Der InMoov-Androide soll erstmals nach Deutschland kommen

Heute ein Gastbeitrag von Roman Kessler, Gründer Make Rhein-Main. Vielen Dank für diesen Beitrag.

 

Von Roman(ä)make-rhein-main.de

Der InMoov-Androide ist ein Roboter aus dem 3D-Drucker, der aussieht wie ein wissensdurstiger Student. Das Open-Source-Projekt des Franzosen Gael Langevin hat sich schnell weltweit verbreitet. Die Frankfurter Maker-Community will den UrVater des InMoovs und seinen hochentwickelten Androiden jetzt erstmals nach Deutschland holen – und du kannst helfen.

Je nach Version und Ausbaustufe kann der InMoov verschiedene Dinge: Von komplizierten Handbewegungen, bis hin zur Bewegung im Raum und Spracherkennung. Und sogar Dance-Moves! Angefangen hat alles 2012 mit einer Hand. Der französische Designer Gael Langevin beschäftigt sich eigentlich mit Skulpturen, der InMoov ist aber viel mehr eine Vorform von Commander Data.

Insgesamt soll es auf der ganzen Welt schon rund 250 InMoovs geben. Auch im Rhein-Main-Gebiet gibt es einen InMoov, den Studenten von Prof. Neser gedruckt und zusammen gebaut haben. Der kleine darmstädter Bruder des großen Vorbilds aus Paris war bei lokalen bisherigen Maker-Messen www.make-rhein-main.de immer ein großer Hingucker. Jetzt wollen wir den Erfinder Gael zu unserer 5. “Make Rhein-Main” (vom 18.-19. März 2017) nach Frankfurt holen – quasi die deutsche, blauäugige und die französische Version einander vorstellen.

Seit 2014 veranstalten wir rund um Frankfurt die “Make Rhein-Main” in unregelmäßigen Abständen. Wir sind eine unabhängige (!), eigenständige Community, die klein angefangen hat. Bei unserer ersten Messe, waren vielleicht knapp 300 Besucher. Inzwischen ist das Projekt gewachsen und hat eine Eigendynamik entfaltet. Das liegt auch daran, dass wir alle Überschüsse immer wieder in die Messe stecken (ähm,… haben… und nun gerade pleite sind, aber dazu unten mehr).

Nicht nur erreichen wir jetzt weit mehr als 1.000 Besucher – wir waren im Mai 2016 auch zur “European Maker Week” nach Brüssel eingeladen. Klar: Da waren Politiker und Lobbyisten – aber wir haben auch Gael und seinen InMoov getroffen. Uns hat das Ding echt umgehauen, weil es so… ja, menschlich war. Und der InMoov wurde eben nicht von einem japanischen Konzern erschaffen, sondern wird auch in der Open Source-Community ständig verbessert.

Der Plan war schnell gefasst: Der InMoov von Gael aus Paris muss zu uns kommen! Denn bislang war unsere „Make Rhein-Main“ immer eine eher regionale Veranstaltung – eben von und mit den Nerds aus der Nachbarschaft. Die haben Eltern und Kindern erklärt, wie man mit moderner Technik bastelt.

Aber was wäre, wenn wir plötzlich einen solchen internationalen Szene-Star bei uns präsentieren würden? Würde das nicht alle anderen Maker zusätzlich inspirieren und motivieren? Der Gedanke treibt uns an.

Als wir dann endlich wieder eine Zusage für eine Halle hatten (in einer Stadt wie Frankfurt ist die Suche ein Albtraum!!) haben wir Gael dann über Twitter angefragt. Er erinnerte sich sofort an uns und schrieb uns von einem Trip aus Indien, wo er gerade den InMoov vorstellte.

Gael war mit dem InMoov auch schon in aller Herren Ländern. Lustig, ist nur, dass Gael den InMoov noch nie in Deutschland vorgestellt hat. Dabei sind wir doch fast Nachbarn. Wir sind daher extra stolz über die Zusage des InMoov-Erfinders!

Wie kommt der InMoov aus Paris nach Frankfurt?

