Schlagwort-Archive: controller
Unterschiede zwischen VEX IQ 1st Generation und VEX IQ 2nd Generation
Die VEX IQ Plattform ist ein modulares Robotiksystem, das speziell für den Bildungsbereich entwickelt wurde. Seit der Einführung der 1st Generation im Jahr 2012 hat sich die Technologie erheblich weiterentwickelt, was zur Einführung der 2nd Generation führte. Mit der Einführung der 2. Generation von VEX IQ gibt es einige wesentliche Unterschiede und Verbesserungen im Vergleich zur 1. Generation. Dieser Artikel beleuchtet die wichtigsten Unterschiede zwischen diesen beiden Generationen.
Elektronik und Kompatibilität
Ein wesentlicher Unterschied zwischen den beiden Generationen liegt in der Elektronik. Die 2nd Generation umfasst modernisierte Elektronikkomponenten, die mit den älteren Komponenten der 1st Generation kompatibel sind. Dies bedeutet, dass Lehrer und Schüler, die bereits über 1st Generation Kits verfügen, problemlos auf die 2nd Generation aufrüsten können, ohne dass ihre bestehenden Komponenten unbrauchbar werden.
Ein vorteilhafter Unterschied ist die Einführung eines neuen Akkus in der 2nd Generation, der Lithium-Ionen-Zellen verwendet und eine erheblich längere Laufzeit bietet, ohne dass es zu einem Leistungsabfall kommt. Allerdings ist der neue Akku nicht mit dem Ladegerät der 1st Generation kompatibel, was beim Aufladen berücksichtigt werden muss. Dafür kann der Akku nun einfach per USB-C geladen werden ohne ein spezielles Ladegerät.
Sensoren und Motoren
Die 2nd Generation bietet verbesserte Sensoren, darunter einen neuen laserbasierten Distanzsensor, der einen sicheren Klasse-1-Laser verwendet, um präzisere Messungen zu ermöglichen. Der neue optische Sensor bietet eine bessere Leistung bei schlechten Lichtverhältnissen und kann sogar die Annhäherungsgeschwindigkeit messen.
Ein weiterer signifikanter Fortschritt ist der integrierte 3-Achsen-Gyroskop und 3-Achsen-Beschleunigungsmesser im Robot Brain der 2nd Generation, die eine genauere Positionsbestimmung ermöglichen. Im Gegensatz dazu verfügt die 1st Generation nur über ein 1-Achsen-Gyroskop.
Beide Generationen verfügen über leistungsstarke Smart-Motoren, jedoch hat die 2. Generation bereits mitgelieferte Omni-Wheels, die eine verbesserte Beweglichkeit des Roboters ermöglichen. Diese Räder erlauben es dem Roboter, sich in mehrere Richtungen zu bewegen, was die Manövrierfähigkeit erheblich steigert.
Programmiermöglichkeiten
Die 2nd Generation bringt erweiterte Programmiermöglichkeiten mit sich. Während die 1st Generation hauptsächlich mit ROBOTC programmiert wurde, nun aber auch zur neuen Software kompatibel ist, unterstützt die 2nd Generation komplett VEXcode, das Programmiersprachen wie Python, Blocks und C++ umfasst. Dies bietet eine größere Flexibilität und Anpassungsfähigkeit für verschiedene Bildungsniveaus und Lernziele.
Diese Software ist für verschiedene Plattformen wie Windows, macOS, iOS und Android verfügbar und ermöglicht einen einfachen Einstieg in die Programmierung. Die Möglichkeit, von einer grafischen zu einer textbasierten Programmieroberfläche zu wechseln, erleichtert den Übergang zu komplexeren Programmiersprachen.
Einfachere Programmübertragung: Die Programme können, über den Funk-Controller auf die Roboter übertragen werden. Bei Apple und Android-Systemen funktioniert die Datenübertragung auch direkt über Bluetooth.
Mechanische Komponenten und Bauoptionen
Die mechanischen Komponenten der 2nd Generation wurden ebenfalls verbessert. Die Kits enthalten neue und verbesserte Teile, die mehr Bauoptionen bieten und die Bauweise der Roboter erheblich verbessern. Diese Verbesserungen wurden in enger Zusammenarbeit mit MINT-Pädagogen entwickelt, um den Bildungswert zu maximieren.
