LEGO® Star Wars™ BOOST droid commander set takes the force to a new level, introducing the droids you have been looking for…

New LEGO® Star Wars™ BOOST Droid Commander set lets fans build, code and play with three iconic Star Wars droids – whether they’re a young Padawan or Jedi Master

May 4, 2019: Today, the LEGO Group unveils the latest addition to its much-loved Star Wars™ range – and it’s something even Yoda’s Force sense didn’t see coming. The new LEGO Star Wars BOOST Droid Commander set offers all the creativity and coding fun of LEGO® BOOST alongside the chance to build three of the film franchise’s most iconic droids: R2-D2; the Gonk Droid; and the Mouse Droid.

It’s the first time the intuitive drag-and-drop LEGO BOOST coding technology has been used in a LEGO licensing product. With the technology overhauled to match the LEGO Star Wars galaxy, the result is a whole new play experience in which kids and parents can team up to build, code and play with the droids, then create their own Star Wars stories and battlegrounds with inspiration from 40+ interactive missions. What’s more, every time they play with this LEGO Star Wars brick galaxy of lovable droids, they will also be honing their STEAM (Science, Technology, Engineering, Arts and Maths) skills, which are ever more important for children in today’s digital world.

Julia Goldin, Chief Marketing Officer, LEGO Group, said: “We’ve been fuelling the imagination of young Padawans and Jedi Masters for twenty years and wanted to take the Force to a new level. By introducing LEGO BOOST and creative coding into the LEGO Star Wars galaxy, kids now have the chance to develop essential 21st century skills while immersing themselves in the amazing world of Droid Commanders. Our children are the problem solvers of tomorrow and STEAM skills will be essential to help them conquer the challenges of the future.”

The LEGO Star Wars BOOST Droid Commander set is the latest example of how the LEGO Group is using product innovation to help boys and girls gain vital STEAM skills like creativity, critical-thinking, problem-solving and communication – all while enjoying the thrill of playing with their favourite LEGO Star Wars characters.

Launching globally September 1, 2019 just in time to mark the upcoming release of Star Wars: The Rise of Skywalker, all three droids (R2-D2, Gonk Droid and Mouse Droid) included in the set are great fun to build, code and play with, and completely customisable for every child.

“These are the droids you’re looking for.”

LEGO® Star Wars™ BOOST Droid Commander product facts:

  • The set includes a color & distance sensor, interactive motor, Bluetooth (Move Hub) and 1,177 pieces – enough to build all three lovable R2-D2 robot, Gonk Droid and Mouse Droid, each coming with their own personalities, skills, and authentic Star Wars sounds and music. It will be age graded 8+ and the recommended retail price will be $199,99/€199,99.
  • R2-D2 measures over 7” (20cm) high and 5” (14cm) wide. LEGO® Gonk Droid measures over 7” (18cm) high, 3” (9cm) wide and 6” (16cm) long. LEGO Mouse Droid measures over 5” (14cm) high, 3” (9cm) wide and 6” (17cm) long.
  • Free LEGO® BOOST Star Wars™ app is available for selected iOS, Android and Fire smart devices. Using the app, young commanders can build the droids, insert the Bluetooth-controlled Move Hub into the droid they want to see solve each of the 40+ missions, and bring it to life using the intuitive drag-and-drop coding environment.
  • Mission examples include:
    • R2-D2:
      • Plot a course
      • Receive and decode an incoming message
      • Party infiltration
      • Assisting flying an X-wing
    • GONK Droid:
      • Arena Training
      • Work as a load lifter
      • Ready for the fighting pit
      • Power droids
    • Mouse Droid:
      • Thrash sweep
      • Thrash dump
      • Message delivery
      • Locate Rebels

And many more…

For more information, visit: www.lego.com/starwars-droidcommander.

STAR WARS and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. and/or its affiliates. © & TM Lucasfilm Ltd.


About the LEGO Group:
The LEGO Group’s mission is to inspire and develop the builders of tomorrow through the power of play. The LEGO System in Play, with its foundation in LEGO bricks, allows children and fans to build and rebuild anything they can imagine.

The LEGO Group was founded in Billund, Denmark in 1932 by Ole Kirk Kristiansen, its name derived from the two Danish words LEg GOdt, which mean “Play Well”.