Allerdings müssen wir natürlich die Reisekosten für Gael, seine Frau und den Bot übernehmen – und zwar VOR der nächsten “Make Rhein-Main”. Das ist nur fair. Nur: Da wir gerade die hohe Kaution für die Hallen bezahlt haben, sind wir mehr oder weniger pleite.

https://www.startnext.com/make-rhein-main-2017

Du kannst uns aber helfen, den großen, tanzenden und sprechenden InMoov zum ersten Mal nach Deutschland zu holen! Noch bis zum 20. Februar 2017 läuft die Crowdfunding-Aktion hierfür auf startnext, damit wir die Reise-Tickets und Unterbringung vor der Messe bezahlen können. Im Kern ist das ein Vorverkauf für die Make-Tickets – aber wir haben auch “Dankeschöns” für alle, die nicht mal eben vorbeikommen können. Zum Beispiel unser Armband oder unser T-Shirt.

Das Crowdfundig soll die unabhängige „Make Rhein-Main“ 2017 zu einer echt europäischen Messe machen. Und den InMoov samt Erfinder und Anhang endlich mal nach Deutschland bringen.

Wenn das Geld reicht, wollen wir versuchen zwei weitere europäische Ausstellern für euch nach Frankfurt zu holen: Paula Pongratz aus Österreich und das Team von Precious Plastic aus den Niederlanden.

Zu Paula Pongratz: Postapokalyptische Schmuck-Workshops für Kinder und Erwachsene

Paula Pongratz aus Österreich bastelt “postapokalyptischen Schmuck.” Also Schönes aus dem, was von unserer Zivilisation übrig bleiben wird: NATO-Draht, Elektronikbauteile, Verschlüsse aus Plastik. Paulas Favorit: die Borsten großer Straßenkehrmaschinen. In ihren Händen werden daraus Ringe, Armbänder, Ohrringe oder Diademe.

In den letzten Jahren war die Kommunikationsdesignerin mit ihren Werken zum Beispiel beim 33C3, dem jährlichen Kongress des Chaos Computer Clubs in Hamburg, und verschiedenen Maker-Messen in halb Europa. Mit ihren Workshops bietet Paula vor allem Kindern die Gelegenheit, selbst mit dem zu basteln, was wir meistens achtlos wegwerfen: “Das kann man doch noch weiter verwenden” ist Paulas Credo.

Zu Precious Plastic: Mit der mobilen Plastikwerkstatt zu einer sauberen Umwelt

Von Precious Plastic haben wir aktuelle noch keine Bestätigung, dass sie kommen, wenn wir die Kosten übernehmen. Aber es sieht ganz gut aus.

Das Projekt des Niederländers Dave Hakkens dreht sich rund um Recycling: Ihn störte der Plastikmüll an Stränden. In den wenigsten Ländern besteht überhaupt ein System, das altes Plastik wieder nutzbar macht. Und so landet der Abfall, den die Natur nicht abbauen kann, im Meer. Eine Möglichkeit, dies zu unterbinden, hat Hakkens mit seinem Projekt “Precious Plastic” gefunden: Aus vier billigen Maschinen zum Selberbauen besteht seine “Plastikwerkstatt”. Sie schreddern das Plastik, schmelzen es ein und bringen es in neue Formen. Der WWF Brasilien fand die Idee großartig, in einer Favela entstand bereits eine mobile Plastikwerkstatt.

Zusammengefasst: Wir die Make Rhein-Main Community, versuchen gerade den InMoov-Androiden zum ersten Mal aus Paris nach Deutschland zu holen. Wenn das Geld reicht, kommen sogar Paula aus Österreich und Precious Plastic. Im Crowdfunding kannst du uns unterstützen, auch wenn du nicht zu unserer nächsten Messe kommen kannst.

Neugierig geworden? Dann unterstütze uns bei startnext und lerne die uns und den InMoov im März persönlich kennen!

https://www.startnext.com/make-rhein-main-2017

 

Meet the Droneball, the world’s first collision-tolerant consumer drone

If you love using drones, then you know there’s nothing more irritating than steering slightly in the wrong direction, and watching your drone fly right into a wall and shatter into pieces. For all the money you put into them, shouldn’t they withstand more than that? Finally the perpetual fear of your drone being destroyed on day 1 through careless steering is a thing of the past.

