Starfish underwater Drone

For the average person, the word drone likely brings one of several images to mind. One of those is the Unmanned Aerial Vehicles more commonly used by the military.

People with various levels of training and intelligence can now buy various versions of „copter“ drones, depending only on their budget. What logically follows are reports of people crashing their new toys (some costing $1,000 or more) into people or buildings, perhaps a testament to how little thought has gone into the idea.

Even Amazon is toying with the idea of using drones to deliver orders of laundry detergent or whatever it is that a conventional courier service can’t get to you fast enough before you run out.
The point is, when we think of drones, we typically think about one direction and that is up.

SheerTech, a Canadian industrial design company, is about to expand our directional thinking with a nifty little device that’s sure to be a hit with the underwater diving community.
It’s calling its invention the Starfish Underwater Quadradiver Robot and it won’t take you long to figure how this entirely capable device could quickly become an indispensable tool on a recreational dive boat (or any boat where fun and utility are the objective).

The Starfish—we’ll shorten the name from here on—connects its human operator on the surface with a 300-foot umbilical cord (which obviously defines how deep the device will go).
But as divers will already know, 300 feet is a long way down and there’s a good deal that can be done between the surface and that depth.
Connected to an IPad or Android device, the Starfish is naturally buoyant (which makes the surface set-up that much easier). The four 12-volt thruster motors are used to maneuver both downward and laterally and there’s a video camera as well as a maneuverable grappling hook capable of securing items weighing up to 500 pounds before the operator pulls the Starfish to the surface.

Mario Thibert, a master diver who once owned his own dive boat, is one who sees the potential of Starfish for the underwater diving community.
Writing on his website Thibert (http://www.crowdfunding-reviews.com) looked at Starfish from the diver’s perspective, and applauded the idea.
„This is not just a gadget for finding things at the bottom of the lake,“ writes Thibert. „This is a business.“
Thibert writes from experience, having owned a dive boat that operated on the St. Lawrence River, one of the busiest summer dive spots in the area off the province of Quebec, Canada.
„At the end of the day, we’d drive around in the boat near popular wrecks where there could be 150-200 divers on a weekend and we’d ‚drift‘ around where the boats would have been,“ Thibert writes. „People would drop things—a lot of stuff—when they were going down the moor line at a 45 degree angle and we’d pick up stuff like dive computers, BCDs, regulators, tanks, you name it.“

 

On the downside of that exercise, as divers well know, there’s a lot of work associated with just scouting around, not least of which is the need for a dive buddy.
With Starfish, trolling for treasure would become a lot easier—and potentially a lot more profitable.
Even at $2,000 per unit (the Kickstarter campaign runs until October 14) a dive community that’s accustomed to moderately hefty price tags will see the value.
Indeed, Thibert admits he paid $1,500 for a tethered camera alone.
„This is really an amazing product,“ he writes on his review site. „For a scuba diver, $2,000 is peanuts for something like this. There’s a lot of value here.“

The Starfish Underwater Quadradiver Robot is featured on Kickstarter (link https://www.kickstarter.com/projects/1066181261/starfish-underwater-quadradiver-robot).

Dexter Industries Launches First Ever Robot Subscription Service!

GoBox is a GoPiGo Raspberry Pi robot with a new Mission and a new sensor delivered to your door every month, starting this Holiday 2015 season.

Washington, D.C. September 1, 2015 – Dexter Industries, an educational robotics company, today launched GoBox, their fourth Kickstarter project. GoBox is a monthly subscription of robot Missions that are designed for a child (ages 7 and up) to do with the help of an adult. The intent of GoBox is to make learning computer programming and technology accessible to everyone. It doesn’t require any prior knowledge of robotics, and takes you step-by-step through building your own robot and learning how to program it to do all kinds of cool things!

The first month’s GoBox Mission comes with a complete robot kit, the GoPiGo, for you to build and start learning how to program. The GoPiGo is based on the Raspberry Pi, a $35 single board computer developed by a UK foundation designed to teach young people how to program. Each month, subscribers will get a new sensor to attach to your GoPiGo robot, along with a Mission complete with beautiful illustrations and links to helpful videos.

This past Father’s Day, ten parent-child teams gathered at NOVA LABS, a community Makerspace in Reston, VA, to try GoBox for themselves. Parents of all skill levels worked side-by-side with their child to build their GoPiGo robot car, and decorate and program it to look and act like an animal of their choice. Within a few hours, there were cheetahs, bats, moths, and spiders crawling around the floor of the lab!

“I’ve really never done anything like this before with my son, and it was so easy and fun – I couldn’t believe it!” said participant Lily Griffin, mother of 12-year old Ryan.

Dave Bock, a software developer, came to get one of his triplets more interested in technology. “It was fun to see the creative side come out, along with learning technical concepts about motors and programming.”

Key Features of GoBox:
* No prior experience or knowledge required – beginners welcome!
* Monthly Missions that slowly build on each other and keep you engaged – the key to success!
* Missions use Scratch, an easy-to-use drag/drop language developed by MIT.


About Dexter Industries
Dexter Industries, a growing educational robotics company, was founded in 2010 by John Cole to develop products that make open source robotics technology more accessible to everyone.

GoBox Kickstarter link: www.DexterGoBox.com

More information on the GoPiGo Raspberry Pi robot car: http://www.dexterindustries.com/GoPiGo

ePawn Launches Its Connected Board for Gamers on Kickstarter

NEW YORK, July 9, 2015 /PRNewswire/ —

The French startup ePawn launches ePawn Arena, a revolutionary board that interfaces with smartphones, tablets or PCs, to allow gamers to use real world game pieces with their online and mobile devices.

To view the Multimedia News Release, please click:

http://www.multivu.com/players/uk/7571451-epawn-launches-gamers-kickstarter/

Leveraging ePawn’s patented object-tracking technology, ePawn Arena bridges real and virtual gaming by bringing back the simple thrill of real touch feeling and breathing life into mobile game pieces and smart robot-toys.

Designed to support numerous games, like a game console, ePawn Arena comes with action games where smartphones drive the toys,  a chess game where gamers play online with real game pieces magically moving on their own and strategy games with beautiful and interactive miniatures.

ePawn Arena is ready to get new content and the free Software Development Kit (SDK) makes it easy for game developers and hackers to integrate ePawn Arena into both new and existing games.

„ePawn Arena’s unique capabilities take the gaming experience to a whole new level of fun and creativity,“ said Christophe Duteil, co-founder and CEO of ePawn. „Additionally, we have created an open platform such that anyone can create new content in various domains, such as gaming, robotics, new user interfaces, and so on.“

ePawn Arena, the connected board for gamers, is live on Kickstarter at :

https://www.kickstarter.com/projects/1360711106/epawn-arena-the-first-connected-gaming-board

Reimagined ‘Robot Repair’ Art Installation planned for Pittsburgh International Airport

PITTSBURGH, April 29, 2015 – After a 2 year hiatus, Artist Toby Atticus Fraley has announced plans to bring back the popular public art installation Robot Repair, reimagined for Pittsburgh International Airport (PIT).

Fraley today announced the launch of a website, www.pitrobotrepair.com, and Kickstarter crowd funding campaign to raise money for the installation. Fraley must raise $10,000 thousand between May 19 to June 17, 2015 in order to fund the project. Individuals who donate, or backers, of the project will receive tokens like stickers, pins, signed prints, or even an art piece from Fraley’s previous installation.

The artist says the Allegheny County Airport Authority is supplying the space at no charge on a temporary basis, but public support is necessary for the creation of this new piece of artwork.

“While Pittsburgh International Airport has shown a commitment to public art and featuring regional artists, there currently aren’t funds available for additional projects,” Fraley said. “However, the temporary vacancy of the space provides an opportunity to showcase regional projects to visitors from across the country and across the globe.”

The PIT installation will be three times larger than Fraley’s original Downtown Pittsburgh site. Situated in Concourse A near Southwest Airline’s busiest gate, A15, construction is slated for July with an opening scheduled for late August or early September 2015.

Fraley added, “While visitors may recognize a few components of the original installation, this will be an entirely new work. I hope plans for non-ticketed individuals to access the airside terminal of PIT come to fruition allowing the general public to see the project first hand.”

The original installation was part of Project Pop Up Pittsburgh, a collaboration between the mayor’s office, the Urban Redevelopment Authority, Department of City Planning, and Pittsburgh Downtown Partnership to fill vacant storefronts with start-up businesses, art installations, or performances as a means to attract permanent tenants. After an 18 month run in Pittsburgh’s Cultural District, Fraley’s Robot Repair and the adjacent vacant restaurant later became the restaurant Butcher in the Rye.

“The response to the Downtown location of Fraley’s Robot Repair was overwhelmingly positive from daily commuters, occasional visitors, and even out-of-towners who,,” said Fraley, who received the 2012 Pittsburgh Downtown Partnership and City of Pittsburgh ‘Mayor’s Award for Public Art’ for the project. “I still hear from people asking me to bring it back and I’m excited to do so in partnership with Pittsburgh International.”

“The Allegheny County Airport Authority is pleased to support Mr. Fraley’s fundraising efforts and offer a new space for The Robot Repair Shop as part of the expanding Art in the Airport program at Pittsburgh International Airport,” said Richard Belotti, Vice President of Planning. “We know that the original installation in Downtown Pittsburgh was very successful, and we are delighted that millions of travelers each year will once again be able to experience this unique and playful piece.”


Toby Atticus Fraley is an artist born in Washington, PA in 1977. Currently, he lives in Bridgeville, PA where he maintains a studio as a full time artist. His work consists of mixed media sculpture, public art pieces, electronic/interactive sculptures, and Americana themed oil paintings. Toby’s most recent project, The Artwork Forge was just shown in Scottsdale AZ, commissioned by Scottsdale Public Art and Arizona State University. Recent exhibitions featuring his work include The Pittsburgh Biennial, Art in Odd Places: Indianapolis, SOFA in Chicago (Represented by the Pittsburgh Glass Center) and a solo show at SPACE gallery in Pittsburgh entitled, The Secret Life of Robots.

Maker Faire Hannover 2015

Mit offenen Mündern staunen, mit leuchtenden Augen ausprobieren: Am 6. und 7. Juni verwandelt sich das hannoversche Congress Centrum zum dritten Mal in ein Mekka der Selbermacher und zieht wieder Groß und Klein in den Bann. Dann nämlich findet in der Niedersachsen- und Eilenriedehalle sowie dem idyllischen Stadtpark die Maker Faire statt, die sich als buntes Kreativfestival für die ganze Familie einen Namen gemacht hat.

Technikbegeisterte, Tüftler, Bastler, Erfinder und Do-it-Yourself-Künstler zeigen auf der Maker faire ihre Ideen und Projekte. Von originell bis skurril ist alles dabei.

Ob Roboterbau, Arudino-Basteleien, Steampunk, 3D-Druck oder klassisches Handwerk: Alle Aussteller zeigen, wie kreativ man mit Technik und unterschiedlichen Materialien umgehen kann, wie man Bauteile originell sowie nachhaltig recycelt und welchen Spaß man beim Tüfteln haben kann. Das Mitmachen und Ausprobieren steht eindeutig im Vordergrund.

Neben den vielen Exponaten werden etliche Mitmachworkshops für große und kleine Besucher , unter anderem Löten, Drechseln, Sägen, Schweißen, Schmieden, angeboten. Vorträge über alle Facetten der wachsenden Selbermachkultur runden das Angebot am ersten Juni-Wochenende ab.

Als besonderes Highlight wird der Performance-Künstler Lyle Rowell seinen feuerspeienden Roboter-Hund präsentieren. Der Gigant aus Motorrad- und Autoteilen ist ein beeindruckendes Stück „Do-it-yourself“-Technik und ein starkes Foto-Motiv.

Mit LRRY-1, den man „Larry“ ausspricht, sieht halb aus wie ein riesiger Roboter-Hund, halb wie ein mechanischer Saurier. Der feuerspeiende Roboter besteht aus Teilen alter Motorräder und Autoschrott, ein reparierter Citroën-Motor erweckt ihn zum Leben. Der Clou: Sein aus einem Getriebekasten gefertigter Kopf gibt auf Kommando Feuerstöße ab. Als Baumaterial dienten unter anderem die Hinterachse eines VW-Käfers, der Rahmen eines BMW-Motorrades und die Linsen eines Radargerätes für die Augen. Ein Sattel auf dem Rücken ist die Kommandozentrale, von der aus man die Kreatur steuert. Die Teile für die laufende Tier-Maschine hat ihr Konstrukteur Lyle Rowell fast alle selbst gefunden: vier Monate hat er dafür gebraucht, seine Wunschteile vom Schrottplatz zu retten und zusammenzusetzen.

Tagestickets für die Maker Faire gibt es ab 11 Euro im Online-Shop oder an der Tageskasse. Weitere Infos unter makerfairehannover.de.

