Team from Brooklyn, New York, and Naples, Italy, wins XPRIZE and Google’s STEM-based competition for kids, “MOONBOTS”

Two Cousins, Ages 10 and 12, Will Travel to Japan to Meet Google Lunar XPRIZE Teams

LOS ANGELES (September 24, 2015) – XPRIZE, the global leader in incentivized prize competitions, and Google today announced Moonshot, cousins ages 10 and 12 from Brooklyn, New York, and Naples, Italy, is a grand prize winner in the 2015 MOONBOTS Challenge, also considered the “Google Lunar XPRIZE for Kids.” MOONBOTS is an international competition that encourages the next generation of space explorers and innovators by inviting kids ages 8-17 to design, create and program their own lunar rover, based on a legend or theory that inspires them about the moon.

Moonshot virtual team members Dario Cipani, 12, who lives in Brooklyn, N.Y with his mom and team captain Sara Cipani; and Sasha Cipani, 10, who lives in Naples, Italy; didn’t let distance and time zones get in the way of their shared love of the moon. They worked together online from their respective countries to build and program a one-of-a-kind simulated lunar mission using the LEGO MINDSTORMS robotic platform. Their inspiration was Luna, Dario’s sister and Sasha’s cousin, and the idea that the moon we all share can bring people together — just as it brought their family together.

Next month, they cousins will take a once-in-a-lifetime trip to Japan together to meet the official teams competing for a $30 million dollar Google Lunar XPRIZE, a global competition to land a privately funded robot on the moon.

“Team Moonshot showed ingenuity and innovation in their robotic building and programming, and were creative and imaginative in the way they interpreted their moon ‘tale,’” said Chanda Gonzales, senior director, Google Lunar XPRIZE. “Dario and Sasha were incredibly engaging, and their mission will provide inspiration for kids all over the world.”

In addition to developing their lunar rover, the cousins contributed to science, technology, engineering and mathematics (STEM) education by sharing their innovation with underprivileged children through Associazione Quartieri Spagnoli Onlus – a nonprofit organization in Italy.

The kids’ competition attracted 235 teams from 29 countries, who entered phase one by submitting a written or video entry about what inspires them about the moon. Teams are comprised of 2-4 members (ages 8-17) and one team captain at least 18 years old. A panel of judges selected 30 teams to qualify for phase two, each of which was provided one of three platform systems (LEGO MINDSTORMS EV3, VEX IQ, MECCANO Meccanoid G15 KS) to build and program a unique simulated robotic mission based on the moon tale they submitted in phase one. In addition, they were asked to contribute to STEM education by sharing their innovation with children and adults in their community.

Along with Moonshot, other grand prize winners are: Mecaliks of Cuautitlan Izcalli, Mexico; Team GalacTECHs of Tustin, Calif.; and Linked Lunas of Fort Lauderdale, Fla.

Since 2010, MOONBOTS has challenged thousands of young people from around the world. In addition to XPRIZE and Google, competition partners include FIRST® LEGO® League, Cogmation Robotics, VEX Robotics Inc., Spin-Master Ltd., the Robotics Education and Competition Foundation (RECF), GeekDad, GeekMom, Robomatter Incorporated and Dexter Industries. More information, including the full list of finalists, can be found at moonbots.org.

 

About the Google Lunar XPRIZE 

The $30M Google Lunar XPRIZE is an unprecedented competition to challenge and inspire engineers and entrepreneurs from around the world to develop low-cost methods of robotic space exploration. To win the Google Lunar XPRIZE, a privately funded team must successfully place a robot on the moon’s surface that explores at least 500 meters and transmits high-definition video and images back to Earth. For more information, visit lunar.xprize.org/.

 

About XPRIZE 
Founded in 1995, XPRIZE is the leading organization solving the world’s Grand Challenges by creating and managing large-scale, high-profile, incentivized prizes in five areas: Learning; Exploration; Energy & Environment; Global Development; and Life Sciences.  Active prizes include the $30M Google Lunar XPRIZE, the $15M Global Learning XPRIZE, $10M Qualcomm Tricorder XPRIZE, and the $7M Adult Literacy XPRIZE. For more information, visit xprize.org.

Robo Wunderkind launches on Kickstarter

San Francisco, September 24, 2015 – Robo Wunderkind is a programmable robotics kit for children of all ages. On Monday, September 21, it was launched on Kickstarter, with early bird pledges starting from just $79. Robo Wunderkind is revolutionizing how coding is taught through robotics. Kids of all ages find it easy and enjoyable to play with!

Robo Wunderkind is a set of blocks for building robots. On the outside, Robo blocks are child friendly and safely encase the sophisticated electronics contained on the inside. These electronic components transform regular blocks into programmable robotic components. By just snapping blocks together, even a five year old can build a robot. The fun doesn`t stop there: kids can playfully program the robot in an intuitive app. Modular, colorful, and LEGOTM compatible, this is the toy that opens up children`s eyes to the world of technology.

Kickstarter link: https://www.kickstarter.com/projects/startrobo/robowunderkindaprogrammablerobotforkidsofa

Rustem Akishbekov, the founder and CEO of Robo Wunderkind, initially came up with the idea of a child-friendly programmable robot while trying to teach his friends the basic of coding and robotics. When he realized how complicated it was for new-to-programming users, he set out to make learning coding and robotics as fun and simple as playing with LEGOTM.

“We want to revolutionize the toys our kids play with, we want them to be more than pieces of plastic,” explains Rustem Akishbekov. “The LEGOTM brick hasn`t changed over 60 years while everything around it has. Now is the time for a smart toy like Robo Wunderkind that will help kids develop the skills they need for the future.”

Robo Wunderkind connects to Android and iOS devices via Bluetooth. Kids can use the app’s visual drag-and-drop interface to program it. This early learning method means that children aren´t hindered if their reading level is still developing. Once children have mastered the basics of coding, they can move on to program their robot with Scratch, a fun programming language for kids developed at MIT.

Robo Wunderkind is unique because children need not have any prior programming experience to get going. Furthermore, the cubes‘ magnet-free and secure connection system makes Robo Wunderkind stand out from the crowd. Robo Wunderkind’s innovative design has been turning heads in Europe, earning robotics award from Futurezone and the German robotics company Festo, as well as multiple startup awards.

Robo Wunderkind comes in three sets. Kickstarter prices started at $79. There is a sliding price scale depending on the cube quantity and complexity. The cubes’ colors relate to their function: red is a proximity sensor, blue is a motor, orange – the main controller, and so on. The most advanced set comes with a digital camera and a weather sensor. With these special functions, your children can give weather forecasts or even surprise you with their first filming endeavors. Robo Wunderkind has been designed so that flat LEGOTM adaptors can be attached, making the blocks compatible with LEGOTM. Children can then personalize the robots they have built with LEGOTM blocks or figures.

Anna Iarotska, COO and Head of Business Development at Robo Technologies says, “Kickstarter is the perfect place to launch Robo Wunderkind, as it hosts a community of people who value innovation, creativity, and fun. We look forward to seeing what the kids out there will build with Robo Wunderkind”.

With their Kickstarter campaign, which will run until October 29, the team is hoping to raise $70,000. The funds they raise will go directly towards producing the very first batch of robots, with shipping scheduled for Summer 2016.

About Robo Technologies, Inc.

Rustem Akishbekov founded Robo Technologies, Inc and brought Anna Iarotska and Yuri Levin on board in 2013. The company is based in Vienna, Austria and San Francisco, California. The founders have gathered together a team of passionate engineers and designers who have been working on the project for two years.

In the summer of 2014, the team was part of the first worldwide hardware accelerator HAX. The progress made there was incorporated into Robo, earning them the „Robot of the Year“ Award from Festo and the Austrian Startup of the Year Award.

WiFi DyIO Robotics Controller and BowerStudio Software

*Kickstarter launching on September 15, 2015 at
https://www.kickstarter.com/projects/neuronrobotics/wifi-dyio-robot-controller-w-24-channels

The WiFi DyIO (dynamic input and output device) is a wireless
micro-controller with 24 channels for robots, precision lasers, medical
equipment, 3D printers, motors, cameras, data sensors and more. With the
second generation WiFi DyIO, you can control all your devices with a
computer or Android phone—even with little programing knowledge. And
because WiFi DyIO simply coordinates the processors on your computer
wirelessly to your robot, it operates with JAVA programing language from
across the room, or around the globe.

The controller works seamlessly with Neuron Robotics Cooperative’s
<https://neuronrobotics.com> free, open-source
software, BowlerStudio, which allows the virtual design and testing of
different robotics systems and parts. There are powerful modeling tools for
adept programmers, as well as easy-to-use, customizable templates for
first-time designers. Features include coordination with 3D printers to
quickly and effortlessly print custom limbs, bodies and other parts.