We are proud to introduce The Droneball, created by iMaze Toys, the people behind Angry Birds and Air Terminators,  is the world’s first collision-tolerant drone, and its unique design allows it to simply bounce back from collisions that destroy others.

Innovative Design

Created to go the distance, the design of the Drone Ball begins with an exceptionally powerful quadcopter craft with a 6-axis gyroscope, adding a greater level of control compared to most drones on the market. But the big innovation is the cage the surrounds it. This cage, along with its multi-axis running ring track, allows the Droneball to simply bounce off walls and obstacles that wreck other drones.  With multi-axis maneuverability, the Droneball remains level inside the cage after a collision, removing the need to regain control and keeping you in the air for as long as you want. No matter where you are or what obstacles you’re navigating through, you don’t need to worry about the copter’s safety with Droneball.

 

Sharing Made Easy

Droneball brings you 5.8GHZ Transmission technology ultra strong signals are achieved with anti interference capabilities and long distance video image transfer. Droneball’s camera is not only capable of recording stunning 1080p HD video, it can also take high resolution photographs. This allows user to instantly share footage on their smartphones or tablets,  from high quality photography to aerial footage.  Even when beyond visual range,  you can still capture the scene!

 

 Highlights

  • 6-AXIS GYROSCOPE Paired with accelerometers delivers increased motion detection through lateral movement and rotation
  • MULTI-AXIS MANEUVERABILITY Droneball quadcopter is mounted so it remains level inside the cage after a collision
  • RESILIENT The sturdy cage keeps the quad from striking obstacles for less risk of broken parts
  • AGILE Its gyro stabilization and 4.5-channel radio allows it to effectively fly through tight spaces
  • REAL TIME HD DIGITAL VIDEO TRANSMISSION 5.8GHZ Transmission technology collects high quality photography and live 1080p HD aerial footage
  • FUTURE PROOF Camera can be upgraded and easily swapped out for future upgrades or repairs
  • ALL-IN-ONE FPV SOLUTION Compatible with most FPV glasses Droneball’s wide field of view camera is specifically designed for FPV flight.

The Droneball launched on January 3th on Indiegogo with a goal of $ 75,000 to fund the first wave of production.  In addition, iMaze Toys has partnered with Walkera Technology to bring this to market, and they have decades of experience developing and manufacturing quadcopters, FPV camera drones, racing drones and other UAVs for the consumer market, commercial users and governmental agencies. Early backers of the project receive the  Droneball for only $399, nearly half the price of the final retail version, alongside goodies like a rucksack for carrying and a red light pack.

Spy v. sPi by Dexter Industries


Dexter Industries launches a fun educational game that coaches kids to solve problems by challenging them to accomplish secret missions called Spy v. sPi. Dexter Industries, a growing U.S. educational robotics company developed Spy v. sPi, a capture-the-flag style engineering adventure that puts real purpose to basic design and programming skills. It can be played individually at home, or in teams in a classroom or a workshop. In it, every “spy” is assigned a series of missions, each requiring them to write code to control an assortment of sensors that will allow them to protect their “jewel” in different ways, or capture the “jewel” of a competing spy.

Spy v. sPi is based on the GrovePi, an easy-to-build robot kit that includes a rich collection of programmable, plug-and-play components — from sensors for things like distance, sound, light, and infrared, to buttons, buzzers and more. Thanks to the GrovePi’s combination of hardware and software, Spy v. sPi makes it easy to connect to a robot, start writing code, and get rewarding results right away.

We’ve developed Spy v. sPi’s missions with a full range of skills and experience in mind, so no prior programming or electronics experience is required. Each Spy will learn how to program the different sensors and components with step-by-step instructions, all while completing a mission. There are also missions for more advanced spies, and there’s no limit to how complex your solutions can get. Best of all, the entire program is designed by actual spies, so players will face real-life engineering challenges they’ll solve just like real spies do.
Spy v. sPi is designed for everyone — so we have two different programming languages you can use. Scratch is for beginners, and is a drag-and-drop programming language developed by MIT. Python is available for more advanced spies, and is an open source text-based programming language. The Missions are step-by-step instructions that first teach you the basics of Scratch and then help you move on to more advanced programming in Python.