Today, the LEGO Group remains a family-owned company headquartered in Billund. However, its products are now sold in more than 140 countries worldwide. For more information: www.LEGO.com 

Mit LEGO Star Wars™ BOOST spielend Programmieren lernen

Mit dem neuen Set LEGO Star Wars™ BOOST Droide können Star Wars Fans R2-D2 programmieren und auf Erkundungsfahrt schicken

Die LEGO Gruppe präsentiert das neue LEGO Star Wars BOOST Set – erhältlich ab dem 4. Oktober 2019 in Deutschland, Österreich und der Schweiz. R2-D2, Gonk- oder Maus-Droide: Kleine und große Star Wars Fans haben bei diesem Set die Wahl, welchen der drei legendären Star Wars Droiden sie bauen und im Anschluss mit der intuitiven LEGO BOOST App und dem kinderleichten Programmierprogramm per Bluetooth-Steuerung auf Erkundungsfahrt quer durch das Wohnzimmer schicken möchten.

Erstmals ist die LEGO BOOST Programmierungstechnologie, mit der Grundkenntnisse und Prinzipien des Programmierens spielerisch erlernt werden, in ein Lizenzprodukt integriert. Star Wars Fans bauen die Droiden – oder auch selbst erdachte Modelle – und setzen anschließend den im Set enthaltenen Bluetooth-gesteuerten LEGO Move Hub in eines der Modelle ein. Mithilfe der intuitiven Drag-and-Drop-Programmierungsumgebung, die für das neue Set komplett überarbeitet und an das Star Wars Universum angepasst wurde, wird das gebaute Modell zum Leben erweckt. Mit einfachen Befehlsblöcken in der kostenlosen LEGO BOOST App aktivieren und mobilisieren Kinder ihren Droiden und programmieren unterschiedliche Verhaltensweisen, um ihr Modell fernzusteuern. Über 40 Missionen, die zusätzlich in der App enthalten sind, liefern ihnen weitere Inspirationen.

Das programmierbare Set LEGO Star Wars™ BOOST Droide ist jüngstes Beispiel für das kontinuierliche Bestreben der LEGO Gruppe, mit innovativen Produkten Kinder zum spielerischen Lernen und Experimentieren zu motivieren. Beim Spielen mit den LEGO Star Wars Droiden erlernen sie nicht nur wichtige Programmiergrundlagen, sondern verbessern gleichzeitig ihre Kreativität, ihr kritisches Denkvermögen, ihre Problemlösungskompetenzen sowie Kommunikationsfähigkeiten. „In dieser sich stetig wandelnden Gesellschaft sind immer mehr Schlüsselkompetenzen gefragt. Die MINT-Fähigkeiten sind unerlässlich, Kindern bei der Bewältigung zukünftiger Herausforderungen zu helfen. Der Grundstein für diese Fähigkeiten wird bereits im Kindesalter gelegt, und wir möchten diese durch LEGO BOOST und das damit verbundene kreative und intuitive Programmieren unterstützen“, so Julia Goldin, Chief Marketing Officer der LEGO Gruppe.

In Deutschland, Österreich und der Schweiz wird das LEGO Star Wars BOOST Set am 4. Oktober 2019 lanciert.

LEGO Star Wars™ BOOST Droide Produktdetails:

  • Das Set enthält einen Farb- und Abstandserkennungssensor sowie einen interaktiven Motor und einen Bluetooth-Move-Hub, der in das jeweilige Droiden-Modell eingesetzt wird.
  • Mit den insgesamt 1.177 Elementen können alle drei Droiden R2-D2, Gonk- und Maus-Droid gleichzeitig gebaut werden. Jedes Modell verfügt über individuelle Fähigkeiten und Charaktereigenschaften sowie authentische Star Wars Sounds und Musik, die mittels der LEGO BOOST App aktiviert werden.
  • Die kostenlose LEGO BOOST Star Wars™ App ist für ausgewählte iOS-, Android- und Fire-Geräte verfügbar. Über den in den Droiden eingesetzten Bluetooth-gesteuerten Move Hub wird das Modell mithilfe der App und der intuitiven
    Drag-and-Drop-Programmierung aktiviert. Außerdem dienen über 40 Missionen in der App zur Inspiration, um verschiedene Tätigkeiten mit den Droiden auszuführen.
  • R2-D2 ist 20 cm hoch und 14 cm breit. Der LEGO Gonk-Droid ist 18 cm hoch, 9 cm breit und 16 cm lang. Der LEGO Maus-Droid ist 14 cm hoch, 9 cm breit und 17 cm lang.
  • 75253 LEGO Star Wars™ BOOST Droide Bauset: 199,99 Euro UVP*, 249,00 CHF UVP* *unverbindliche Preisempfehlung

Amigo One modular robot with omni wheels launched on Kickstarter on 30th Apr, 2019

Robotics company Amigo Robotics announced that it launched a new home interactive robot, Amigo One, on April 30, 2019. This is an intelligent robot for home entertainment and educational scenes. Currently, the company is launching crowdfunding on Kickstarter, offering special discounts to early bird supporters.

