Cozmo and Vector Robots Finds Global Retail Distribution with Protempo

Digital Dream Labs Finalizes Plans for International Relaunch of Popular Consumer Robot Brands Cozmo and Vector

March 5, 2021 (Robotics Tomorrow) —Pittsburgh, PA: Cozmo and Vector are so much more than just toys — they’re AI-powered companion robots. Digital Dream Labs‘ (DDL) little guys with the expressive, responsive eyes represent some of the most advanced robotics capabilities in the world. And Vector is completely open-source, so anyone can program it to do anything they want (Cozmo can be programmed with the Code Lab app).

Now, Digital Dream Labs have finalized an agreement with Protempo, which will provide global distribution for the popular consumer robots when they relaunch later this year. Originally developed by the Silicon Valley robotics company Anki, they’ve already sold hundreds of thousands of units around the world.
„There is a tremendous demand for these robots,“ said Jacob Hanchar, Digital Dream Labs CEO. „This partnership will complement the work our teams are already doing to relaunch these products and will ensure that Cozmo and Vector are on shelves for the holidays.“
Protempo will leverage its vast reach as a worldwide distributor of electronics to get Cozmo and Vector on store shelves and e-commerce marketplaces everywhere.
„Relaunching Cozmo and Vector after a few years off is an exciting initiative,“ said Paige Carlson, Sr. Director of Sales at Protempo. „The partnership between Digital Dream Labs and Protempo will bring these hugely successful brands back to retailers in time for holiday 2021. We will satisfy pent-up demand as well as engage millions of new fans to the massive appeal of Cozmo and Vector robots.“
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ABOUT DIGITAL DREAM LABS
Digital Dream Labs is an edutainment company that develops engaging learning solutions for people of all ages. Through their innovative suite of interactive and hands-on video games and consumer robots, Digital Dream Labs is transforming the way science, technology, engineering, arts and mathematics (STEAM) topics are taught in homes and classrooms around the world. More information about Digital Dream Labs and their portfolio of educational technology games and consumer robots can be found at www.digitaldreamlabs.com.

ABOUT PROTEMPO
Protempo is an innovative full-service global distributor of consumer electronics. Trusted by some of the world’s most powerful brands since 2004, they provide expert analysis of retail dynamics for both brick-and-mortar and online sales channels and have an extensive background servicing the wider electronics market across the full gamut of market segments. More information on Protempo can be found at www.protempo.com.

Clementoni Galileo JumpingBot

Clementoni Galileo JumpingBot. Another robot frog? 😍 Find the latest News on robots, drones, AI, robotic toys and gadgets at robots-blog.com. If you want to see your product featured on our Blog, Instagram, Facebook, Twitter or our other sites, contact us. #robots #robot #omgrobots #roboter #robotic #mycollection #collector #robotsblog #collection #botsofinstagram #bot #robotics #robotik #gadget #gadgets #toy #toys #drone #robotsofinstagram #instabots #photooftheday #picoftheday #followforfollow #instadaily #clementoni #galileo #jumpingbot #robotfrog #frog #MINT

Tin Toy Search and Rescue Robot MS486 with detachable Dog Head Pullback car

Tin Toy Search and Rescue Robot MS486 with detachable Dog Head Pullback car. Find the latest News on robots, drones, AI, robotic toys and gadgets at robots-blog.com. If you want to see your product featured on our Blog, Instagram, Facebook, Twitter or our other sites, contact us. #robots #robot #omgrobots #roboter #robotic #mycollection #collector #robotsblog #collection #botsofinstagram #bot #robotics #robotik #gadget #gadgets #toy #toys #drone #robotsofinstagram #instabots #photooftheday #picoftheday #followforfollow #instadaily #tintoy #tinrobot #tin #pullback #windup

Leonardo Da Vinci Great Kite/Flugdrache

Leonardo Da Vinci Great Kite/Flugdrache Building Kit by EDU-Toys (medu-scientific.de) Timelapse Build

Meet Carver & Jemi, Inclusive Robots That Support Diverse, Equitable, and Inclusive (DEI) Classrooms

Education Technology Leader RoboKind Grows Team, Introduces New Robot Models.

Meet Carver & Jemi, Inclusive Robots That Support Diverse, Equitable, and Inclusive (DEI) Classrooms

Education Technology Leader RoboKind Grows Team, Introduces New Robot Models.

DALLAS, Feb. 25, 2021 /PRNewswire/ — RoboKind officially announced a new initiative to support diverse, equitable, and inclusive education. The announcement comes during Black History Month, after almost a full-year of development and research into what RoboKind can and should do to improve access and equity in exceptional student populations.

„During the last 10 years, we demonstrated the impact of our technology and its ability to empower students with Autism to break down social-emotional barriers,“ commented Mary Shaw, RoboKind’s new Sr. Director of Professional Development and Content. „For us, that now extends beyond developmental differences and prioritizes diversity and inclusivity in the classroom.“

Each of its robots are inspired by the values and commitments of the individuals for whom they are named. „Importantly, we are guided by each of these values,“ added Mary. „Sure, we sell innovative robots and curriculum; but we are actually in the business of improving outcomes. We don’t take our mission lightly and are clearer now than ever that DEI is an important piece of our company.“

Carver, after George Washington Carver, the scientist who arguably saved American agriculture, represents the motives of one’s actions, specifically improving your talents and abilities to become the impact you wish to make.

