, “we have been working tirelessly to decrease the cost of the kit to the lowest possible by working diligently with our partners and suppliers, and finally we are seeing the light at the end of the tunnel”. The co-founder Dr. Anurag Purwar’s dream is to make robotics education extremely affordable so that every child can have a robot kit of their own, which would grow with them. He believes that this would lower the barriers between learning and playing and would enable our children to use it without fear or failure.
The estimated delivery date of the SnappyXO kits backed on Indiegogo is December 2019. Those wishing to claim a perk should visit the Indiegogo website at https://igg.me/at/snappyxo. Media wishing to contact Mechanismic should reach out at [email protected].
About Mechanismic Inc.
Mechanismic Inc. is designing and manufacturing an innovative DIY Robotics Education and Play product for K-12 schools, post-secondary institutions, students, makers and hobbyists, and for industrial prototyping. Our products are also being sold to the informal STEM learning centers, such as museums, libraries, STEM programs and camps, hackathons, and robotics competitions. Mechanismic Inc. is a Stony Brook University spin off with technology invented in the Computer-Aided Design and Innovation Lab in the Mechanical Engineering department. It is a C-Corp registered and located in NY state.
Today Robotical launched a crowdfunding campaign for their versatile STEM robot, Marty 2.0, a low cost, fully programmable walking, dancing, soccer-playing robot designed for kids, makers, and educators to learn coding and robotics skills. It is now available on Kickstarter for the starting price of $120.
Marty 2.0 is the updated version of Marty the Robot. Like its predecessor, the newest robot can be coded by users from ages 8-18 in languages including Scratch and Python. Marty is compatible with single board computers like Raspberry Pi, is expandable, and can be customized with 3D printed parts. Marty comes as a kit or pre-built, so users can either build from the ground up or jump straight into coding the robot to walk, turn, dance, kick a football and more.
“Building and creating the first Marty was a dream come true and we’re thrilled to launch the new and improved Marty 2.0,” said Founder and CEO Alexander Enoch. “Marty 2.0 was built with a passion to help kids learn how to code intuitively and easily progress into using coding programs like Scratch or Python. It’s also fun. You can even teach Marty to floss!”
Marty 2.0 is pose-able, mimics lifelike behaviors, speaks in short phrases, plays music and uses distance, position and other sensors to detect the world around him. Robotical has added a new modular expansion interface and a new learning platform and learning journey for students. The platform comes with nine all metal-geared smart servos with built-in position and force feedback, so users can teach Marty new moves by demonstrating them.
“With Marty 2.0, our hope is to continue making STEM education accessible to children of all ages across the globe. Marty already helps children across more than 50 countries, including the UK, US, Australia and in schools in Rwanda. With these newly added features, we’re hoping that Marty 2.0 will expand further with its unique fun and educational approach,” said Myles Bax.
The new Marty has been built based on feedback accumulated since 2016 when Marty 1.0 launched. The result is a second-generation robot with new features like sound and position sensing, and upgrades across the board to improve connectivity, usability, and buildability.
“We want to help continue to shape the future of education. Learning to code is a lifelong skill that helps teach kids not just employment-relevant skills of programming, but also life skills like Problem-solving, patience, and creativity,” said Enoch.
The estimated delivery date of Robotical is February 2020. For more information on pledge levels, please visit the Kickstarter campaign. Media wishing to interview their personnel should contact PR agent, Jessica Sanchez at [email protected]
Robotical Ltd is a startup based in Edinburgh, UK, owned and run by Alexander (Sandy) Enoch. Sandy started Robotical because he wanted a real robot to help his niece learn how to code, and also wanted to provide something real to the massive community of makers, educators, and hackers at a reasonable price.
LittleBot Buddy is the 9th robot to come from the Slant Concepts line of LittleBots STEM kits. This addition is the most personable of all. Buddy is an interactive robotics kit that is simple to build and designed to help kids get excited about creating a robotic companion.