“We believe that robots will enter the daily life of thousands of families in the near future, and we will help to accelerate the progress in an imaginative way.” A spokesman from Amigo Robotics introduced the creative robot. „Decomposing the robot and selling it in a modular form will greatly reduce the barrier to enter into the family life. First of all, you can get an interactive and versatile robot chassis at a very low price. Then Amigo Robotics will continue to develop different function modules that fit into the robot chassis, such as camera module, voice interaction module, projector module, robotic arm module, and even sweeping robot module, etc. Users can purchase different modules as needed to equip different functions.“

In addition, the Amigo One uses four omnidirectional wheels to move the robot chassis flexibly which will enhance the entertainment. At the same time, multiple Amigo One robots can build multiplayer competitive game scenes, providing a good parent-child entertainment. In addition to being a home entertainment robot, it can be connected to a computer for visual robot programming, providing an interesting way to develop kids‘ programming skills.

At this stage, Amigo Robotics already designed a slick and cute robot chassis with omnidirectional wheels and LED display module which is compatible for the Amigo One chassis. In order to give users the flexibility to control the Amigo One, we have deliberately delivered a joystick. At the same time, Amigo Robotics offers a special price of 79 Singapore dollars (about 59 US dollars) for early bird supporters. I hope that all supporters will continue to follow us on the new modules developed by Amigo Robotics. I believe these new modules will bring more new surprises to users and supporters!

For more information, visit the following Web sites:

www.amigorobotics.com

Here is the Kickstarter crowdfunding campaign page:

https://www.kickstarter.com/projects/334439/amigo-one-the-most-fun-home-modular-robot

Mojobot – World’s first tangible coding robot and board game

Have a look at:
https://www.kickstarter.com/projects/projectlab/mojobot-tangible-coding-robot/description

„Mojobot is a tangible coding robot and board game that makes it really easy for kids and adults to pick up and learn the core principles of coding and robotics. Mojobot is designed with both fun and educational value in mind. With Mojobot you will learn coding through playing and challenging each other in the Mojobot Missions board game. This is a turn based multiplayer game where players compete to undertake Missions and earn star points.

Mojobot is equipped with many features such as lights, sounds, sensors, motion and actions. Mojobot can even pick up tokens, carry them around and deliver them to different locations. 

Here we have created a comprehensive computer coding language and that is screen-free, extendable and allows the use of parameters, numbers, loops, decision making, sensory inputs and sub-routines. 

Just put the coding tags you want into the console and press GO, then watch as Mojobot executes the commands! „

A video review and more will follow soon, here on robots-blog.com

Meanwhile, visit:
https://www.kickstarter.com/projects/projectlab/mojobot-tangible-coding-robot/description

LEGO® EDUCATION SPIKE™ PRIME, a new hands-on learning approach for classrooms

Adding to the LEGO®  Education portfolio of combined physical and digital learning experiences, SPIKE Prime has been unveiled today, along with new insights on students’ confidence in learning STEAM subjects.

Billund, Denmark (April 2, 2019) – Today, LEGO® Education announced LEGO® Education SPIKE™ Prime, the newest product in the LEGO Education hands-on STEAM (Science, Technology, Engineering, Arts, Math) learning portfolio. SPIKE Prime brings together LEGO bricks, a programmable, multi-port Hub, sensors and motors all powered by the engaging SPIKE app based on the Scratch coding language. The SPIKE app includes lessons aligned to certain standards and many being able to be completed within a 45-minute class, making it easy for teachers to take SPIKE Prime into the classroom.

SPIKE Prime is a completely new design from LEGO Education. It has been created to reach all levels of learners, to be an inclusive, intuitive and naturally adaptive physical and digital creative approach, and engage all middle schoolers in technology-enabled STEAM learning with confidence. According to results from a new Confidence in Learning Poll, fielded by Harris Insights & Analytics and released today, hands-on learning builds confidence. Eighty seven percent of students say they learn and remember topics more when the learning involved hands-on projects, and 93 percent of parents say hands-on learning helps children retain knowledge for the future. Additionally, while the importance of hands-on learning is clear, only 40 percent of teachers say their students usually or always get substantial time during the school day for hands-on lessons.