To Learn More About The Story Behind Carver, Jemi, and RoboKind’s Other Robots, Visit:
https://www.robokind.com/advanced-social-robots

Jemi, for NASA Astronaut and Social Activist Dr. Mae Jemison, the first woman of color to visit space, symbolizes the ambition and drive to break down barriers that prevent us from reaching our greatest potential.

Mark Nixon, RoboKind’s CRO and newest team member, concluded, „Last year, it became clear that DEI will be at the forefront of any conversation about improving educational outcomes. Leaders in EdTech must commit resources to a mission of a more inclusive, diverse, and equitable classroom. And, that is exactly what we are doing.“

About RoboKind

RoboKind (www.robokind.com) is an education technology company based in Dallas, Texas. The company develops evidence-based robots and curriculum for students with Autism. Recently endorsed by the Council of Administrators of Special Education, RoboKind is committed to working with PK-12 institutions in delivering and developing solutions that help educators break down barriers of growth and improve outcomes for students with developmental differences.

RoboKind Announces Robots4Autism: Avatar—Tackling COVID-19 Virtual Learning Hardships

Education Technology Leader Brings the Future to 2021, With New Robotic Technology and Curriculum to Support Students with Autism Spectrum Disorder (ASD)


DALLAS, TX (January 28, 2021) – Today, RoboKind, an education technology company that builds robotic technology and curriculum for students with Autism Spectrum Disorder (ASD), announced the release of robots4autism: Avatar, a remote learning software built specifically to help educators support students during remote and blended learning.

“Students with autism are one of the most at-risk student populations to be left behind during COVID-related virtual and blended learning,” said Richard Margolin, RoboKind’s Founder and CTO. “This new software provides the consistency these students need in order to progress toward their Individual Education Program (IEP) goals, regardless of the student’s location.”

Avatar is a version of RoboKind’s social-emotional learning program, robots4autism®, that was recently endorsed by the Council of Administrators of Special Education (CASE). Based on development theory and the principles of applied behavioral analysis (ABA), the program includes a modular, evidence-based curriculum, combining facially expressive avatar robots with social narratives, visual aids, video, and natural modeling to help students learn and, eventually, master basic social-emotional skills.

To Learn More About Remote Social-Emotional Learning and Educators FAQ’s, Visit: https://www.robokind.com/robots4autism-avatar

Richard added, “We as a team and company have invested heavily in bringing virtual, digital options to educators knowing that, now more than ever, schools and districts need the support and innovation companies like RoboKind can provide. For us, it’s about improving student outcomes and we have already begun seeing students across North America make tangible progress toward their IEP goals.”

The program was developed as part of an expanded platform the company says will allow for educators to help students, regardless of background or abilities, in a variety of implementations and learning models.

About RoboKind
Founded in 2011 by Richard Margolin, RoboKind (www.robokind.com) is an education technology and robotics company based in Dallas, Texas. The company developed the world’s most Advanced Social Robots™ and an award-winning, evidence-based social-emotional instructional curriculum for students in grades K-12. Milo, one of RoboKind’s facially expressive robots, was named as Tech & Learning’s Most Inspiring Game Changer in 2019, the first non-human ever to win the award. Recently endorsed by the Council of Administrators of Special Education (CASE), RoboKind is committed to working with PK-12 institutions in delivering and developing solutions that allow students to build the confidence and master the lifelong skills they need.

Cody Block, a new Montessori inspired coding toy

Cody Block is centered on a little wooden car called Cody that has to find its way home through 16 Building Blocks which act as commands. The task for children is to lay out a path that leads Cody back to his house by positioning the Building Blocks in the correct order.


Children put Cody at the starting point and watch as the electronic car moves through the Building Blocks. Each of the Blocks gives a unique directional command to the car through
RFID tags.

Cody will follow the sequence of instructions provided by the Blocks and – if the blocks are arranged correctly – make it to his goal. If not, children have to figure out how to rearrange the blocks in order to fix the sequence and help Cody get home.

The patented RFID technology embedded in every wooden block allows children to play with
Cody for hours without the need of any smartphone, laptop or screen. The design of Cody Block takes its inspiration from classic wooden toys and the Montessori philosophy in its material and shape: solid beech wood and intuitive design.
Cody Block provides gender-neutral play that stimulates a child’s critical thinking, creativity, problem solving abilities and resilience.

QUBS and Cody Block was started by Hayri Bulman, a Swiss IT entrepreneur and father of 2 children. In 2016, Hayri started exploring how to bring technology and classic wooden toys together to help his children learn the basics of coding through play. After prototyping a number of concepts at home which incorporated RFID technology inside of wooden blocks he brought together a team of designers, engineers and illustrators to launch Cody Block.