Magdeburg für drei Tage Treffpunkt der Roboter

Ab heute ist die Landeshauptstadt Magdeburg wieder für drei Tage Treffpunkt nationaler und internationaler RoboCup-Teams. 200 Teams mit 1000 Teilnehmern machen die RoboCup German Open zu einer der größten Robotik-Veranstaltungen Europas. Während sich die M ajor Teams in spannenden Wettkämpfen auf die RoboCup-Weltmeisters chaft vorbereiten, ermitteln die Junior Teams die Deutschen Meister und legen fest, wer Deutschland bei der Weltmeisterschaft in China vertritt. Weiterlesen

RoboCup German Open 2015 Magedburg Live Streams

Here you find the LiveStream provided by the TU Eindhoven for the RoboCup @Home League:

 

This year, the HTWK Leipzig StreamTeam (http://streamteam.fbm.htwk-leipzig.de) will stream all SPL matches in this year’s Robocup German Open Competition: http://streamteam.fbm.htwk-leipzig.de/live

 

Mehr als 1.000 Teilnehmer aus 15 Ländern werden zu den RoboCup German Open erwartet

Am kommenden Wochenende wird die Landeshauptstadt Magdeburg wieder zum Treffpunkt nationaler und internationaler RoboCup Teams. Insgesamt 200 Teams mit über 1.000 Teilnehmern werden zu den spannenden Wettkämpfen in der Ottostadt erwartet. Die RoboCup German Open finden vom 24. bis zum 26. April 2015 auf der MESSE MAGDEBURG statt. Der Eintritt ist frei. Weiterlesen

Wonder Workshop launches FREE digital magazine for kids

Wonder Magazine brings hundreds of hours of play with activities, challenges and updates for robots Dash & Dot

Las Vegas, NV—January 5, 2014 – Wonder Workshop (www.makewonder.com), a company building delightful robots for children to learn to code, today announced the launch of Wonder Magazine, a free bi-weekly digital magazine for children and their families. As children around the world start their exploring coding and play with robots Dash & Dot, Wonder Magazine will provide the ongoing challenges and activities to extend the play experience to hundreds of hours.

Children will love the magazine for the new activities that bring open-ended play experiences, and challenge them to explore creative problem solving with the robots. Parents will find topics to engage their children in conversations about the robots and coding. Wonder Magazine intends to keep the fun going forever in every home with Dash & Dot.

The first edition of Wonder Magazine will be released in English to customers on January 15, 2015, and customers can sign up for the magazine at makewonder.com/magazine. It will be delivered on a bi-weekly basis directly to the Wonder Workshop mobile applications and customer email inboxes. The magazine’s content will focus on creative news ideas for playing with Wonder Workshop’s robots, Dot and Dash. Sections of the magazine will include:

• Making Wonder series (featured play idea with video)
• Ask Dash, Ask Dot
• Wonderful projects (featured projects from kids around the world)
• Adventures of Dash & Dot
• Hello World (coding lesson)
• Build-a-Bot (building and crafts with Dash & Dot)
• Wonder Labs (engage with the Wonder Workshop team)
• Funny Corner, Events and Announcements

“Now that Dash & Dot are arriving into homes around the world, we’re excited to offer new and engaging ways for children to play and learn with them,” said Vikas Gupta, co-founder and CEO of Wonder Workshop. “Our team is excited to introduce Wonder Magazine to help kids and families explore more activities with the robots every week.”

Last year, Wonder Workshop delivered over 30,000 robots to 20 countries in one month in December 2014. At $4M in pre-orders, Wonder Workshop is the largest crowdfunded consumer robotics product ever. All pre-orders were delivered to customers in time for the holidays of 2014. Dash & Dot are now available for purchase and immediate delivery exclusively on makewonder.com and Amazon.com.

Wonder Workshop’s developer API is live in the hands of early developers building apps and fun experiences for the robots. Wonder Workshop ships to 20 countries including the US, Canada, Australia, New Zealand, European countries, India, Japan, Taiwan, Singapore, and Hong Kong.

Wonder Workshop was founded in 2012 by veterans from Amazon, Apple and Google to create robots that can be friends of children around the world, and help every child learn to code at a young age. Dash & Dot were used by schools around the United States for “Hour of Code,” and were invited to the White House for the launch of the program in 2014. Dash & Dot can be found on makewonder.com and on Amazon.com. Dash & Dot are programmed using applications provided by Wonder Workshop on iPad 3 and up, iPad mini and iPad Air. Developers looking to build applications for Dash & Dot on both iOS and Android are welcome to visit Wonder Workshop at developer.makewonder.com for more details.