Spy v. sPi Missions are activities in the form of a mission. Each spy will learn how to program the GrovePi and an assortment of sensors to accomplish different objectives, all within a story created by real spies! The Missions will come in a beautifully designed and illustrated full color printed booklet and online videos. It includes space to work on ideas and plan your solution to the challenge, as well as all the information you need to be a successful spy.

We believe the best way to learn is by doing — building something tangible to solve real world problems. Some learners thrive in a competitive environment, and for them, Spy v. sPi is perfect: you can play in teams or against an opponent. For solo learners or those that want a family game to play at home — some spies might want to equip their room with a spy device or alert them of entry by a sibling. Spy v. sPi Missions support both styles of learning and are fun for everyone! Learn more at dexterindustries.com/spy.

GadgetBox – Affordable, Open-Source Robotics for Children 9 – 15 years

The GadgetBox crowd-funding campaign runs until October 14th 2016 with a required minimum target of $50,000 US. You can help by making a contribution. More importantly, please spread the word to others who may wish to support.

GadgetBox is an educational robotics kit, which will enable children 9 – 15 years to participate in a variety of hands-on activities linked to Science, Technology, Engineering and Mathematics (STEM). Pre-university STEM education has been identified as one strategic approach to preparing children for active participation in the changing technology landscape.

The requirement for GadgetBox, became evident while using commercial educational robotics kits in pre-university STEM activities such as construction, programming, and operation of a simple robot.  Price, maintenance, availability, and support requirements were cited as key reasons why successful initiatives have failed to gain widespread traction and visibility.

 

GadgetBox was created to address these issues; specifically by:

  • selecting the smallest sub-set of components that could facilitate basic activities when supplemented with items/materials readily accessible to children;
  • selecting, where possible, components readily available in local hardware stores;
  • providing guideline(s) to adapt/re-use sensor/actuator elements from local e-waste;
  • programming using a smartphone instead of a computer

Campaign funds will allow Edubots Engineering to produce a minimum of 20 kits, while concurrently testing curriculum exercises, and developing learning activities for upcoming school trials and robotics workshops in early 2017.

“We want to test GadgetBox, alongside commercial educational robotics kits in 2017. To do so, we must replicate and distribute the prototype – that takes funds.” – Cathy Radix, Robotics in Education, Edubots Engineering

GadgetBox was created using Open Source Hardware and Software to minimise development time, but also to enable children to design, build, and share designs for GadgetBox accessories.

“Because we believe that there is always room for improvement, we anticipate further modifications to GadgetBox based on feedback from users.“— Jeevan Persad, Fasove, Edubots Engineering

The improved GadgetBox designs, and online support forums, will be available to the public by early 2018.

Crowd-funding Campaign: https://igg.me/at/gadget-box/x

SubPos Ranger: Indoor Positioning System

The SubPos Ranger is as an open source indoor positioning system to be used for robotics applications in the education and hobbyist markets. It has primarily been designed as a flexible radio frequency platform for experimenting and tinkering, that allows you to not only obtain positioning and perform distance measurements, it can also be used for passive motion detection as well as communication between embedded devices.

While there are many positioning systems on the market, the Ranger has been created to be extremely cost effective, easy to use and develop for. While other systems are usually locked down in one way or another, whether that be functionality or availability of source code, the Ranger is completely open and flexible. Perfect for the budding hobbyist to invent the next big thing.

The Ranger is fully operational and ready for manufacture, and a complete system can be had for $274AUD (~$210USD), which gives you 3D positioning in a room, as well as a receiver to output the position. Once set up, the system can give up to +-10cm of accuracy. Other options are also available to experiment with too, such as a cheaper option for two nodes to perform distance measurements and motion detection, or a Wi-Fi support add-on.