Benutzerfreundlichkeit und Wartung
Ein weiterer Vorteil der 2nd Generation ist die vereinfachte Firmware-Aktualisierung. Die neuen Robot Brains können automatische Firmware-Updates durchführen, sobald sie mit einem Computer verbunden sind, was den Wartungsaufwand erheblich reduziert. Dies ist besonders nützlich in einem Klassenzimmerumfeld, wo Zeit und Ressourcen oft begrenzt sind.
Wettbewerbsfähigkeit und Anwendung im Unterricht
Beide Generationen sind für den Einsatz in VEX IQ Wettbewerben zugelassen, was bedeutet, dass Schüler mit beiden Generationen an Wettbewerben teilnehmen können. Allerdings bietet die 2nd Generation durch die verbesserten Sensoren und die längere Akkulaufzeit potenziell einen Vorteil in Wettbewerben, in denen Präzision und Ausdauer entscheidend sind.
Für den Unterricht bietet die 2nd Generation eine organisierte Teilelagerung in mitgelieferten kleinen Koffern, die das Klassenzimmer aufgeräumter hält und den Zugang zu den benötigten Teilen erleichtert. Dies erleichtert Lehrern die Integration von VEX IQ in den Unterricht und fördert ein effizienteres Lernen.
Fazit
Die VEX IQ 2nd Generation stellt eine bedeutende Weiterentwicklung der 1st Generation dar, mit Verbesserungen in den Bereichen Elektronik, Sensorik, Programmierung und Benutzerfreundlichkeit. Diese Verbesserungen tragen dazu bei, die Lernerfahrung für Schüler zu bereichern und die Integration von Robotik in den Bildungsbereich zu erleichtern. Trotz der Unterschiede bleibt die Kompatibilität zwischen den Generationen bestehen, was den Übergang für bestehende Nutzer erleichtert und die Investition in die VEX IQ Plattform zukunftssicher macht. VEX bietet ein umfangreiches Angebot an Tutorials, Schulungen und Beispielprogrammen um den Einstieg einfach zu gestalten.
Geek Club and CircuitMess Launch a NASA-inspired DIY Perseverance Educational Space Rover Kit
After a series of successful Kickstarter Campaigns, Geek Club and CircuitMess launch their most ambitious project yet – a NASA-approved AI-powered scale model Replica of the Perseverance Space Rover
Zagreb, Croatia – October 31st, 2023. – Today, Geek Club and CircuitMess announced their Kickstarter space exploration campaign designed to teach children eleven and up about engineering, AI, and coding by assembling the iconic NASA Perseverance Space Rover, as well as a series of other NASA-inspired space vehicles.
This new space-themed line of DIY educational products was born out of both companies‘ shared vision to aim for the stars and to take their fans with them. The Kickstarter campaign starts today, October 31st, and will last for 35 days.
The collaboration was a logical union of the two companies. Both companies create educational STEM DIY kits that are targeted towards kids and adults. Both share the same mission: To make learning STEM skills easy and fun.
“For decades, the team and I have been crafting gadgets for geeks always inspired by space exploration,” says Nicolas Deladerrière, co-founder of Geek Club. “Inspired by Mars exploration, we’ve studied thousands of official documents and blueprints to craft an authentic Mars exploration experience. The product comes alive thanks to microchips, electromotors, and artificial intelligence. Imagine simulating your own Mars mission right from your desk!”
Geek Club is an American company that specializes in designing and producing DIY robotics kits that educate their users on soldering and electronics. They focus primarily on space exploration and robotics, all to make learning engineering skills easy and fun for kids, adults, and everyone in between.
“We have successfully delivered seven Kickstarter campaigns, raised more than 2.5 million dollars, and made hundreds of thousands of geeks all around the world extremely happy,” says Albert Gajšak, CEO of CircuitMess. “In a universe where space and technology are constantly growing, we’re here to ensure you’re never left behind.”
The new product line consists of five unique space-themed products:
- 1. The Perseverance Space Rover Kit
This kit is designed to be an educational journey into programming, electronics, robotics, and AI. The model comes with four electromotors, six wheels, a control system with a dual-core Espressif ESP32 processor, Wi-Fi, and Bluetooth connectivity, a sample collection arm based on the real thing with two servo motors, a Wi-Fi-connected remote controller, and support for programming in Python or via a Scratch-inspired drag-and-drop visual coding environment.