When it comes to STEAM learning specifically, teachers and parents agree that the number one way their students can build confidence in STEAM subjects is working on a hands-on project with others. The poll showed students who are confident in STEAM are more likely to be confident at school overall and enjoy learning new things. The entire LEGO Education portfolio, now including SPIKE Prime, was specifically designed to get students hands-on with lessons that challenge them to think critically and creatively, to problem solve and to communicate effectively with others.

To help build students’ confidence in learning and to support teachers who are interested in incorporating more STEAM learning into their classrooms, LEGO Education is providing a Confidence in Learning toolkit and workshops to schools around the world with its continuum of hands-on learning products, including SPIKE Prime. LEGO Education learning experts will help teachers incorporate hands-on STEAM learning into the classroom to engage all students and promote building their confidence in learning.    

Esben Stærk Jørgensen, president of LEGO Education, said: “We are seeing a challenge globally in middle school children, typically aged 11-14. At that age, children start losing their confidence in learning. The Confidence Poll data shows that most students say if they failed at something once, they don’t want to try again. With SPIKE Prime and the lessons featured in the SPIKE app, these children will be inspired to experiment with different solutions, try new things and ultimately become more confident learners. And for teachers, time is the ultimate barrier. The lesson plans, resources and models make it so easy for teachers to integrate SPIKE Prime into the classroom.”

“Our mission at LEGO Education is to inspire and develop the builders of tomorrow, enabling every student to succeed – and that’s exactly what SPIKE Prime offers,” added Jørgensen.

SPIKE Prime joins the nearly 40 years of LEGO Education’s legacy of product development by an international team of designers, dedicated educators and leading technology experts. Each SPIKE Prime set has 523 pieces which can be used to build many different creations including corresponding STEAM lesson plans that were created by and for educators to help them bring more hands-on STEAM learning into their curriculum and get students more engaged and excited about STEAM subjects.

LEGO Education and the LEGO Group have also created 11 new innovative elements for the LEGO System in Play, which will be first seen with SPIKE Prime. These new elements include an innovative integrator brick, which allows for building together with both the LEGO Technic and the LEGO system platforms, further expanding systematic creativity and the building possibilities.

The new product will be ready for purchase in all markets in August 2019. SPIKE Prime is available today for pre-order in the US at the LEGO Education website.

About LEGO Education

LEGO® Education offers hands-on, playful STEAM learning experiences based on the LEGO® system of bricks, hardware, software and content for students and their teachers in early learning, primary, and secondary education as well as through after-school programs and competitions. These solutions create an environment for active, collaborative learning where students build skills for their future, a lifelong love for learning and confidence in their ability to learn and solve problems, setting them up for lifelong success.

LEGO, the LEGO logo, the Minifigure and the SPIKE logo are trademarks and/or copyrights of the LEGO Group. ©2019 The LEGO Group. All rights reserved.

Praxisorientiertes MINT-Lernen an weiterführenden Schulen – mit dem neuen Lernkonzept SPIKE™ Prime von LEGO® Education

SPIKE™ Prime ergänzt das LEGO® Education Lernkontinuum und wurde gestern zusammen mit einer neuen Studie zum Thema „Selbstvertrauen der Schüler aufbauen“ vorgestellt

BILLUND, Dänemark, 3. April 2019 – LEGO® Education stellte gestern SPIKE™ Prime vor, das neueste Lernkonzept im LEGO Education Portfolio für praxisorientiertes Lernen im MINT-Unterricht (Mathematik, Informatik, Naturwissenschaften und Technik). SPIKE Prime beinhaltet zahlreiche LEGO Elemente, verschiedene Sensoren und Motoren und einen programmierbaren Hub. Mit der SPIKE App, die auf der beliebten Programmiersprache Scratch basiert, kann der Hub gesteuert und so die selbstgebauten Modelle zum Leben erweckt werden. Zudem enthält die SPIKE App lehrplanbezogene Unterrichtseinheiten, die auf 45-minütige Schulstunden zugeschnitten sind. Die fertigen Einheiten machen es Lehrkräften leicht, SPIKE Prime in ihren Unterricht zu integrieren.