Key Features:
•        Supports 2D and 3D Positioning – not just x and y, but z also.
•        2.4GHz ISM Spectrum – supported worldwide.
•        Standards Compliant Hardware – supports 802.15.4 and can also utilise Zigbee or 6LoWPAN communication protocols.
•        Reconfigurable RF Chipset – enables many different 2.4GHz ISM applications.
•        Firmware Updates over USB – no need for any extra programming hardware.
•        Open Source Hardware and Software – hack, repurpose and play to your heart’s content.
•        Modular Design – the Ranger allow all sorts of connectivity options. You can connect it to anything such as a Raspberry Pi via USB or GPIO, Arduino or to your smartphone via Wi-Fi.
•        Low Level Raw Data and Parameters – access to all low level measurement data and parameter tweaks are available to discover interesting new applications (such as motion detection).
•        Node Position Calibration – get the position of nodes automatically; no manual fixed node measurements required.
•        9-Axis Accelerometer – the client expansion board contains a 9 axis accelerometer for increased positioning accuracy.

Board Image – https://cdn.hackaday.io/images/7007401465041329447.jpg
Client Image – https://cdn.hackaday.io/images/3158211465041337828.jpg

Entrepreneur turning hobby into novelty toy and apparel company

GREENSBORO, NC — After graduating from college, designer and maker, Charles Wade, began his hobby by making unique animal stickers, which later morphed into woodcraft and papercraft creations. During a test for one of his woodcrafts he designed and built a poseable wooden robot. The Helper Bot was born.

With the creation of the Helper Bot, Wade began experimenting with other ideas. After receiving feedback and appreciation for his work, he created more robots and designed assembly kits that would allow others to build his creations.

Wade has cultivated his hobby into a career by establishing RoboMustache; a collection of wooden robot assembly kits, accessories and merchandise. More than a collection of novelties, the RoboMustache hints at a rich world of storytelling as well. Coined from a found project in a derelict factory, as the company grows, so will the RoboMustache universe. The story will expand to tell more about the existing robots and bring in new robots along the way.

Wade is crowdfunding the project to take the RoboMustache universe to the next level. The Kickstarter launched Dec. 4, 2015 and runs through the new year.

Drone or Rover – New System Lets You Decide

Rocketship Systems Inc. releases BoxBotix, a new 3D printable robotics system that supports multiple configurations, including copter, plane and rover.

BoxBotix is an open source, modular robotics framework that is designed to be easy to hack, make, use and sustain. BoxBotix is the creation of Rocketship Systems Inc., a small robotics company in Fort Collins, CO.

“We run a small shop that machines robot parts, and we get a lot of calls from customers who have a new sensor or technology they want to test, but no robot to put them on,” says Coby Leuschke, President of Rocketship Systems. So for the last two years they have been designing and testing a new system to meet these needs. BoxBotix is the result.

Leuschke continues, “We have seen many different drone and robot systems emerge in the last year that try to meet the demands of a growing industry, but most are mass produced and difficult to customize. We wanted to create a system that allows people to move the design, build, maintenance cycle closer to the point of use, so they can control their own robot destiny. ” In order to meet these requirements BoxBotix has been designed to be built using desktop 3D printing and readily available parts and tools. Garrett Day, Rocketship Systems Lead Engineer adds, “We are releasing all of our design files under an open source license, so we can provide people the opportunity to modify the design to meet their specific needs, and help improve the overall design.”

The initial release of BoxBotix will feature robots, called BBots, which include the BBCopter, BBPlane and BBRover. Rocketship Systems will provide kits in two versions: A Bring Your Own Printer Kit, where they will provide everything needed to build a frame, excluding the printed parts, and they will also provide a Full Frame Kit that will include everything required to build the frame.

“BoxBotix is not about Rocketship Systems building a million robots. BoxBotix is about enabling a community of a million people to build their own robots,“ Leuschke concludes.

In order to fund the creation and growth of a strong open source community BoxBotix has taken to Kickstarter. To follow their project, be sure to find them on Twitter , Facebook or YouTube, and spread the word to your social media networks. Consider donating as little as $1 to help their project come to life. If you decide to donate more, you can be among the first in the world to build a BBot.

Personal Intelligent Robots with Android Phone and LEGO

ELFi Robotics startup by Google Science Fair finalist Mark Drobnych is now on Kickstarter

 

28 of October 2015 – New startup ELFi Robotics based in Ukraine announced today that it is raising funds via  rewards crowdfunding campaign on Kickstarter to finish the development of their revolutionary Android apps for robotic applications. The company set out to raise £33,000 on KickStarter to finish development of innovative software platform for DIY smart robots built with wide-accessible construction sets of Lego, Tetrix, Arduino and Raspberry Pi .