Buddy is the culmination of nearly 2 years of work. LittleBots has been experimenting with variants of Buddy since the first LittleBots kits were released. They finally found a design that was both highly interactive and simple to build.
Buddy works by observing the world around him. When something changes he generates completely unique reactions, just as a living creature would do. He is completely spontaneous. This helps Buddy to maintain kid’s attention longer as they build and work with him.
The kit can be built in under an hour, does not require any soldering, and has fewer than 15 screws. This makes is simple to build even for the most inexperienced users.
The main chip is arduino and can be reprogrammed using standard or graphical programming tools, such as the Arduino IDE or Makeblock.
Adding to the uniqueness of Buddy is the fact that he is 3D Printed. LittleBots made this choice to both create a cleaner design with fewer parts and to invite kids to edit and build on the robot. “When the robot is 3D printed kids know they are allowed to 3D print more parts using the printer in a classroom,” stated Gabe Bentz, lead designer of the LittleBots Project.
All together Buddy is a very interactive robotics kits that is simple to get started with but packs a good amount of complexity into a simple little package.
The kit is currently available for preorders on Kickstarter and was 25% funded within it first 12 hours of going live. Preorders are expected to start shipping in December 2019.
New Open-Source, Affordable Robotics Kit Is A Step-Change In STEM Education and Robotics Competitions For Kids Globally
(San Francisco, California, June 12, 2019) The Revolution Robotics Foundation is reimagining educational robotics and has launched a Kickstarter campaign for its new robot kit: the Revolution Robotics Challenge Kit. This kit and its accompanying free mobile app will provide kids and mentors with a more accessible and affordable robotics learning tool and platform.
“We envision a world where more kids participate in robotics than any other organized sport,” said Jared Schrieber, President and Co-Founder of the foundation. “As a true non-profit, we are dedicated to leveraging and developing open source technologies that make STEM learning challenges and robotics competitions accessible, fair and fun for kids globally.”
“The future of workforce development will require programs that teach students real-life problem-solving skills through hands-on learning activities like what Revolution Robotics has created,”said Jason Morrella, Executive Director and Co-Founder. “Just a few out of a million kids who play sports growing up will ever be able to make a living at it, but there are amazing, fulfilling and rewarding careers in science, technology and engineering for 100% of the kids who learn to build and program these robots.”
The non-profit foundation was established in early 2018, with a focus on designing an open source and affordable educational robotics platform to achieve their mission, instead of a kit being sold primarily to generate revenue for for-profit companies. The new Revolution Robotics Challenge Kit is a ground breaking, low cost robot kit that costs hundreds of dollars less than other robot kit options available to students and schools previously.
The Challenge Kit is a complete robot-building package, offering over 530 pieces – including the Raspberry Pi based brain, five powerful motors, an ultrasonic sensor, accelerometer, gyro sensor, bumper switch, gears, axles and hundreds of structural pieces. The accompanying Revolution Robotics app will provide kids ages 8 -13 an easy-to-use drag and drop programming interface to configure, code, and control their robots with any iOS or Android smartphone or tablet. More experienced robot builders and programmers can also enjoy the thrills of writing more complex code via Python.
As shared by David Dudas, Head of Engineering, “It’s designed for both classrooms and the home, and is much more than just a really cool toy robot. The robot’s brain includes a Raspberry Pi board and will be able to accommodate several different types of sensors and motors. Plus, we’ve developed a free mobile app that will let kids code and drive the robots they create with their phones and tablets.”
In 2020 the foundation will begin a new competition program built upon single day local and regional competitions, with challenges that change throughout the year to ensure students are always solving new problems, learning new concepts and creating new designs. Students will be able to compete around the world, including signature international championship events in multiple countries.
The Revolution Robotics Foundation is a true non-profit focused on revolutionizing youth robotics by making products and programs affordable, accessible, educational, fair and fun. Through an open-source platform, student focused competition program, and extensive resource system, the Foundation seeks to prioritize the interests of participating students and the teachers and mentors supporting them. The founding team envision a world where more kids participate in robotics than any other organized sport, while celebrating student learning and achievement.