The DyIO/BowlerStudio system is simple and intuitive for classroom lessons
with 8-year-olds, and powerful enough for a Ph.D robotics engineer. Its
software was used to perform surgery within an MRI
<http://spectrum.ieee.org/automaton/robotics/medical-robots/inside-an-mri-a-nonmetallic-robot-performs-prostate-surgery>
and the DyIO itself is used to teach classes at Worcester Polytechnic
Institute.

DyIO and BowlerStudio have been featured on 3DPrint.com, 3ders.org and is a
semifinalist for the Hackaday Prize.

The first generation, USB-connection DyIOs are available at Microcenters
throughout the U.S. and are being used in college and grade school
classrooms. In order to take the functional WiFi-enabled prototype into
production, Neuron Robotics Cooperative is looking to Kickstarter for
$35,000.

Starfish underwater Drone

For the average person, the word drone likely brings one of several images to mind. One of those is the Unmanned Aerial Vehicles more commonly used by the military.

People with various levels of training and intelligence can now buy various versions of „copter“ drones, depending only on their budget. What logically follows are reports of people crashing their new toys (some costing $1,000 or more) into people or buildings, perhaps a testament to how little thought has gone into the idea.

Even Amazon is toying with the idea of using drones to deliver orders of laundry detergent or whatever it is that a conventional courier service can’t get to you fast enough before you run out.
The point is, when we think of drones, we typically think about one direction and that is up.

SheerTech, a Canadian industrial design company, is about to expand our directional thinking with a nifty little device that’s sure to be a hit with the underwater diving community.
It’s calling its invention the Starfish Underwater Quadradiver Robot and it won’t take you long to figure how this entirely capable device could quickly become an indispensable tool on a recreational dive boat (or any boat where fun and utility are the objective).

The Starfish—we’ll shorten the name from here on—connects its human operator on the surface with a 300-foot umbilical cord (which obviously defines how deep the device will go).
But as divers will already know, 300 feet is a long way down and there’s a good deal that can be done between the surface and that depth.
Connected to an IPad or Android device, the Starfish is naturally buoyant (which makes the surface set-up that much easier). The four 12-volt thruster motors are used to maneuver both downward and laterally and there’s a video camera as well as a maneuverable grappling hook capable of securing items weighing up to 500 pounds before the operator pulls the Starfish to the surface.

Mario Thibert, a master diver who once owned his own dive boat, is one who sees the potential of Starfish for the underwater diving community.
Writing on his website Thibert (http://www.crowdfunding-reviews.com) looked at Starfish from the diver’s perspective, and applauded the idea.
„This is not just a gadget for finding things at the bottom of the lake,“ writes Thibert. „This is a business.“
Thibert writes from experience, having owned a dive boat that operated on the St. Lawrence River, one of the busiest summer dive spots in the area off the province of Quebec, Canada.
„At the end of the day, we’d drive around in the boat near popular wrecks where there could be 150-200 divers on a weekend and we’d ‚drift‘ around where the boats would have been,“ Thibert writes. „People would drop things—a lot of stuff—when they were going down the moor line at a 45 degree angle and we’d pick up stuff like dive computers, BCDs, regulators, tanks, you name it.“

 

On the downside of that exercise, as divers well know, there’s a lot of work associated with just scouting around, not least of which is the need for a dive buddy.
With Starfish, trolling for treasure would become a lot easier—and potentially a lot more profitable.
Even at $2,000 per unit (the Kickstarter campaign runs until October 14) a dive community that’s accustomed to moderately hefty price tags will see the value.
Indeed, Thibert admits he paid $1,500 for a tethered camera alone.
„This is really an amazing product,“ he writes on his review site. „For a scuba diver, $2,000 is peanuts for something like this. There’s a lot of value here.“

The Starfish Underwater Quadradiver Robot is featured on Kickstarter (link https://www.kickstarter.com/projects/1066181261/starfish-underwater-quadradiver-robot).

Dexter Industries Launches First Ever Robot Subscription Service!

GoBox is a GoPiGo Raspberry Pi robot with a new Mission and a new sensor delivered to your door every month, starting this Holiday 2015 season.

Washington, D.C. September 1, 2015 – Dexter Industries, an educational robotics company, today launched GoBox, their fourth Kickstarter project. GoBox is a monthly subscription of robot Missions that are designed for a child (ages 7 and up) to do with the help of an adult. The intent of GoBox is to make learning computer programming and technology accessible to everyone. It doesn’t require any prior knowledge of robotics, and takes you step-by-step through building your own robot and learning how to program it to do all kinds of cool things!

