bionicTOYS Launches Flexible Building Bricks on Kickstarter

bionicTOYS Launches Flexible Building Bricks on Kickstarter An Award-Winning Design That Turns Child’s Play Into STEM Learning

BERLIN, November 29, 2016 — Inspired by nature’s own flexibility, bionicTOYS has launched its first collection exclusively on Kickstarter. These highly-elastic building bricks let children and adults explore the art and science of motion through play.

 

bionicTOYS was created by German product designer Marcel Pasternak as a way to introduce important STEM-based skills to children. Through creative building, they are able to replicate organic actions found in nature and learn about bionics, mechanics, potential energy and other important principles of physics. The patent-pending flex-brick design allows for inventive, multi-functional play that can also interact with existing building bricks, such as LEGO® Technic or TinkerBots®.

With its Kickstarter launch, bionicTOYS is reimagining construction-based play. “It’s quite handy because you can just bend it in all directions,” says 13-year-old Felix. Its colorful design and easy-to-construct sets allow school-age children, parents, teachers, LEGO® fans, and design enthusiasts to explore a great range of creative possibilities.

About bionicTOYS bionicTOYS was created by 29-year-old Marcel Pasternak as part of his master’s thesis in product design. It has quickly developed into an educational toy company that has won the Green Product Award (Kids category), the Marianne Brandt Award – Material Effects (Product category) and is one of the winners of DMY ́s New Talent Award.

Link to Kickstarter

LEGO MINDSTORMS EV3 – Project „Mak3rBot“

The Mak3rBot is a LEGO MINDSTORMS Robot that consists of 3D printed Parts. The design is based on Damien Kees RileyRover / Joe Menos Retailrover as this design only needs a few parts. All parts were printed on a Vellemann k8200 3D printer. Most of the parts could be found on Thingiverse, some needed to be exported from Ldraw/LeoCAD. The LEGO ActionCam Camera mount has been designed by Andy Milluzzi. The mission of this robot is to travel to Maker Faires and share the #MINDSTORMSMAGIC with the makers around the world and show them that it is possible to combine LEGO with your maker hobby and create your own parts and robots.

The pictures were taken at Legoworld Utrecht 2016. The Mak3rbot robot and pictures were made by me, Sebastian Trella. Feel free to share pictures or contact me if you need more information or help with creating your own robot.

Video showing LEGO MINDSTORMS booth at Legoworld Utrecht 2016


Pictures from Legoworld Utrecht 2016

BuWizz – The one brick to steer them all

BuWizz is a high performance LEGO® compatible remote control system and battery, seeking to raise $50,000 on Kickstarter. Why we made BuWizz? The original LEGO® Power Functions control system allows lesser speed, power and agility than users would like to have for their models. Created as an enhancement to the existing LEGO® remote control system, BuWizz is better than anything available on the market until now. Paired over Bluetooth with an iOS or Android device, BuWizz brick is made to control the motors and lights of LEGO® Trains and LEGO Technic models. Besides motors to power movement, BuWizz users will be able to add light effects and other special functions to their models.

While one BuWizz brick can control up to four motors or lights, several bricks can be controlled in parallel, from either one or more smart devices. Users can control a huge model with 8, 12 or even more motors and lights. It’s perfect for having fun, like racing against each other using several cars. One BuWizz brick inside the model replaces 3 LEGO components: a battery box and two infrared receivers, while only occupying the space of two receivers.

Connected inside a LEGO model or train, BuWizz brick offers precise control and provides eight times more power than existing solutions. It operates in three speed modes, pushing any LEGO model to it’s limits in “Fast” mode. Until now, LEGO models were mostly limited to indoor use. With BuWizz they come alive, zoom around two times faster and are ready to defeat the most difficult outdoor terrains.

In a later announced stretch goal, BuWizz team will offer “Ludicrous” mode, the next generation of speed and power levels, which will dwarf even the currently highest-performance “Fast” mode.

Users will be able to write their own Apps to control BuWizz and integrate BuWizz into platforms of their choice, the communication protocol will be open.

The reason for success is design and clever engineering solutions, which made BuWizz powerful and simple to use. Several benefits of BuWizz are due to the embedded Li-ion battery, which provides power for hours of fun. BuWizz can be recharged with any Micro-USB charger. The App will alert users when power is running low. For extended play time, BuWizz can also be charged on the go, with a standard Powerbank charger.

The price of single brick will be $119. And shipping will begin in November.

WEBSITE – www.buwizz.com

http://www.buwizz.com/

THE KICKSTARTER CAMPAIGN  –

https://www.kickstarter.com/projects/973645257/789115000?token=eafeb608

PHIRO: A LEGO® compatible robot for all kids. Learn to Code in 5 ways.

Cambridge, MA, November 2nd, 2015- Robotics Education Startup Robotix USA, LLC, lead by two sisters, