BlocksCAD Teaches Children Math and Programming while they Design their Own Toys

Have you ever discovered that you can’t find the exact toy your child wants? Your daughter loves robots, but she wants them to be pink. Your son wants a length of track for his race car set that doesn’t exist. Your nephew loves elephants and wants his own My Little Elephant set.
You could find someone with a 3D printer and a good grasp of CAD to design a novel toy for you.

But why do that when you can let creative children do it themselves?

BlocksCAD, a new application  developed by Einstein’s Workshop, helps children as young as eight to design and create their own toys.
Einstein’s Workshop launched a Kickstarter campaign on September 6, 2014, to fund further development and release it under an open source license, free to everyone, everywhere.

BlocksCAD uses a simple drag-and-drop interface to create designs for 3D objects. It offers basic geometric shapes: cube, sphere, cylinder, cone, etc. Kids can combine these shapes to create their own unique toys. They assemble the building blocks of the object, like snapping together LEGO or assembling a jigsaw puzzle. The interface is so simple, even third-graders can use it.

Students have used BlocksCAD to create a wide range of objects, from doll furniture to Daleks, snowmen to strategy game pieces, rings to rocket ships. Annie, 10, is designing a table. She opens BlocksCAD and selects a rectangular block, thin and flat, to form the tabletop. She drags in another rectangular solid and makes it long and skinny – a table leg. Then she copies the leg three times and positions them to support the table. She saves her design and sends it off to a nearby 3D printer. Soon, the table is finished, three inches tall, just right for her dollhouse. She turns back to the computer and begins to design a chair.

Einstein’s Workshop, a STEM education startup in Burlington, MA, developed BlocksCAD to address a specific need. “We were seeing a lot of demand for 3D printing classes for younger children,” says Rebecca Rapoport, COO and co-owner of Einstein’s Workshop. “When we tried it out, we found that kids younger than fifth or sixth grade really struggled.
“On our staff, we have some talented developers who are also educators and experienced fabricators. So when we saw a need for software that’s easy for younger students to use, we did exactly what we encourage our students to do: we built it ourselves.”

“It’s a wonderful way to teach the practical side of math,” says Creative Director Katy Hamilton. “We can tell students that variables are useful, or how to describe a parabola, or we can give them real, concrete reasons to learn these concepts.”
The development team think BlocksCAD could be useful in schools and makerspaces everywhere.
“That’s one of the reasons we chose to do a Kickstarter,” says Henry Houh, president and founder of Einstein’s Workshop. “Not just to raise funds to make this application even better but also to get the word out that it’s going to be open source and freely available to the public.”

Einstein’s Workshop hopes to raise at least $42,000 by October 4, 2014. They offer a wide range of rewards to contributors, from T-shirts and 3D-printed models of the BlocksCAD mascot, The Blockhead, to a training class anywhere in the continental U.S. To support BlocksCAD, please visit the Kickstarter page at http://www.einsteinsworkshop.com/blockscad

VEX IQ – A STEM Education Revolution

What is VEX IQ?

VEX IQ is a robotics platform designed to transform STEM learning for young students and their teachers. Students as young as 8 can jump right in and snap robots together using the intuitive, toolless platform while educators can utilize the free VEX IQ Curriculum to help teach students valuable lessons and skills that are needed in today’s changing world. Complete VEX IQ Starter Kits start at $249.99 and contain everything needed to build a drivable robot. The VEX IQ Super Kit, at $299.99, includes everything found in a Starter Kit plus a full array of sensors.

What is the VEX IQ Challenge?

The VEX IQ Challenge, presented by the Robotics Education & Competition Foundation, is a brand new STEM program for elementary and middle school students (ages 8-14). Students, with guidance from their teachers and mentors, will build a robot using the VEX IQ robotics platform to solve an engineering challenge presented in the form of a game. VEX IQ Challenge teams will work together scoring points in Teamwork Matches, and also display their robot’s skills individually in driver controlled and autonomous Skills Challenges.
In addition to building robots, the VEX IQ Challenge encourages students to actively learn about science, technology, engineering and mathematics with a STEM themed research project that consists of a written or media presentation. Registration for a VEX IQ Challenge team costs $100. Additional teams from the same schools can register for $50. Tournament entry fees vary by event.