SPIKE Prime wurde für Schülerinnen und Schüler der 5. bis 8. Klasse entwickelt, unabhängig von deren individuellem Lernstand. Durch einen intuitiven, physischen, digitalen und kreativen Ansatz sollen Schüler motiviert werden, technologisch-basiertes Lernen in MINT-Fächern mit Selbstvertrauen anzugehen. Laut der Ergebnisse des aktuellen Confidence Reports, in dem das Thema Selbstvertrauen beim Lernen thematisiert wird, fördert praxisorientiertes Lernen von MINT-Themen das Selbstvertrauen von Schülern. Die internationale Umfrage wurde von dem Marktforschungsinstitut Harris Insights & Analytics durchgeführt und zeitgleich zum Produktlaunch veröffentlicht. Gemäß der Umfrage sagen 87 Prozent der Schüler, dass sie Themen eher lernen und sich besser merken können, wenn das Lernen praxisnahe Projekte einschließt. Auch 93 Prozent der Eltern geben an, dass praxisorientiertes Lernen Kindern hilft, das erlernte Wissen besser zu speichern. Lehrkräften ist die Relevanz interaktiver Lernmethoden bewusst, aber nur 40 Prozent geben an, dass ihre Schüler während des Schultages häufig oder immer Zeit für praxisnahe Übungen haben.

Lehrkräfte und Eltern sind sich einig, dass praxisorientierte Projekte und Gruppenarbeiten insbesondere im MINT-Bereich der beste Weg sind, um das Selbstvertrauen der Schüler zu stärken. Die Umfrage hat gezeigt, dass Schüler, die im MINT-Unterricht Selbstvertrauen zeigen, auch beim Erlernen neuer Themen selbstsicherer sind. Alle Lernkonzepte von LEGO Education wurden mit dem Ziel entwickelt, Schülern praxisnahe Unterrichtseinheiten zu bieten und sie dabei zu kritischem und kreativem Denken, zum Problemlösen und zur Zusammenarbeit anzuregen.

Um das Selbstvertrauen der Schüler zu stärken und Lehrkräfte bei der Integration praxisnaher Lernmethoden in ihren Unterricht zu unterstützen, bietet LEGO Education ein Toolkit sowie weltweite Fortbildungen für seine Lernkonzepte, einschließlich SPIKE Prime, an.

„Weltweit stehen Schüler in der 5. bis 8. Klasse vor einer Herausforderung: In diesem Alter verlieren sie häufig das Selbstvertrauen beim Lernen. Laut Umfrageergebnissen zum Thema Selbstvertrauen geben die meisten Schüler an, dass sie keinen erneuten Versuch machen möchten, wenn sie einmal versagt haben. Mit SPIKE Prime und den Lerneinheiten in der SPIKE App werden Kinder motiviert, neue Dinge auszuprobieren und solange zu experimentieren, bis sie die beste Lösung gefunden haben. Dadurch gewinnen sie Selbstvertrauen in ihre eigenen Fähigkeiten. Für Lehrer hingegen ist der Zeitaspekt eine große Hürde. Einfache Erste-Schritte-Übungen und die fertigen Unterrichtseinheiten ermöglichen es Lehrkräften, SPIKE Prime ohne große Vorbereitungszeit in ihren Unterricht zu integrieren“, sagt Esben Stærk Jørgensen, Präsident von LEGO Education.

„Unsere Mission bei LEGO Education ist es, die Entwickler, Ingenieure und Techniker von Morgen zu motivieren und auszubilden. SPIKE Prime unterstützt Schüler dabei, Erfolge zu erzielen“, ergänzt Jørgensen.

SPIKE Prime und die zugehörigen Lerneinheiten wurden in Zusammenarbeit mit Bildungsexperten und Pädagogen entwickelt – wie auch alle anderen Lernkonzepte in der fast 40-jährigen Erfolgsgeschichte von LEGO Education. So lässt sich praxisnahes Lernen in den Unterricht integrieren und hilft, Schüler stärker zu motivieren und sie für MINT-Themen zu begeistern.

LEGO Education und die LEGO Group haben zudem elf neue Elemente für das „LEGO System in Play“ kreiert, die zum ersten Mal mit SPIKE Prime vorgestellt werden. Zu diesen neuen Elementen gehört ein innovativer Baustein, der das Kombinieren der bekannten LEGO Bausteine mit den LEGO Technic Elementen noch einfacher macht und so grenzenlose Möglichkeiten für kreatives Bauen bietet.

SPIKE Prime wird im August 2019 in allen Märkten erhältlich sein.