Hayri wanted to bring Cody Block to the market because he is convinced that by enabling kids to gather new skills through play, we encourage the next generation of innovators, tinkerers, creators and makers of the future.
“My aim is to create a toy that blends classic wooden toys with electronics and helps kids navigate this increasingly digital world. There are thousands of wooden toys and there are thousands of electric toys but with Cody we can bridge these two very far worlds together, and close the gap between them,” said Hayri Bulman, founder of QUBS.

“I want to bring children closer to coding, a very essential skill for the future. I hope Cody Block will help them understand how to think and problem solve, all of this while having fun. I believe children will play with Cody Block in many different ways, more than we can ever imagine.”

Cody Block is being launched at a time when coding and STEM subjects are getting more attention both from the education system and from parents.

“The ability to solve problems is a skill that is useful in life in general, we all want our children to become excellent problem solvers, so that they can overcome any adversity they face. Learning code gives children the possibility to learn this type of skills while they’re young, and this will give them advantage in life. Cody Block is the perfect way for them to play and learn at the same time,” said Bruce Lamont, a primary school teacher and Lead Teacher with 32 years of experience in the field.


“Cody Block helps children develop a way of thinking and how to find creative and logical solutions to problems, skills that are really looked for in education nowadays.”

The basic pack includes Cody (the car), 16 Building Blocks, and a City Guide with exercises.
Additional educational discounts will be available for classroom packs of 5 and 10 sets.

About QUBS
QUBS AG is a Swiss company based in Zurich and founded by Hayri Bulman, a father of 2 children and with a passion for wooden toys and new technologies. QUBS is the only toy maker that merges classic designs and screen-free technology in early years learning.
QUBS’ mission is to empower children to explore the learning world in a fun and accessible way. The company makes wooden toys that are loved by children and trusted by parents & educators. By enabling kids to gather new skills through play, QUBS aims to encourage the next generation of innovators, tinkerers, creators and makers of the future.

www.qubs.toys

DrawBo introduces innovative personalized robotic drawing tutor for kids

DrawBo is a compact AI-backed personalized robot drawing tutor that assures a safe, comfortable, and highly engaging drawing class for kids.

How about a drawing teacher for your kid that can teach your kids tirelessly and endlessly for hours? How about a drawing class at the comfort of your home yet without the harmful radiation of virtual classes- while maintaining social distancing? Sounds too good to be true, right? Well, a California-based dynamic tech firm, DrawBo, has recently launched an innovative personalized robotic drawing tutor for kids that will help them learn at the safety of home, without the radiation effects of on-screen classes. Titled „DrawBo,“ the AI-backed robot is strategically designed to inspire creativity in little ones and enhance their focus.

The FIRST of its kind, DrawBo is a palm-sized intelligent robot developed based on state-of-the-art technologies and insights derived from educational psychologists and child art teachers from all over the world. It is strategically shaped like a cute bright butterfly to attract the attention of little ones. The robot works in tandem with the DrawBo smartphone app.


„Kids today spend most of their waking hours before the screens, which exposes them to severe harmful radiation from screens. The current pandemic has made matters even worse by limited children’s movement to indoors and on-screen classes only. In such a gloomy scenario, our robotic drawing tutor DrawBo arrives to create a creative and refreshing educational experience for kids of all ages- from the comfort of home and far away from radiation of online classes“, stated Somnath Singh from DrawBo.


„With our intelligent palm-sized drawing tutor robot, your kids will find a teacher who is never tired of teaching them. Moreover, DrawBo assures a comfortable drawing class for kids without worries of commute-time to art classes, peer pressure in drawing schools, and radiation from on-screen virtual classes.“

Operating DrawBo is as simple as 1-2-3:

  • The DrawBo mobile app is bustling with thousands of images to choose from, including figures of famous kid movies and cartoon characters.                                                
  • Once the user chooses one image, it gets uploaded into DrawBo’s memory through Bluetooth.
  • Next, DrawBo deploys AI technology to split the image into simpler curves and lines to make learning easier for kids through multi-step education.
  • As the robot starts drawing, the child needs to follow every step the robot takes to learn the drawing.

DrawBo would stop at every step, offering sufficient time for the kid to copy the step and learn the pattern before marching to the next step. Being an intuitive tutor, DrawBo considers the complexity of each step and determines the pause time accordingly. Users can even set their preferred pause-time settings through both manual and automatic settings.

„DrawBo is designed with care to awaken the artist in your child and give wings to their imagination. The images given are categorized into different levels to choose one as per their kids‘ skill level and age.  But such a high-tech product needs robust financial backup and hence this Kickstarter campaign. Your generous support will enable us to bring DrawBo to life and assure safer, comfortable, and more engaging drawing classes for kids.“

Backers will be rewarded with handy discounts on DrawBo. To show your support for the campaign, please visit Kickstarter.

Furby „inside view“

Ever wondered what one of my favorite robot looks like from the inside? Here are some pictures of the first generation Furby with his fur taken off, exposing his electronics and internal components.