Alongside the Perseverance Space Rover, you’ll be able to get more iconic space vehicles:
- 2. The Voyager: A DIY kit made as a tribute to NASA’s longest-lasting mission, which has been beaming back data for an incredible 45 years and counting.
- 3. Juno: A solar-powered DIY kit celebrating the mission that gave us the most detailed and breathtaking images of Jupiter.
- 4. Discovery: A DIY kit honoring the legendary space shuttle with 39 successful orbital flights under its belt.
- 5. The Artemis Watch: A sleek, space-themed wrist gadget inspired by NASA’s upcoming Artemis space suit design. The watch is a programmable device equipped with an LCD display, Bluetooth, and a gyroscope.
The Perseverance Educational Space Rover Kit is available for pre-order now on Kickstarter, starting at $149.
No previous experience or knowledge is needed for assembling your very own space rover. The kit is designed for anyone aged 11+ and comes with detailed video instructions.
You can visit the Kickstarter page here.
VEX Robotics Unveils its International Modern Education Solution at CES 2018
A faster, smarter, and more powerful control system perfect for any learning environment
For over ten years, millions of schools around the world have chosen VEX Robotics as the premiere STEM education solution. This year at CES 2018 (Booth 43761, Sands Hall D) the world’s leading education STEM solution is unveiling a faster, smarter, and more powerful control system designed to scale from the classroom to the competition field. The V5 control system is engineered to provide the most advanced robotics learning experience, which is complimented with customizable STEM Labs and a programming environment that grows and evolves with the student.
From the touch interface of the Robot Brain to the VEX Coding Studio programming software, V5 was designed with the key focus of “Intelligent Simplicity.” This system of products embraces the model of explorative STEM learning through each unique component.
“We want kids to learn how much fun it is to solve challenging problems,” commented Paul Copioli, President of VEX Robotics, Inc. “With the launch of V5, we’ve revolutionized the way VEX EDR robots communicate so that teachers and students can focus on solving other truly complex STEM principles that will get them both excited and prepared for their future.
Our STEM Labs were designed by a team of classroom teachers, cognitive scientists, and pedagogy experts who work closely with the world-renowned Carnegie Mellon Robotics Academy to conduct collaborative research on educational robotics and computer science. Our STEM Labs are mapped to educational standards, and designed to transform the learning experience for students and teachers with fun and engaging activities that incorporate hands-on educational robotics. STEM Labs spark creativity and innovation in the classroom by moving students through projects that allow them to test and apply their knowledge in multiple situations, while understanding the real-world relevance of the topics and concepts they are learning.
VEX, in partnership with Robomatter and Modkit, is developing a completely new programming environment named VEX Coding Studio. VEX Coding Studio is a simple, intuitive programming environment to teach students of all skill levels how to program and keep them programming as their skills advance.VEX Coding Studio has multiple programming languages, device updates, and diagnostic tools are built into one package. Users can start with graphical programming using Modkit Blocks, move into the transitional (blocks & text) language called Modkit Text, and then advance into text-only programming with ROBOT C++ (the next evolution of ROBOTC). VEX Coding Studio includes many features that VEX users have been requesting for years, such as auto-complete, syntax assistance, color-coding, and UI themes and will also work on multiple platforms, including Windows, Mac, Chromebook, iPad and Android tablets.
VEX is also used in the world’s largest and fastest-growing educational robotics competition, providing the perfect opportunity for educators and students to apply learning in an exhilarating environment both in the classroom and beyond.
Building Internet-connected robots in an easy way? CORE2 is the answer.
February 2015. Kickstarter campaign of „RoboCORE: the heart of your personal robot” has just started. RoboCORE promises that building consumer robots based on this platform will be much simpler and cheaper than using existing alternatives. 30 days later, with almost $60 000 and 311 backers, campaign is successfully ended. Further R&D, manufacturing, beta tests and RoboCOREs finally goes into the hands of robotic enthusiasts around the world. Since then, thanks to the feedback from hundreds of people, Husarion ecostystem for IoT in robotics has highly evolved and improved. Now this is a stable technology, used by universities, makers and developers. It was time to improve the device and make RoboCORE 2.0. So there it is, named Husarion CORE2: controller for automation & robotics.