What software & programming options are available for VEX IQ?

VEX IQ robot kits come pre-programmed with built-in default functionality. The Robot Brain contains a Driver Control program that allows students to drive their robots as soon as they’re built, and each Smart Sensor will perform a default action when plugged in to any of the Robot Brain’s Smart Ports. For example, the Gyro Sensor will always keep the robot facing forward, which creates a great learning opportunity for a curious student – how does a gyro work? How else can we apply this technology?

For advanced opportunities, the VEX IQ Robot Brain can be programmed using one of two software options from VEX partners. Robomatter’s ROBOTC 4.0 is a C-based programming language supported by Carnegie Mellon University’s Robotics Academy, and the free Modkit for VEX is a graphical dragand-drop programming environment inspired by MIT’s popular “Scratch” language. Autodesk has also created a design package, VEX Assembler, that brings the modern principles of computer-aided design (CAD) into an easy-to-use drag-and-drop interface.

How can educators use VEX IQ?

In addition to the VEX IQ Challenge, educators can access a free online curriculum designed for classroom use and mapped to US national STEM standards for grades 2-8 (NGSS, STL, and Common Core). With student handouts, teachers’ guides, and custom projects, the flexible VEX IQ curriculum can be scaled for everything from an after school STEM club to a dedicated class period. By exciting and inspiring students through robotics, the VEX IQ curriculum instills proper engineering practices from an early age, while maintaining the fun and excitement that comes from playing with VEX IQ.

Is VEX IQ available internationally?

Yes, VEX IQ is available worldwide.

For more information, visit:

www.vexiq.com

www.vexiq.com/compete

 

VEX IQ Unboxing, detail pictures

The VEX IQ system was designed to be simple and easy for students to use. Structural pieces snap together and come apart without tools, allowing for quick build times and easy modifications. A variety of gears, wheels and other accessories allows for complete customisation of VEX IQ projects and mobile robots.

The Robot Brain takes high-end, powerful technology and simplifies it for educational use while keeping a high ceiling. Connect any combination of up to 12 Smart Port devices to the Robot Brain, which can then be controlled by built-in programs or programmed via a computer and compatible software program. In addition to using pre-programmed instructions, VEX IQ robots can be controlled by drivers using the Controller.

VEX IQ sensors, including a color sensor, gyroscope, potentiometer, allow for advanced robots and teaching opportunities.

 

Here are the pictures i have taken during unboxing:

The complete box with nice sticker on it!

The opened box, showing manual and separator.


Still boxed motors, sensor and some parts in sorting tray.


One unboxed motor

An unboxed distance sensor (ultrasonic).


A touch-sensor/bumper.


A Touch-LED, a touch sensor able to show 16mio diff. colors.


Electronic parts come with a small manual.


All this stuff hides under the sorting tray.


The battery pack for the robot brain.


A color sensor.


Big set of cables in various length.


The battery charging station with battery on it.


Wheels…


Gyro sensor


The robot brain


Connectors


…and a lot of other parts, gears, shafts, etc…


…and even more parts…

 

Robot pictures taken at museum of technoloy, Vienna

The following pictures were taken at the robot exhibiton at the museum of technology in Vienna.
More information: http://www.technischesmuseum.at/ausstellung/roboter

SpacePI: Launching a BrickPi into near space

A few weeks back the guys at Dexter Industries completed their mission to launch a BrickPi, Raspberry Pi, and Raspberry Pi camera up into near space with a high altitude balloon.

 

More Information here.

EV3 Sensor Adapter for NXT or Arduino

I just stumbled across the following on the mindsensors.com products:

EV3 Sensor Adapter for NXT or Arduino

 

Using this adapter, you can attach new EV3 sensors to your NXT or Arduino.
(This is basically a UART to I2C adapter).

  • For NXT, works with BricxCC, and new EV3 IDE for NXT
  • Lightweight and small design, that fits in-line with your sensor and brick
  • Use with Arduino with NXShield

 

I will test this adapter in the near future and write more about it here. Because the adapter is not supporting NXT-G, but the new EV3 IDE together with the NXT brick, this will then also be my first time using the new software with the „old“ NXT hardware.