Über LEGO Education

LEGO® Education bietet eine fortlaufende Reihe an praxisorientierten MINT-Lernkonzepten an – vom Kindergarten über die Grundschule bis hin zu den weiterführenden Schulen. Alle Lernkonzepte sind auf die jeweiligen Bildungs- bzw. Lehrpläne abgestimmt und individuell anpassbar, damit sie von Kindern jeden Alters unabhängig vom Lernfortschritt genutzt werden können. Die Lernkonzepte von LEGO Education fördern nicht nur die Kreativität, die Zusammenarbeit und das kritische Denken. Sie stärken das Selbstvertrauen und bereiten Kinder spielerisch auf ihre berufliche Zukunft vor.

LEGO, das LEGO-Logo, das Minifiguren- und SPIKE-Logo sind Marken und/oder Copyrights der LEGO Group. ©2019 The LEGO Group. Alle Rechte vorbehalten.

Hanson Robotics Announces “Little Sophia,” New Educational STEM Companion For Kids 7 to 13

Worldwide Kickstarter Campaign Launches to Fund Production of Little Sophia The Robot

LOS ANGELES, CALIFORNIA — Hanson Robotics Limited (www.hansonrobotics.com), creator of the world’s most human-like robots, announces their next innovation in consumer robots: Little Sophia. Little Sophia is a tutorial companion that teaches STEM, coding, and Artificial intelligence (AI), with a playful personality and unmatched characteristics of the renowned Sophia the Robot.

Designed for kids (especially girls) ages 7-13, Little Sophia robot comes to life as your AI friend. With the power of character and storytelling, Little Sophia helps kids learn new things in robotics, science, technology engineering, math, coding, and AI. Kids can learn to program Sophia with Blockly and Python; and with her lessons on computer vision, deep learning, and robotics, Little Sophia is the perfect smart, educational companion. Moreover, Little Sophia interfaces with Raspberry Pi, allowing kids to learn electronics and robotics, and to help her become as smart and capable as their imagination will allow.

Standing 14’’ tall, Little Sophia makes dozens of facial expressions (happy, sad, surprise, grouchy, delighted, etc), and she sees and talks with you like a friend. She walks, talks, sings, tells stories and jokes, and recognizes faces. She not only responds to commands, but actively engages in conversations and follows your movement. Also, with her app on your phone, you can use her Augmented Reality (AR) feature to take fun selfies. With her smart software, Little Sophia is also the ultimate AI home assistant. And being an open platform for development of ever-smarter emotional AI, the Little Sophia is truly your friend for life.

“We are thrilled to announce the launch of our Little Sophia Kickstarter campaign to the public, and to provide an opportunity to empower young girls around the world by introducing STEM, coding and AI in a fun and adventurous way,” states Jeanne Lim, CEO of Hanson Robotics Limited. “Little Sophia delivers a high-quality, entertaining and educational experience that motivates and inspires young students to spend time learning with her.”

David Hanson, Founder of Hanson Robotics Limited adds, “Our vision at Hanson Robotics is to bring robots to life. Our team of AI developers, engineers, roboticists, scientists, and artists have designed Little Sophia with the expressiveness and engaging personality that made Sophia the Robot so appealing, further extending the reach of our character-driven AI technology.”

Hanson Robotics is launching a worldwide Kickstarter campaign to help bring Little Sophia to the world. Research has shown that over 75% of girls who participate in hands-on STEM activities outside the classroom feel a sense of empowerment, if it is encouraged and nurtured early in a child’s educational life. Hanson Robotics believes that being introduced to STEM, coding and AI as a child in a fun and interactive way will help to empower all children, but especially girls. Little Sophia, unlike other educational toys in the market, was crafted by the same prestigious scientists, roboticists, engineers and AI developers who built Sophia the Robot.

Please visit Little Sophia on our website and our Kickstarter campaign for more information.

About Hanson Robotics Limited
Hanson Robotics is an AI and robotics company dedicated to creating living, intelligent machines that enrich people’s lives. The company develops renowned robot characters, such as Sophia, the world’s first robot citizen, which serve as AI platforms for scientific research, education, healthcare, sales and service, entertainment, and other research and service applications.  Hanson Robotics’ scientists, artists, roboticists, and engineers strive to bring robots to life as true friends who deeply understand and care for people, and collaborate with us in pursuit of ever-greater good for all. For more information please visit www.hansonrobotics.com.