ELFi Robotics offers a Minimal Viable Product – Robotic Platform for learning and building intelligent robots. This platform comprises of: Brain App for Android (iOS soon), Robots, Platform Tools, RoboMarket, Training program.

ELFi Brain App is a robotic brain which can be installed on Android device and connected to LEGO EV3, Arduino or Raspberry Pi controllers. So any LEGO Robot can receive its missed brain from now on!

ELFi Educational Program covers both hardware and software aspects required to understand basics of robotics. Both aspects start from very simple patterns and don’t assume any previous experience in robotics. ELFi Robotics WorkBook and Building Instructions Book by Mark allow a quick start for any beginner.

The powerful concept of RoboMarket and “Robotics for programmers”  book allows third-party developers to write applications for ELFi Robots and even sell them.

According to Mark Drobnych, 15 years old CEO of ELFi robotics: “Our main target is to provide robots to everybody. Nowadays, real robots are really expensive and rare. I think it’s time to enter  the new era of technologies. Build your own robot, with own design, and own set of functions! Our Brain app and platform are flexible enough to support new robotics ventures.”

The story begun two years ago when 13-years old Mark Drobnych worked on his personal scientific research: School Presentation of  Microscope. The results of this work were presented at the Final of Google Science Fair 2014 in Mountain View, California. As functions of microscope started being more complex Mark had an idea to create an universal Robotic Brain on top of Android operating system. This Brain had to create human-friendly spoken interface not only for his Presentation of Microscope but for ANY ROBOTIC BODY built with Lego, Arduino, Tetrix or Raspberry Pi parts. It was ELFi birth.

To enforce his progress on software part Mark involved his dad, Oleksiy Drobnych, PhD, into the project as an experienced software engineer.

In the UK Mark is represented by Androcommerce Ltd., registered in England family firm focusing on mobile e-commerce offering.

InnoTechnix launches Maximo Robot Arm on Kickstarter starting at Only 199$USD

SAINTE-ADELE, QuebecSept. 22, 2015PRLog — InnoTechnix a robotics company, announced the launch of its new crowdfunding campaign on Kickstarter for Maximo Robot Arm. Maximo is a 5-axis robotic arm for all ages designed to be an affordable way to discover robotics.

https://www.kickstarter.com/projects/itnx/maximo-robot-ar…

Maximo is our second generation of robotic arms. Three years ago, we created MandleBot, a 5-axis aluminum robotic arm currently being used in schools, robotics clubs, summer camps and even factories. We have enjoyed sharing our passion for robotics with a lot of people and it has inspired us to now do it on a larger scale. The new Maximo features a completely updated and optimized design to make it easier to use.

https://www.youtube.com/watch?v=bVhc2T9xoJI

Maximo is an Arduino-driven, 5-axis robotic arm with a laser-cut acrylic body. The robot comes with Robotic Studio, an InnoTechnix software program developed in-house that allows the user to control the arm with a gamepad or program a series of recorded steps to execute complex automations. Up to 10 robots can be connected at the same time in Robotic Studio. Maximo only requires a screwdriver to assemble and can easily be customized with attachments. Several head modules are available to expand the abilities of the arm. It is a great solution for schools to motivate students to learn more about robotics and science.

You can follow us on Facebook https://www.facebook.com/InnoTechnix and Twitter https://twitter.com/innotechnix with the hashtag #MaximoRobotArm

https://www.youtube.com/watch?v=qU12szKRpew

About InnoTechnix Inc.: InnoTechnix (http://www.itnx.com/) was launched in 2011. The company has since developed a variety of robotic arms, custom claws, talking robots, smart clocks and mobile robots. InnoTechnix designs the robots, manufactures all parts and develops the robotics software. InnoTechnix robots have appeared on television programs like Dragon’s Den, Mr.Net, Entrée Principale, Cogeco TV and a TV ad for the Ford Focus.

