Dash Robotics Unveils Kamigami, its First Line of Animal-Inspired Robots

HAYWARD, Calif. (October 20, 2015) — Dash Robotics today unveiled the first generation of bio-inspired Kamigami robots, the first advanced robot toy available for less than $70. Kamigami are fast, lightweight, build-it-yourself robotic toys that snap together in an origami-like fashion. Kamigami fit in the palm of your hand, run very fast on six legs, and are controlled by a programmable mobile app (for iOS initially, Android coming in 2016). Kamigami will be available initially through Kickstarter, for $49 – a 30% discount off the MSRP of $69. Kamigami will be available directly from Dash Robotics and at Amazon.com in 2016.

Dash created Kamigami robots to bring programmable robotics to the mass market. Its low price point makes it the most accessible robotic toy ever. The DIY nature of Kamigami along with the simplicity of drag-and drop programming for changing and evolving each individual robot is intended to inspire kids everywhere to engage with, and learn from, advanced technology in a way that is easy, affordable, social and fun.

Kids can use easy drag-and-drop programming within the mobile app to modify the behavior of each individual robot, and can toggle between individual and team play modes. A simple yet sophisticated set of electronics included with each robot are easy for anyone to install. These include a small circuit board, battery, a light sensor, IR sensor, gyroscope and accelerometer, which combine to bring Kamigami to life. With the IR sensors, Kamigami robots can tag one another remotely in team play modes, such as tag or battle games. IR signals transmitted from one robot to another can cause different player-designed effects on the tagged robot.

Kamigami are evolved from the initial Dash Robot beta, released last year to test design and get early customer feedback. The core “skeleton” or chassis of Kamigami looks much like the original Dash beta, whose rapid movements mimic the movements of animals, particularly cockroaches and lizards. The founders of Dash studied biomimicry and robotics at the University of California, Berkeley. In a new twist, Kamigami feature interchangeable shells that snap over the chassis, turning the robot into a colorful creature from out of this world.

Nick Kohut, co-founder and chief executive officer of Dash Robotics, said, “We designed Kamigami so kids could discover a fun new way of learning. Our mantra is ‘build, program and evolve’ and Kamigami helps kids do just that. It’s the first DIY programmable robot that is affordable for everyone.”

Key Features of Kamigami Robots:

■ Do-It-Yourself: Kamigami can be assembled without tools in under an hour. No glue or soldering required.

■ High-speed: High speed and robust locomotion inspired by some of nature’s fastest runners.

■ iOS compatible: Free app allows you to control and program the robot. Android app coming soon.

■ Rechargeable: Built-in high performance rechargeable battery. Recharges in about 30 minutes. 45-60 minutes of playtime per charge.

■ Advanced sensor suite: Includes 10 different sensors, for things such as rotation, acceleration, sensing and responding to ambient light, sending and receiving infrared signals.

■ Robot-to-robot communication: Infrared communication allows robots to talk to each other, allowing the robots to cooperate or compete.

■ Durable: Robot’s flexible construction allows the robot to shrug off falls and collisions.

Programmable Behavior

Each Kamigami robot can be programmed with a unique set of behaviors and characteristics.

This enables a wide range of individual and team play modes that take advantage of the robot’s sensors and functions. Games that can be created include:

■ Sumo-bots – first to fall off the table loses points

■ Build your own battle game where robots blast each other with the IR lasers

■ Robot relay – one robot cannot run until it gets tagged by another robot

■ Tanks – take turns trying to get into firing position

Mechanical Intelligence

Most robots today are constructed either with hundreds of expensive injection-molded parts, or metal fastened together with steel bearings. They require an individual motor, or actuator, for each joint, making them slow, expensive and heavy. To overcome these fundamental challenges, Dash constructs its robots with a material made up of highly durable yet lightweight plastic.