These guys turn puzzles into robots

ActivePuzzle is a robot-building game where blocks are puzzle pieces

TEL AVIV – February 26, 2019 – ActivePuzzle, an innovative technology company that develops imaginative and educational products for the early advancement of children, announced the release of the ActivePuzzle game, an interactive robotic puzzle for kids. Designed to harness children’s enjoyment of puzzles and robots, and turn it into constructive learning experiences, ActivePuzzle teaches kids STEM concepts, logic and problem-solving skills in an innovative method. Through puzzles and robots, kids maintain a sense of spatial and tactile awareness rather than the tunnel vision that accompanies standard 2D puzzles or video games.

“Technology should be taught in a language children understand,” said Meir Sela, the founder of ActivePuzzle. “I got together with a team of creative people who shared the same vision; we wanted to teach children technology using their own language, one that they learn before they even start talking… Puzzles!”

Expressing technology ideas using puzzles makes ActivePuzzle the simplest robotics on earth. ActivePuzzle doesn’t rely on coding or computer screens — simply snap puzzle pieces together to form robots. That makes ActivePuzzle a great platform for invention and innovation. ActivePuzzle is easy to get the hang of — if you can build puzzles, you can create robots.

ActivePuzzle comes in two different sets:

∙        ActivePuzzle Invent ($145 US retail)

16 puzzle pieces included: LED, motor, buzzer, voltmeter, IR transmitter, light sensor, temperature sensor, proximity sensor, potentiometer, IR receiver, logic-not, logic-and, logic-or, insulator, wave and battery. Also included are one USB cable, one wheel and one propeller.

∙        ActivePuzzle Advanced ($175 US retail)

22 puzzle pieces included: LED, motor x2, buzzer, voltmeter, IR transmitter, light sensor, temperature sensor, proximity sensor x2, potentiometer, IR receiver, logic-not, logic-and, logic-or, insulator, wave, arduino, conductor, A2D and battery x2. Also included are one USB cable, two wheels and two propellers.

Each puzzle piece implements a certain function: the battery piece supplies electric power to the circuit, the proximity sensor “sees” objects, the motor drives a wheel or fan, etc. ActivePuzzle robots are based on the Braitenberg Vehicle principle: input pieces trigger adjacent output pieces. For instance, when a light sensor puzzle is connected to a motor puzzle, the motor will run faster as the light on the sensor gets more intense.

ActivePuzzle is for children aged 8+ and for those with young minds who want to build robots and to learn how they work. Additionally, educators can use ActivePuzzle to teach STEM: the game is very intuitive and simple to learn, and there are a large number of scientific and technological concepts that can be taught using ActivePuzzle. One important characteristic of ActivePuzzle is its being a gender-neutral game: the puzzle language makes girls feel natural and confident, and the game activities strengthen their self-efficacy.

https://www.kickstarter.com/projects/activepuzzle/activepuzzle

Say Hello to Armz, Gearbugs Corps.’s Latest Smart Toy Invention


NEWPORT BEACH, CALIF. (PRWEB) FEBRUARY 27, 2019
Gearbugs Corp. just announced that they are raising funds via Kickstarter to finish the development and production of Armz, a smart toy that can be customized to play various types of game modes. The company set out to raise $10,000 on Kickstarter to finish development and produce the first batch of their latest smart toy invention.

Armz is a new, smart toy that is designed to be highly customizable. The heart and soul of Armz is the Smart Core™ which contains the motors and mechanisms that allow it to move, speak, and light up. In addition to the Smart Core™, Armz also comes with five different arm attachments that can transform the core into a personalized toy.

Gearbugs Corp has also developed an app that will be available on both the Google Play Store and Apple App Store. By syncing the app to the Armz via bluetooth, players will be able to access multiple game modes that match one of the five attachments. The current lineup of game modes include the following: Remote Control Racing, Steering Wheel Racing, Sumo Wrestling, and Tank Battle.

While the gaming feature is one of the main features of Armz, it also meant to be much more than just a simple toy. When Armz is not out on the field for matches, it can be placed on its charging dock to serve as a mood lamp or night light. Users can also customize the voice of Armz with their own recording and program it to act as a virtual home assistant. Finally, a blockchain coding mode is also available to act as an educational tool to teach basic coding.

With all of the available features, Armz users are able to put their imagination to the test by referring to the blueprint on the application and creating their own side attachments via 3D printing technology. As users get more accustomed to Armz’s capabilities over time, people may find that there are certain attachments that are not yet available that may enhance the performance of Armz.

Armz is now available on Kickstarter with exclusive early bird prices starting at $95 (40% off retail value). After the campaign, Gearbugs Corps. anticipates manufacturing and delivery to be fulfilled by the end of August 2019. Any influencers or journalists interested in receiving a sample and reviewing Armz are encouraged to submit an inquiry through its Kickstarter page.