InnoTechnix previously successfully achieved a Kickstarter campaign for another robotics project. The company created a diy product inspired by the useless machine invented by MIT professor Marvin Minsky at Bell Labs in 1952. The goal was to create a product that people would assemble themselves and learn about electronics along the way. It was called the Useless Can. The campaign was successfully funded by 427 backers who pledged a total of $27,011. The idea to launch a new Kickstarter campaign for Maximo came while manufacturing the Useless Can. I realised that crowdfunding on Kickstarter had the potential to bring this longtime project of mine to a much larger scale.

Robo Wunderkind launches on Kickstarter

San Francisco, September 24, 2015 – Robo Wunderkind is a programmable robotics kit for children of all ages. On Monday, September 21, it was launched on Kickstarter, with early bird pledges starting from just $79. Robo Wunderkind is revolutionizing how coding is taught through robotics. Kids of all ages find it easy and enjoyable to play with!

Robo Wunderkind is a set of blocks for building robots. On the outside, Robo blocks are child friendly and safely encase the sophisticated electronics contained on the inside. These electronic components transform regular blocks into programmable robotic components. By just snapping blocks together, even a five year old can build a robot. The fun doesn`t stop there: kids can playfully program the robot in an intuitive app. Modular, colorful, and LEGOTM compatible, this is the toy that opens up children`s eyes to the world of technology.

Kickstarter link: https://www.kickstarter.com/projects/startrobo/robowunderkindaprogrammablerobotforkidsofa

Rustem Akishbekov, the founder and CEO of Robo Wunderkind, initially came up with the idea of a child-friendly programmable robot while trying to teach his friends the basic of coding and robotics. When he realized how complicated it was for new-to-programming users, he set out to make learning coding and robotics as fun and simple as playing with LEGOTM.

“We want to revolutionize the toys our kids play with, we want them to be more than pieces of plastic,” explains Rustem Akishbekov. “The LEGOTM brick hasn`t changed over 60 years while everything around it has. Now is the time for a smart toy like Robo Wunderkind that will help kids develop the skills they need for the future.”

Robo Wunderkind connects to Android and iOS devices via Bluetooth. Kids can use the app’s visual drag-and-drop interface to program it. This early learning method means that children aren´t hindered if their reading level is still developing. Once children have mastered the basics of coding, they can move on to program their robot with Scratch, a fun programming language for kids developed at MIT.

Robo Wunderkind is unique because children need not have any prior programming experience to get going. Furthermore, the cubes‘ magnet-free and secure connection system makes Robo Wunderkind stand out from the crowd. Robo Wunderkind’s innovative design has been turning heads in Europe, earning robotics award from Futurezone and the German robotics company Festo, as well as multiple startup awards.

Robo Wunderkind comes in three sets. Kickstarter prices started at $79. There is a sliding price scale depending on the cube quantity and complexity. The cubes’ colors relate to their function: red is a proximity sensor, blue is a motor, orange – the main controller, and so on. The most advanced set comes with a digital camera and a weather sensor. With these special functions, your children can give weather forecasts or even surprise you with their first filming endeavors. Robo Wunderkind has been designed so that flat LEGOTM adaptors can be attached, making the blocks compatible with LEGOTM. Children can then personalize the robots they have built with LEGOTM blocks or figures.

Anna Iarotska, COO and Head of Business Development at Robo Technologies says, “Kickstarter is the perfect place to launch Robo Wunderkind, as it hosts a community of people who value innovation, creativity, and fun. We look forward to seeing what the kids out there will build with Robo Wunderkind”.

With their Kickstarter campaign, which will run until October 29, the team is hoping to raise $70,000. The funds they raise will go directly towards producing the very first batch of robots, with shipping scheduled for Summer 2016.

About Robo Technologies, Inc.

Rustem Akishbekov founded Robo Technologies, Inc and brought Anna Iarotska and Yuri Levin on board in 2013. The company is based in Vienna, Austria and San Francisco, California. The founders have gathered together a team of passionate engineers and designers who have been working on the project for two years.

In the summer of 2014, the team was part of the first worldwide hardware accelerator HAX. The progress made there was incorporated into Robo, earning them the „Robot of the Year“ Award from Festo and the Austrian Startup of the Year Award.