This material fastens together using flexible plastic joints, or flexures, rather than ball bearings. Because of this design approach, Kamigami robots require only one or two actuators – another significant reduction in cost for both prototyping and manufacturing.

This rare combination of new composite material, intelligent design and innovative manufacturing results in robots that have much greater mechanical flexibility, are much faster, are lighter in weight and can be sold at a fraction of the cost of any competitor.

About Dash Robotics      

Dash Robotics was founded in 2013 by four UC Berkeley PhD students on a mission to make advanced robotics simple, fun and affordable for everyone. Dash has received a round of seed funding led by IronFire Capital, which has a track record of success investing in early-stage companies including Songza (acquired by Google), Streem (acquired by Box), Caviar (acquired by Square) and many others. Dash is headquartered in Hayward, California.

Meet OhBot, a “human” robot for children

A London inventor has created an educational robot that kids can use to boss around their parents.

Mat Walker, and his business partner Dan Warner, have together developed OhBot, a talking robot head that can be programmed to follow simple instructions. The educational robot was created in the top room of Walker’s house in Hornsey, north London. And now the invention is set to be sold worldwide.
Primary school kids as young as seven can teach Ohbot to tell their parents to “Go and tidy your room”, “To eat up your broccoli” or to “switch the telly off at once!”

Mat Walker, a roboticist, said: “Ohbot is a brilliant way to teach kids the skill of coding – what parents used to call ‘computer programming’. Most children find programming Ohbot really easy to pick up. They’re much better at this sort of thing than their parents.

“Ohbot can do so many things. It can talk, move its head, smile and frown. You can program its eyes to follow you around the room.

“Ohbot is great for children of all ages from about six. It appeals as much to girls as to boys.

“But what kids like the most is the way it talks. You tell it what to say and its lips synchronise automatically with the words you’ve given it. I’ve seen so many children make Ohbot tell their parents to behave!”

Co-creator Dan Warner added: “Kids love accessorising Ohbot. You can make some hair out of pipecleaners, stick a hat on it, give it a pair of cool sunglasses.”

Ohbot is different from previous educational robots because it’s in “human” form, rather than “turtle shaped” like the vast majority of robots that have been in schools since the 1960s.
Walker says: “Turtles are fine. But why shouldn’t children create and invent using a robot that looks just like them?”

Unlike most of those old-fashioned robots, Ohbot can talk, display emotions, act, react and solve real world problems.

It can be programmed to teach spellings or maths, ask questions and record the answers, even lead a cookery demonstration! You simply plug Ohbot into a PC computer and it’s ready to be programmed. Until now, Walker and Warner, from Stroud in Gloucestershire, have been taking their invention around schools.

But this month (17 Oct) they have released it on sale directly to families.
Anyone wanting to buy one simply logs on to the kickstarter website www.tinyurl.com/ohbot2  and pledges either £149 for a ready-made Ohbot or £99 for one in kit form – and as soon as 100 pledges have been made, the production line will start producing the robots, ready to be delivered in time for Christmas.

Walker says: “Ohbot has been a tiny cottage industry so far but it’s ready to move into the mainstream.

“We’ve taken Ohbot into lots of schools and they love it. But now we’re ready to offer Ohbot directly to parents and grandparents at home.”

 

 

CellRobot Launching Modular Robots for Futuristic Applications

CellRobot allows anyone to build hundreds of different functional robots or toys using robotic cell modules
Beijing, China – CellRobot (http://cells.io) just announced a Kickstarter campaign to bring their product to market, in time for Christmas.
Just like the cells in our bodies work together to create life and function, CellRobot is made up of individual robotic cells that can be put together to form practical and functional robots.
At the core of the robot, lies a HEART, which communicates with the other frame/muscle cells that are connected with it. Inside each CELL, there is a servo motor, a sensor and an independent MCU (Microprogrammed Control Unit). Once connected to the heart using easy-to-connect snap joints, each cell can be directed to move in any direction and angle desired. These cells will come in sets of 2, 4, 8 and 12, and can be configured in any way. Additionally, there will also be functional cells (called x-cells) for things like: spotlights, wheels, connectors, and cameras.
CellRobot will launch with its own supporting mobile application (that works with iOS and Android based phones). The app will have two modes: GUIDE mode and CUSTOM mode. The guide mode directs users on how to assemble different robots and helps to check whether they’ve done it correctly. The custom mode allows users to create any shape or movements they want. Irrespective of mode, the app immediately recognizes what has been created and shows a 3D visualization of it through the app.
The app will also include a shape library for an initial set of ideas on what to create. The shape library will expand over time as the community adds new configurations, ideas, and experiments into it. Once a robot is setup, it can then be controlled using the app. The robots can be assembled and disassembled rapidly and with ease.
The company will also be offering an open platform to enable other technology providers to develop applications and new types of x-cells on top of the CellRobot solution.
The Kickstarter campaign will go live on October 13, 2015 for a duration of one month. Product prototypes and demo units are being tested at the moment, whereas actual manufacturing has also initiated. The heart, cells and x-cells (connector, spotlight and wheel) will be ready to ship to Kickstarter backers in December in time for the holiday season, whereas the camera related functional x-cells will be shipped out next quarter.
The costs will vary from $169 to $600 USD for different kits, depending on how many cells are included in the package.

Src:Card The Card Game – The Robot Hacking, Computer Programming Card Game has launched on Kickstarter.

Sept, 2015 – Src:Card Games has completed their first standalone card game: Src:Card.  Src:Card is a two player (3-4 player with expansion) card game that pits players against each other as nation states.  Each nation has one super robot with the ability to conduct global warfare.  With the days of human combatants in the past, players must write code in order to defeat the all-powerful combat robots.

Each player alternately develops its robot’s defences and programs an attack against its opponent’s battle robot.  The game uses fundamental concepts from programming in order to facilitate the attack mechanisms within the game.  The dynamic nature of building robotic defences leads to a remarkably agile response from players.

Src:Card is a game of anticipation, defence and programmatic offence.  The code based mechanics of the game are challenging for beginners and become more challenging as players become more adept at using the programming blocks.  Src:Card was created by Sam Boychuk, Erwin Njembo and Jacob Grossman, each big fans of tabletop gaming and computer programming.

After exploring research topics in software engineering education, Sam Boychuk – lead developer – determined that academics where stressing the need to teach programming students a handful of basic concepts.  Two years ago Sam decided to create a Java-based visual programming language called Pipes, as a continuation of these studies.  Six months ago, the team decided that the ideas in Pipes could be better represented in a tactile standalone card game.  While incorporating cutting edge research in teaching programming, Src:Card incorporates foundational computer science lessons in an effort to entertain and educate players of the game.

While it is the primary goal of the Src:Card team to entertain, they are confident that exploring foundational topics in computer science can introduce a whole new generation of technology enthusiasts to the world of software development.  Erwin Njembo, a teacher and technology student stated “Src:Card is engaging, it is fun, it is competitive, it’s actually a game that keeps you on the edge, you have to use your brain all the time.”  Src:Card is looking forward to releasing the game on Kickstarter immediately.

Src:Card on Kickstarter

Cannybots Launches New Robot Smart Toys that Allow Kids to Design, Build, Program and Race their Own Custom Cars

London, UK – Cannybots, the programmable smart toy robots that can be controlled from a smartphone or tablet, and that get kids excited about robotics, today launched on Kickstarter.

Cannybots are smart toy robots that encourage children to play and spend time together, rather than spending their days in front of screens playing virtual games online. Cannybots teaches kids about robotics, programming, design and 3D printing while they are playing.

Children receive a construction kit for their Cannybot containing all the parts and detailed instructions to build their robot. They can then be programmed and controlled from phone, tablet, PC or a Raspberry Pi.

“Going through the building process gives kids the hands-on experience of building a functional robot that they can also program,” said Anish Mampetta, CEO of Cannybots. “Programming is an essential skill today but it is not easy to get kids started.  We are allowing kids to do this in a fun, interactive and rewarding way.”

To introduce children to programming, the Cannybots team created a simple and intuitive app called ‘CannyTalk.  The app uses a syntax-free programming environment that works like a friendly chat tool. Using the app anyone can program the Cannybot using plain English. The complex Artificial Intelligence (AI) based engine behind CannyTalk is developed in association with researchers from the Computer Science department at the University of Cambridge in the UK.

“The children use programming to solve puzzles, control Cannybots on race tracks, and create new game play styles,” added Mampetta. “It’s an interactive, social experience that brings friends and family together.”

Once built and programmed, the bots can be used in a number of play scenarios such as high speed racing, time trials, sumo-wrestling, jousting and puzzle-solving. Apps and printable tracks are available for each game.  Children can also design new car bodies using free, easy to use, browser based CAD software from Cannybots’ partner Autodesk. The designs can be then easily 3D printed using any home 3D Printer.

The current version of Cannybots is already very popular and is being used in over 20 schools in the UK and Europe.

Pre-orders start as low as $89 for an early bird special and will be shipped in time for the holidays.

For more information visit www.cannybots.com and on their Kickstarter campaign page – www.cannybots.com/kickstarter

About Cannybots 

Cannybots are smart toy robots that can be controlled and programmed from a phone or a tablet. This engaging toy brings kids play time out of their tablets and back into the real world. It also introduces kids to Programming, 3D Printing and Robotics through play.

Cannybots can be used in a large number of play scenarios, such as –Racing, Sumo Wrestling, Jousting, Maze solving and other puzzle games. There is a dedicated phone app and track design for each game play. Customer can print the tracks at home or use the large format tracks that we supply. It is also possible to make a large track by printing segments of A4 sheets. The bots work by following black lines and colored mark printed on the track.

Cannybots can be programmed from a Phone or a Tablet using a simple, intuitive app called CannyTalk. It is a Natural Language based programming interface using which you can program the robot in plain simple English. It eliminates the complex Syntax found with other programming languages thus making it easy for kids to get started.

Cannybots designs are open source, free and 3D Printable. You can easily customize the design using free, browser based CAD software from our partner Autodesk. The customized designs can be 3D printed using any ordinary home 3D printer.

InnoTechnix launches Maximo Robot Arm on Kickstarter starting at Only 199$USD

SAINTE-ADELE, QuebecSept. 22, 2015PRLog — InnoTechnix a robotics company, announced the launch of its new crowdfunding campaign on Kickstarter for Maximo Robot Arm. Maximo is a 5-axis robotic arm for all ages designed to be an affordable way to discover robotics.

https://www.kickstarter.com/projects/itnx/maximo-robot-ar…

Maximo is our second generation of robotic arms. Three years ago, we created MandleBot, a 5-axis aluminum robotic arm currently being used in schools, robotics clubs, summer camps and even factories. We have enjoyed sharing our passion for robotics with a lot of people and it has inspired us to now do it on a larger scale. The new Maximo features a completely updated and optimized design to make it easier to use.

https://www.youtube.com/watch?v=bVhc2T9xoJI

Maximo is an Arduino-driven, 5-axis robotic arm with a laser-cut acrylic body. The robot comes with Robotic Studio, an InnoTechnix software program developed in-house that allows the user to control the arm with a gamepad or program a series of recorded steps to execute complex automations. Up to 10 robots can be connected at the same time in Robotic Studio. Maximo only requires a screwdriver to assemble and can easily be customized with attachments. Several head modules are available to expand the abilities of the arm. It is a great solution for schools to motivate students to learn more about robotics and science.

You can follow us on Facebook https://www.facebook.com/InnoTechnix and Twitter https://twitter.com/innotechnix with the hashtag #MaximoRobotArm

https://www.youtube.com/watch?v=qU12szKRpew

About InnoTechnix Inc.: InnoTechnix (http://www.itnx.com/) was launched in 2011. The company has since developed a variety of robotic arms, custom claws, talking robots, smart clocks and mobile robots. InnoTechnix designs the robots, manufactures all parts and develops the robotics software. InnoTechnix robots have appeared on television programs like Dragon’s Den, Mr.Net, Entrée Principale, Cogeco TV and a TV ad for the Ford Focus.

InnoTechnix previously successfully achieved a Kickstarter campaign for another robotics project. The company created a diy product inspired by the useless machine invented by MIT professor Marvin Minsky at Bell Labs in 1952. The goal was to create a product that people would assemble themselves and learn about electronics along the way. It was called the Useless Can. The campaign was successfully funded by 427 backers who pledged a total of $27,011. The idea to launch a new Kickstarter campaign for Maximo came while manufacturing the Useless Can. I realised that crowdfunding on Kickstarter had the potential to bring this longtime project of mine to a much larger scale.

Robo Wunderkind launches on Kickstarter

San Francisco, September 24, 2015 – Robo Wunderkind is a programmable robotics kit for children of all ages. On Monday, September 21, it was launched on Kickstarter, with early bird pledges starting from just $79. Robo Wunderkind is revolutionizing how coding is taught through robotics. Kids of all ages find it easy and enjoyable to play with!

Robo Wunderkind is a set of blocks for building robots. On the outside, Robo blocks are child friendly and safely encase the sophisticated electronics contained on the inside. These electronic components transform regular blocks into programmable robotic components. By just snapping blocks together, even a five year old can build a robot. The fun doesn`t stop there: kids can playfully program the robot in an intuitive app. Modular, colorful, and LEGOTM compatible, this is the toy that opens up children`s eyes to the world of technology.

Kickstarter link: https://www.kickstarter.com/projects/startrobo/robowunderkindaprogrammablerobotforkidsofa

Rustem Akishbekov, the founder and CEO of Robo Wunderkind, initially came up with the idea of a child-friendly programmable robot while trying to teach his friends the basic of coding and robotics. When he realized how complicated it was for new-to-programming users, he set out to make learning coding and robotics as fun and simple as playing with LEGOTM.

“We want to revolutionize the toys our kids play with, we want them to be more than pieces of plastic,” explains Rustem Akishbekov. “The LEGOTM brick hasn`t changed over 60 years while everything around it has. Now is the time for a smart toy like Robo Wunderkind that will help kids develop the skills they need for the future.”

Robo Wunderkind connects to Android and iOS devices via Bluetooth. Kids can use the app’s visual drag-and-drop interface to program it. This early learning method means that children aren´t hindered if their reading level is still developing. Once children have mastered the basics of coding, they can move on to program their robot with Scratch, a fun programming language for kids developed at MIT.

Robo Wunderkind is unique because children need not have any prior programming experience to get going. Furthermore, the cubes‘ magnet-free and secure connection system makes Robo Wunderkind stand out from the crowd. Robo Wunderkind’s innovative design has been turning heads in Europe, earning robotics award from Futurezone and the German robotics company Festo, as well as multiple startup awards.

Robo Wunderkind comes in three sets. Kickstarter prices started at $79. There is a sliding price scale depending on the cube quantity and complexity. The cubes’ colors relate to their function: red is a proximity sensor, blue is a motor, orange – the main controller, and so on. The most advanced set comes with a digital camera and a weather sensor. With these special functions, your children can give weather forecasts or even surprise you with their first filming endeavors. Robo Wunderkind has been designed so that flat LEGOTM adaptors can be attached, making the blocks compatible with LEGOTM. Children can then personalize the robots they have built with LEGOTM blocks or figures.

