Mixbots, A Robot Building Trading Card Party Game Now On Kickstarter

Funamite LLC launches Mixbots, a robot building trading card game on Kickstarter. Robots are built by applying stickers onto trading cards, and combat is played with the hand game, Rock Paper Scissors. Combat is fast and furious for one on one duels and team battles with 10 or more players. Mixbots is enjoyed by tweens, teens, new gamers, and groups of friends.


Building robots is half the fun and putting them in action against other robots completes the whole experience. After building their robots, players will have a chance to personalize them by writing a name on the back. In team battles, players can help their own teammates by using their robots’ special abilities. “Students were on the edge of their seats. They were very engaged and enjoying the game”, said Christine Ha, a middle school teacher.

Funamite decided on using stickers instead of transparent cards to build the robots because that allowed the player’s creations to remain intact when being carried about, and to easily be seen. When multiple transparent cards are stacked on top of one another, details become blurry, so stickers were the easy choice. Funamite decided on Rock Paper Scissors as the combat mechanism because it’s already a familiar system with many and therefore lowers the learning curve and barrier to entry.

Funamite LLC is game publishing company founded in 2016 and based in Elk Grove, California. Mixbots is the company’s first product.

Chicago game publisher launches a crowdfunding campaign for their STEM-inspired, color-matching, robot-building game

Chicago, IL – January 11, 2017.

Today, XYZ Game Labs launched a Kickstarter for RobotLab: The Card Game, a
STEM-inspired card game where players race to build robots.

RobotLab: The Card Game is a light, family-friendly card game where you
take on the role of a scientist racing to build your robot and claim the
coveted Devol Prize in Robotics!  Along the way you’ll need to do some
research, deal with some faulty parts, and do your best to avoid the other
scientists trying to stop you.

„We wanted a game where the goal was creation rather than destruction. It
needed to be accessible for all types of players AND it needed to be about
robots,” said RobotLab co-creator and XYZ Game Labs CEO Adam McCrimmon.
“We
designed RobotLab so people new to tabletop gaming would be able to easily
pick it up and learn, but we still wanted a game what was complex enough
to
hold the interest of experienced gamers. After months of testing, we think
we’ve struck the right balance for both newcomers and serious gamers.“

RobotLab: The Card Game is for 2 to 5 players, ages 6 and up. The 2-player
game plays in about 10 minutes, adding 5-8 minutes for each additional
player. It includes a deck of 80 cards (assorted robot parts and action
cards) and 5 robot body cards. RobotLab: The Card Game is launching on
Kickstarter on Wednesday, January 11th. Delivery is anticipated in
October,
2017, and it is expected to sell for $20 at retail (Kickstarter backers
receive the game for $15 + $5 shipping).  For more information, you can
visit robotlabcg.com.

As part of their Kickstarter campaign, XYZ Game Labs will be donating
copies of RobotLab: The Card Game to a number of non-profit organizations
including: Lurie Children’s Hospital, the Chicago Public Library and The
Night Ministry. Non-profit organizations interested in receiving games
should contact [email protected].

About XYZ Game Labs

XYZ Game Labs is a board game designer and publisher based in Chicago, IL.
The company was formed under the guiding principle that tabletop gaming is
one of the best ways of bringing people together and fostering meaningful,
long lasting friendships. RobotLab: The Card Game is the company’s first
foray into the board game market.

RobotLab: The Card Game is a trademark of XYZ Game Labs, Inc.

LINK to Kickstarter

“Robots love Ice Cream the Card Game” to debut on Kickstarter

Robots Love Ice Cream the Card Game, a semi-cooperative family friendly card game for ages 8+, launches on Kickstarter November 13th, from tabletop publishing studio 25th Century Games.

The card game is based on the hit video game Robots Love Ice Cream™ by mobile experience studio Dragon Army, also located in Atlanta, GA. The video game was released in 2014 and named one of the best games of the year on both iOS and Android. This tabletop version features all of the same characters and art style found in the video game plus new illustrations only available in the card game version.

“In the card game version, we capture all of the fun, fast-paced dynamics from the much beloved mobile game. The vibrant art, quirky characters, and semi-cooperative gameplay make it a must have addition to your family’s game collection,” said Chad Elkins, creator of Robots Love Ice Cream the Card Game. “It’s hard not to like both robots and ice cream, so layering that theme on an easy to learn set collection card game proved to be a big hit in play testing.”

One to four players travel in their ice cream trucks to five different planets across the galaxy. They must work together to collect matching sets of weaponized ice cream cards and use them to destroy waves of attacking robots. If all of the robots are defeated, Spinston’s plans are foiled, collectively saving that planet’s supply of ice cream treats.

The crowd-sourced Kickstarter campaign for Robots Love Ice Cream the Card Game will help raise funds for the manufacturing costs to produce the game. The campaign will begin on November 13th and conclude on December 14th.

To learn more about Robots Love Ice Cream the Card Game, visit the Kickstarter page.

About 25th Century Games

25th Century Games is an Atlanta startup dedicated to publishing entertaining tabletop games and puzzles that bring people together. The company recently published their first project, a 1000 piece puzzle featuring a historic map of Atlanta from 1892. Their focus is designing games and puzzles which are family friendly and are suited for a variety of age levels.

About Dragon Army

Dragon Army, based in Atlanta, GA, is a mobile experience agency built to deliver the best entertainment to mobile devices everywhere. Consisting of a blended group of marketers, game designers, developers and artists, the team applies their diverse skills to create rewarding mobile experiences for the world’s top brands. The company currently partners with The Coca-Cola Company, The Home Depot, Red Bull and InterContinental Hotels Group.

Src:Card The Card Game – The Robot Hacking, Computer Programming Card Game has launched on Kickstarter.

Sept, 2015 – Src:Card Games has completed their first standalone card game: Src:Card.  Src:Card is a two player (3-4 player with expansion) card game that pits players against each other as nation states.  Each nation has one super robot with the ability to conduct global warfare.  With the days of human combatants in the past, players must write code in order to defeat the all-powerful combat robots.

Each player alternately develops its robot’s defences and programs an attack against its opponent’s battle robot.  The game uses fundamental concepts from programming in order to facilitate the attack mechanisms within the game.  The dynamic nature of building robotic defences leads to a remarkably agile response from players.

Src:Card is a game of anticipation, defence and programmatic offence.  The code based mechanics of the game are challenging for beginners and become more challenging as players become more adept at using the programming blocks.  Src:Card was created by Sam Boychuk, Erwin Njembo and Jacob Grossman, each big fans of tabletop gaming and computer programming.

After exploring research topics in software engineering education, Sam Boychuk – lead developer – determined that academics where stressing the need to teach programming students a handful of basic concepts.  Two years ago Sam decided to create a Java-based visual programming language called Pipes, as a continuation of these studies.  Six months ago, the team decided that the ideas in Pipes could be better represented in a tactile standalone card game.  While incorporating cutting edge research in teaching programming, Src:Card incorporates foundational computer science lessons in an effort to entertain and educate players of the game.

While it is the primary goal of the Src:Card team to entertain, they are confident that exploring foundational topics in computer science can introduce a whole new generation of technology enthusiasts to the world of software development.  Erwin Njembo, a teacher and technology student stated “Src:Card is engaging, it is fun, it is competitive, it’s actually a game that keeps you on the edge, you have to use your brain all the time.”  Src:Card is looking forward to releasing the game on Kickstarter immediately.

Src:Card on Kickstarter