Elenco, maker of Snap Circuits® toys, unveils Teach Tech™ brand with coding, robotic, and green-energy kits

Wheeling, Illinois (February 14, 2019) – Elenco, the maker of the award-winning Snap Circuits® products, announces a new line of educational toys under the brand name TEACH TECH™, with a focus on hands-on, building fun. The first offerings within the TEACH TECH™ line feature robotic kits, including products that explore renewable energy and coding. Following the Learn by doing® philosophy found in all Elenco products, TEACH TECH™ enhances play quality with an emphasis on Do-It-Yourself building to boost confidence and critical thinking skills. Products within this line will appeal to all who enjoy using their hands to build and tinker and then bring their creations to life with movement, coding and programming. Future-minded kids can also investigate alternative power sources with kits that highlight solar, hydraulic, wind, or air power.

TEACH TECH™ unveils two innovative, coding robot kits at New York Toy Fair, as well as other electronic and alternative energy kits:

  • Tobbie II Kids can build a robot, then code and program with MakeCode or Phython Editor. With 6 legs and a fully-rotational body, Tobbie includes motor, infrared sensors, buzzers, and BBC Micro:bit.  Bluetooth-controlled and user-friendly.  DIY and Coding in one kit!
  • Mech-5! Truly innovative- screenless coding. A mission-based STEM coding robot with a mechanical coding wheel, instead of a computer. Mech-5 is “unplugged” – a new concept of coding without a computer or app. Just snap coding buttons onto the coding wheel to initiate movement such as forward, backward, turn, spin, or pause. Screenless coding

Elenco will officially introduce the TEACH TECH™ brand and unveil Tobbie II and Mech-5 at this year’s New York Toy Fair, with demonstrations of TEACH TECH’s green energy and other mechanical-robotic kits within the line. TEACH TECH™ will be available in all Elenco’s retail channels, including specialty stores, larger retailers, and online retailers. The official product launches for Tobbie II and Mech-5 are slated for Summer 2019.

New in Snap Circuits®

  • Green Energy! In line with the focus on renewable energy evident in the Teach Tech™ line, Elenco also introduces Snap Circuits® GREEN ENERGY – a reboot of the popular Snap Circuits® GREEN – updated with new parts and content for today’s exploration into alternative energy concepts, including electric cars, windmills, and hand-generated power.  Perfect for environmentalists and future engineers!
  • Toy Of The Year! SNAP CIRCUITS® BRIC: Structures, released in 2018, is a Toy Of The Year Finalist! BRIC combines SNAP CIRCUITS® with ordinary building bricks to make endless combinations of construction and circuitry. Winner of KAPi BEST EDUCATIONAL PRODUCT award at the Consumer Electronics Show, ASTRA Best Toys For Kids, and the inaugural recipient of the Seriously STEM award.
  • STEM-Approved! Elenco is proud to announce that their award-winning SNAP CIRCUITS® line of educational products and toys has earned the STEM APPROVED Trustmark from STEM.org.  In addition, Elenco has partnered with STEM.org for the upcoming SNAP CIRCUITS® GREEN ENERGY kit. STEM.org’s mission is to make quality STEM (science, technology, engineering, and mathematics) education accessible to all.  For more than 15 years, STEM.org has been at the forefront of the global, Pre-K – 12th grade STEM education movement.

About Elenco: Family owned and operated for over 45 years, Elenco has provided educational/STEM products, along with hobby and test equipment to consumers and schools. Elenco’s award-winning SNAP CIRCUITS® products teach kids to have fun learning electricity, engineering, circuitry and more.  The award-winning SNAP CIRCUITS® brand has been endorsed by educators globally and used in schools, libraries, museums, after-school and homeschool programs, STEM and Maker programs, and at home. Elenco WEmake™ line includes educational, D.I.Y kits and tools that teach soldering and other basic electronics concepts and skills. Elenco is also the North American partner for world-renowned toy brands including Engino Construction and Edu-Toys Science Kits, and more.  Broadly distributed through a wide-range of retail channels, Elenco products can be found wherever fun, innovative, science-based activities are sold.

Our Mission: Our mission is to provide quality, innovative toys and educational products that are fun, affordable, engaging, and designed to instill a passion for learning and creating. We’re committed to inspiring imagination, invention, and exploration. We believe the best way to learn is by doing.

Visit www.elenco.com for more information