Anna Iarotska, COO and Head of Business Development at Robo Technologies says, “Kickstarter is the perfect place to launch Robo Wunderkind, as it hosts a community of people who value innovation, creativity, and fun. We look forward to seeing what the kids out there will build with Robo Wunderkind”.

With their Kickstarter campaign, which will run until October 29, the team is hoping to raise $70,000. The funds they raise will go directly towards producing the very first batch of robots, with shipping scheduled for Summer 2016.

About Robo Technologies, Inc.

Rustem Akishbekov founded Robo Technologies, Inc and brought Anna Iarotska and Yuri Levin on board in 2013. The company is based in Vienna, Austria and San Francisco, California. The founders have gathered together a team of passionate engineers and designers who have been working on the project for two years.

In the summer of 2014, the team was part of the first worldwide hardware accelerator HAX. The progress made there was incorporated into Robo, earning them the „Robot of the Year“ Award from Festo and the Austrian Startup of the Year Award.

Robo Wunderkind startet Kickstarter-Kampagne

San Francisco, 21. September 2015 – Robo Wunderkind, ein programmierbarer Roboter-Baukasten für Kinder aller Altersgruppen, startet heute seine Kampagne auf Kickstarter. Die ersten Unterstützer erhalten ein Starterpaket für nur $79 (ca. €69).

Kindern bietet Robo Wunderkind völlig neue Möglichkeiten, die Grundkenntnisse des Programmierens mit Hilfe von Robotern einfach und spielerisch zu erlernen.

Ein Robo-Wunderkind-Set besteht aus mehreren Würfeln, aus denen sich verschiedene Roboter bauen lassen. Die Außenseite der Würfel ist kinderfreundlich und schützt die elektronischen Komponenten im Inneren, die aus den Bausteinen programmierbare Elemente machen. Die Würfel lassen sich einfach miteinander kombinieren – bereits fünf Jahre alte Kinder können so ihre eigenen Roboter konstruieren. Doch damit nicht genug: Mit einer einfach zu bedienenden App können sie dann den Roboter spielerisch programmieren. Modular, farbenfroh und mit LegoTM-Steinen kombinierbar: Robo Wunderkind ist ein Spielzeug, das Kindern eine neue Tür in die Welt der Technologie öffnet.

Den Link zur Kickstarter-Kampagne finden Sie auf http://kickstarter.startrobo.com.

Rustem Akishbekov, der Gründer und CEO von Robo Wunderkind, hatte die Idee, einen kinderfreundlichen und programmierbaren Roboter zu entwickeln, als er versuchte, seinen Freunden die Grundlagen der Robotik und des Programmierens beizubringen. Dabei realisierte er, wie kompliziert die ersten Schritte für Neueinsteiger sind – und setzte sich zum Ziel, Robotik und Programmieren so einfach, intuitiv und lustig zu machen, als würde man mit LegoTM spielen.

„Wir möchten das Spielzeug, mit dem unsere Kinder spielen, revolutionieren. Wir möchten, dass es mehr ist, als nur Plastik”, sagt Rustem Akishbekov. „LegoTM-Steine haben sich in den vergangenen 60 Jahren nicht verändert. Aber alles darum herum hat sich verändert. Es ist an der Zeit, dass wir unseren Kindern mit Hilfe von smarten Spielsachen wie Robo Wunderkind dabei fördern, die Kenntnisse zu entwickeln, die sie in Zukunft brauchen werden.“

Robo Wunderkind lässt sich mit Android und iOS-Geräten via Bluetooth verbinden. Auch Kinder, die noch nicht lesen können, können ihre Roboter mit einer App mittels Drag-and-drop Interface programmieren. Sobald Kinder ihre ersten Programmier-Schritte erfolgreich gemeistert haben, können sie ihren Roboter auch mit Scratch steuern – einer lustigen Programmiersprache, die am MIT speziell für Kinder entwickelt wurde.