The first month’s GoBox Mission comes with a complete robot kit, the GoPiGo, for you to build and start learning how to program. The GoPiGo is based on the Raspberry Pi, a $35 single board computer developed by a UK foundation designed to teach young people how to program. Each month, subscribers will get a new sensor to attach to your GoPiGo robot, along with a Mission complete with beautiful illustrations and links to helpful videos.

This past Father’s Day, ten parent-child teams gathered at NOVA LABS, a community Makerspace in Reston, VA, to try GoBox for themselves. Parents of all skill levels worked side-by-side with their child to build their GoPiGo robot car, and decorate and program it to look and act like an animal of their choice. Within a few hours, there were cheetahs, bats, moths, and spiders crawling around the floor of the lab!

“I’ve really never done anything like this before with my son, and it was so easy and fun – I couldn’t believe it!” said participant Lily Griffin, mother of 12-year old Ryan.

Dave Bock, a software developer, came to get one of his triplets more interested in technology. “It was fun to see the creative side come out, along with learning technical concepts about motors and programming.”

Key Features of GoBox:
* No prior experience or knowledge required – beginners welcome!
* Monthly Missions that slowly build on each other and keep you engaged – the key to success!
* Missions use Scratch, an easy-to-use drag/drop language developed by MIT.


About Dexter Industries
Dexter Industries, a growing educational robotics company, was founded in 2010 by John Cole to develop products that make open source robotics technology more accessible to everyone.

GoBox Kickstarter link: www.DexterGoBox.com

More information on the GoPiGo Raspberry Pi robot car: http://www.dexterindustries.com/GoPiGo

“Matrix have a Formula for success with latest Kickstarter”

West Yorkshire technology firm, Matrix Technology Solutions are poised to launch their first ever Kickstarter campaign with a state of the art robot buggy and robotics course they are hoping to launch early next year.

Formula AllCode as it is known, is a robotics course which includes a high spec, Bluetooth enabled robot compatible with Android, iOS, Windows and Raspberry Pi devices.

The project consists of:

  • The Formula AllCode robot itself
  • A FREE PDF course in robotics
  • Accessories used to learn including graphical mat and maze walls

Find out more here: https://www.kickstarter.com/projects/11644483/486244280?token=3567a2f2

Kickstarter is an online crowd funding website full of projects, big and small, that are brought to life through people’s direct support. Since launch in 2009, 9.1 million people have pledged more than $1.8 billion, funding 89,000 creative projects.

You can get behind the Formula AllCode Kickstarter and pledge your support when the project launches in early August. Keep an eye out at www.matrixtsl.com for more details.

Clickmox Solutions launches first Kickstarter campaign

Sudbury, Ontario, Canada – Local business, Clickmox Solutions, is pleased to announce the launch of its Kickstarter campaign for its new product: the Scan3D laser scanner. The campaign was launched on August 18th at 10:45am and will be active for 25 days – until September 12th.

Real-time scan of the Clickmox office

Although 3D laser scanning is a mature technology, it is not yet widely available to the public, due mostly to its high cost. Scan3D is a lightweight and affordable large area laser scanner, which is locally manufactured at the Clickmox Solutions office in Sudbury. It is designed to tackle the need for an inexpensive, compact laser scanner that is versatile enough to meet any consumer need.

Scan3D offers real-time 3D mapping capabilities at a fraction of the price of its competitors. Mountable on aerial drones and ground vehicles, Scan3D has many industrial and recreational applications from obstacle avoidance to vehicle positioning and 3D mapping.

Clickmox Solutions is offering three different models of the Scan3D system, costing $1,195, $4,590, and $6,590. All three models include a software development kit, which allows consumers to adapt Scan3D to their specific applications. The Advanced and Ultimate models also include access to Clickmox’s SLAM Libraries and instructions on how to create 3D maps in real time.

Scan3D uses a 2D laser scanner, which it pivots on a servo motor. It combines these data with data from a positional sensor to generate 3D maps. This technology has already been used by Clickmox in the mining industry.

Kickstarter campaign: https://goo.gl/ZlZEfK

DFRobot Announces Vortex – A First of its Kind, Intelligent and Responsive Robot Toy

New York—July 9, 2015—Robotics and open source hardware provider DFRobot today announces their new interactive toy, the Vortex robot. Designed to teach, empower and entertain children in an interactive robotics environment, DFRobot today also launched its Kickstarter campaign to raise $50,000 for continued product development. 