Husarion CORE2 RoboCORE
Building Internet-connected products, especially if they aim is not only to store the data, but also to control physical things in real-time, is challenging. Husarion’s mission is to lower entry barrier for new ventures in the area of automation & robotics, as much as possible. They shouldn’t focus on technical issues, but on their customers’ problems – says Dominik Nowak, CEO of Husarion.
Many Kickstarter funded companies decide to launch the next generation of their products also on this platform. Husarion has a different attitude: they don’t promise the miracles, but they give technology that simply works.
If you order now, on the next day your CORE2 will be shipped to you, and all ‘how-to-start’ materials, hardware & software documentations are already available at docs.husarion.com.
Husarion ecosystem overview:
What is special in Husarion’s product? It is not a single product, but a coprehensive solution for companies and developers who build various mechatronic Internet of Things products. Mechatronic means combinations of mechanics and electronics. This is a wider concept than robotics, beacuse apart from robotic lawnmower or telepresence robots, it also includes Internet-connected door lock, electric roller blinds etc.
Husarion provides 3 elements for IoT mechatronic design:
- reference hardware, such as CORE2, RoboCORE and other available in the near future,
- cloud platform to control, update firmware, manage and share connected devices,
- programming framework to write a code that runs on hardware and communicate with a cloud.
The users have access to many examples, professional Real-Time OS based C++ 11 framework and versatile hardware, therefore building working prototype is a piece of cake.
Product is adressed not only to makers, but also for companies. They could use CORE2 to rapidly prototype a preliminary design, and Husarion would help them to elaborate the prototype to mass production ready version. This way they would create the version of CORE2 suited for their product.
Husarion provides also an interface for people who don’t build robots, but just use them. By logging to cloud.husarion.com you can simply add a Husarion-powered device(e.g. made on CORE2) to your user account and see list of your devices:
When you click on device name in the cloud, you will be moved to the user interface specific for this device, created by robot vendor using Husarion framework. If you log into telepresence spy robot, you will see something like this:
If you log into your Husarion powered home automation system, it can look like this:
Husarion enables sharing of user’s devices. It can be done in two ways: by sharing with other cloud user or through the link. Especially the second option is convenient because you can easily give somebody the access to your robot without logging into Husarion cloud.
Husarion provides solution for makers, robot manufacturers, universities, and non-engineeres who want to play with controllable robots. Husarion’s platform is the first one of this kind on the market.
Husarion CORE2
General overview of Husarion ecosystem is described in the previous section. Now let’s dive deeper into Husarion CORE2 hardware details. Specification shown on https://docs.husarion.com/hardware/core2_1_0_0/index.html gives you a glimpse on what’s inside:
The unique feature of CORE2 hardware is a direct support for DC motors with quadrature encoders. Up to 4 motors can be connected at once, and Husarion framework is optimized to control them in real-time without wasting processing power of CPU. It could be done thanks to hardware encoder interface peripherals integrated into timers of STM32F4 microcontroller – the brain of Husarion CORE2. Motors are controlled by PID regulators implemented in background RTOS tasks, separate for each motor. In many professional applications the popular RC servos aren’t enough. Thanks to CORE2, you can easily convert any DC motor with encoder into servo-mechanism that works in accordance with your requirements. If built-in H-bridges don’t suffice, external power driver can be easily integrated.
CORE2 has also the interfaces that allow connecting almost every market-available sensor, or external electronic module. These interfaces are: UART, I2C, SPI, CAN, ADC, microSD card slot, USB host, GPIOs, ADCs, external interrupt inputs, and servo ports powered by built-in DC/DC converter with selectable voltage level.
There are two ways to develop software for CORE2:
- a) offline – using any IDE and SDK downloaded from https://husarion.com/downloads,
- b) online – using a Web IDE integrated to cloud.husarion.com.
Especially the second option is very comfortable, because it allows you to start writing code immediately, without struggles with configuring IDE, installing drivers etc.
Husarion team is doing their best to create comprehensible hardware and software documentation with a lot of examples and ready-to-use templates. They also opened public profile at hackster.io, where Husarion team and community share tutorials on how to use CORE2 in various IoT mechatronic projects.