Einzigartig an Robo Wunderkind ist auch, dass Kinder keinerlei Programmier-Kenntnisse haben müssen, um loslegen zu können. Auch zeichnen Robo Wunderkind seine magnetfreien Würfel und sein sicheres Verbindungssystem aus. Das einzigartige Design hat in Europa bereits viel Aufmerksamkeit erhalten, wurde von Futurezone und der deutschen Roboter-Firma Festo ausgezeichnet, und hat mehrere Startup-Preise gewonnen.

Robo Wunderkind wird es in drei Sets geben. Preise auf Kickstarter starten bei $79 (ca. €69). Pakete mit zusätzlichen Würfeln und komplexeren Modulen werden ebenfalls erhältlich sein. Die Farbe der Würfel steht in Bezug zu ihrer Funktion: so beinhalten etwa rote Bauelemente einen Entfernungssensor, blaue einen Motor, und orange den Haupt-Controller. Das größte Set beinhaltet auch eine Digitalkamera und einen Wetter-Sensor.

Mit diesen Spezialfunktionen können Kinder zum Wetter-Forscher werden oder erste eigene Roboter-Filmprojekte starten. Robo Wunderkind wurde so entworfen, dass LegoTM-Steine und -Figuren daran befestigt werden können – so sind der Kreativität keine Grenzen gesetzt!

„Kickstarter ist die perfekte Plattform, um Robo Wunderkind zu starten. So erreichen wir eine Gemeinschaft von Menschen, die Innovation, Kreativität und Spaß wertschätzen“, sagt Anna Iarotska, COO und Leiterin des Bereichs Geschäftsentwicklung von Robo Technologies: „Wir freuen uns schon sehr darauf, zu sehen, was Kinder mit Robo Wunderkind alles bauen werden.“

Das Team hofft, durch seine Kickstarter-Kampagne, die bis 29. Oktober läuft, €62.000 ($70.000) von Unterstützern einzusammeln. Diese Mittel werden direkt in die Produktion der ersten Roboter-Generation investiert, die im kommenden Sommer ausgeliefert werden soll.

Robo Technologies GmbH

Die Robo Technologies GmbH, mit Sitz in Wien und einer Niederlassung in San Francisco, Kalifornien, wurde 2013 von Rustem Akishbekov gegründet; Anna Iarotska und Yuri Levin stießen bald danach dazu. Zusammen mit einem Team von leidenschaftlichen Entwicklern und Designern haben die Gründer in den vergangenen zwei Jahren Robo Wunderkind entwickelt. 2014 nahm das Team am weltweit ersten Hardware-Accelerator HAX teil. Die dort gesammelte Erfahrung verhalf Robo Technologies bereits zu mehreren Auszeichnungen, darunter dem “Roboter des Jahres”-Preis von Festo sowie dem “Austrian Startup of the Year”-Award.

 

Dobot: Bring Industrial Precision To Low Cost Robots

Unsatisfied by low cost, low precision and poor functionality desktop robotic arms on the market, a group of six hardcore robot makers decided to quit their high-paying industry jobs, and build their own. Named its first product Dobot, the team’s mission is to bring industrial precision to consumer, affordable robotic arms that can actually DO the job.

Fully designed and assembled in China, a new desktop, 4-axis, stepper motor, high precision robotic arm Dobot is launching its first Kickstarter campaign on September 15th, 2015 (Beijing Time).