Combatting the trend of over-reliance on virtual games and screen time while transforming the robotic toy, DFRobot’s Vortex allows children to combine physical and virtual play. Children can interact with their toy robot while also programming and inventing their own commands and games, all via their smartphone or tablet.

Vortex has the following standout features:

  • Ready for Action—The Vortex robot and apps are fully functional right out of the box. Simply pair the robot with each child’s personal phone or tablet (compatible with both iOS and Android) via Bluetooth, and it’s ready to run. Children maneuver the Vortex by simply tapping their device’s screen to initiate commands
  • Infinite Programming Possibilities—Vortex presents infinite possibilities to create and play new games. It’s compatible with highly customizable open source hardware platform, Arduino, as well as with programming language Scratch. The Vortex robot can navigate obstacles, detect lines and report back by using infrared, grey scale and sound speakers. Easy to use, Vortex makes a child’s introduction to programming fully accessible and understandable and will be a great teaching resource for classrooms, making complex programming and coding easier for children to understand and practice
  • Customizable Games—Children have endless opportunities to create their own games and can also play the pre-programmed, free games including: Bumping Fight, Virtual Golf, Driving and Robot Soccer. Each game allows children to compete against their friends, parents or the robot AI. All games are designed to be both intuitive and customizable, as the child creates their own play experience

“We’re transforming the household into part robotics lab, part playground,” said Ricky Ye, CEO, DFRobot. “We fully believe in the philosophy of learning through play. With our robot, which offers an immersive programming experience, children can learn to code while having genuine fun. Our mission is to bridge the gap between toys and education–particularly STEM education–as technology-driven skills are more important than ever.”

Vortex’s pre-programmed games are designed to be fun and intuitive. Bumping Fight serves as a pushing match between two players to force others from the arena, while Virtual Golf allows children to direct the robot towards a target, while controlling the power of their shots. In addition, Driving allows children to use their device as a remote control to drive their Vortex forward, backwards, right or left around a track, and with Robot Soccer, children can play a match with anywhere from 2-22 players.

DFRobot’s Vortex is suggested for children ages six and up. By supporting the Kickstarter campaign, backers can pre-order the Vortex robot two-pack for $119 with their contributions. Robots will ship to consumers in fall, 2015.

About DFRobot

 DFRobot is a robotics and open source hardware provider that is dedicated to creating innovative, user-friendly products that foster a strong community of learning. DFRobot collaborates with multiple tech giants including Intel and Microsoft and has a product catalog boasting over 1,000 components and widgets including sensors, robotic platforms, communication modules and 3D printers. DFRobot is one of the early evangelists of the Maker Movement and strongly supports greater access to the maker culture.

DFRobot’s new product, Vortex is an intelligent and responsive robot that will enable children to learn, play and program. Vortex will bring together robotics with digital games through fun and interactive apps that allow children to explore, program their own games and solve problems.

DFRobot is headquartered in Shanghai, China. For more information visit www.dfrobot.com.

ePawn Launches Its Connected Board for Gamers on Kickstarter

NEW YORK, July 9, 2015 /PRNewswire/ —

The French startup ePawn launches ePawn Arena, a revolutionary board that interfaces with smartphones, tablets or PCs, to allow gamers to use real world game pieces with their online and mobile devices.

To view the Multimedia News Release, please click:

http://www.multivu.com/players/uk/7571451-epawn-launches-gamers-kickstarter/

Leveraging ePawn’s patented object-tracking technology, ePawn Arena bridges real and virtual gaming by bringing back the simple thrill of real touch feeling and breathing life into mobile game pieces and smart robot-toys.

Designed to support numerous games, like a game console, ePawn Arena comes with action games where smartphones drive the toys,  a chess game where gamers play online with real game pieces magically moving on their own and strategy games with beautiful and interactive miniatures.

ePawn Arena is ready to get new content and the free Software Development Kit (SDK) makes it easy for game developers and hackers to integrate ePawn Arena into both new and existing games.

„ePawn Arena’s unique capabilities take the gaming experience to a whole new level of fun and creativity,“ said Christophe Duteil, co-founder and CEO of ePawn. „Additionally, we have created an open platform such that anyone can create new content in various domains, such as gaming, robotics, new user interfaces, and so on.“

ePawn Arena, the connected board for gamers, is live on Kickstarter at :

https://www.kickstarter.com/projects/1360711106/epawn-arena-the-first-connected-gaming-board