 

The robot has tackled a series of technical difficulties struggled by other analogs. Here’s a list of its feature highlights:

 

  • High mechanical accuracy (0.02mm)
  • High repeat precision (0.2mm), 50 times better than uArm
  • Stepper motor equipped with high accuracy reducer
  • High strength aluminium alloy surface and processed by anodic oxidation treatment
  • Mechanical structure assembled by the state of art CNC cutting technology, ensuring its superb agility, stability and durability
  • Seven control methods including PC, mobile app, voice, vision, leap motion, geature and EEG (mind control, see demo: https://www.youtube.com/watch?v=RxU7ZhStuPA)
  • Easy click-and-drag control interface for beginners and also programmable for advanced makers, using Processing, Arduino, and C/C++ as primary languages
  • Affordable price starting with $399

 

For making it even more friendlier to both makers and the general public, Dobot’s design is well-fit for desktop applications, see its tech specifications:

  • Number of Axes: 4
  • Weight: 3kg
  • Payload: 500g
  • Range: 270 degree rotation
  • Position repeatability: 0.2mm
  • Material: aluminium alloy 6061
  • Controller: Arduino Mega2560
  • Communication: UART/Bluetooth
  • Power Supply: 12V 5A DC

 

The team has premiered its prototype at the 2015 Shenzhen Maker Faire, and has received positive feedback from makers, robot experts and open hardware communities ever since. “…the motion is really precise…it’s not just a toy, it can also be used to build stuff.” Says the CEO of Arduino, Massimo Banzi. On the popular DIY sharing platform Instrucables, its step-by-step instruction on building a robotic arm has received more than 23k likes in the first four days and got featured on the first page.

 

Upon their launch on Kickstarter, the team is very optimistic on the future performance of Dobot, marching their way to helping the world’s robot lovers to explore the beauty excitement of making stuff.

 

About the Team

The team was founded in June 2014 by a group of industrial robot engineers based in Shenzhen. The team’s CEO, Jerry (Peichao) Liu, and the head of engineering Art (Xulin) Lang both graduated from Shandong University in mechanics engineering. Jerry received its Masters from China Academy of Sciences, majoring in mechanics engineering and joined a robot company focusing on industrial robots for medical applications. Art during his Masters program, solely designed Delta parallel manipulator, Scara robot and a few others. After school, as the head of Scara robot project, he worked with Foxconn. All the founders all acquired extensive industry experience in robotics before joining the team. They have deep belief in bringing industrial precision robots to everyone’s desktop and in the future will launch a series of new models.

WiFi DyIO Robotics Controller and BowerStudio Software

*Kickstarter launching on September 15, 2015 at
https://www.kickstarter.com/projects/neuronrobotics/wifi-dyio-robot-controller-w-24-channels

The WiFi DyIO (dynamic input and output device) is a wireless
micro-controller with 24 channels for robots, precision lasers, medical
equipment, 3D printers, motors, cameras, data sensors and more. With the
second generation WiFi DyIO, you can control all your devices with a
computer or Android phone—even with little programing knowledge. And
because WiFi DyIO simply coordinates the processors on your computer
wirelessly to your robot, it operates with JAVA programing language from
across the room, or around the globe.

The controller works seamlessly with Neuron Robotics Cooperative’s
<https://neuronrobotics.com> free, open-source
software, BowlerStudio, which allows the virtual design and testing of
different robotics systems and parts. There are powerful modeling tools for
adept programmers, as well as easy-to-use, customizable templates for
first-time designers. Features include coordination with 3D printers to
quickly and effortlessly print custom limbs, bodies and other parts.

The DyIO/BowlerStudio system is simple and intuitive for classroom lessons
with 8-year-olds, and powerful enough for a Ph.D robotics engineer. Its
software was used to perform surgery within an MRI
<http://spectrum.ieee.org/automaton/robotics/medical-robots/inside-an-mri-a-nonmetallic-robot-performs-prostate-surgery>
and the DyIO itself is used to teach classes at Worcester Polytechnic
Institute.

DyIO and BowlerStudio have been featured on 3DPrint.com, 3ders.org and is a
semifinalist for the Hackaday Prize.

The first generation, USB-connection DyIOs are available at Microcenters
throughout the U.S. and are being used in college and grade school
classrooms. In order to take the functional WiFi-enabled prototype into
production, Neuron Robotics Cooperative is looking to Kickstarter for
$35,000.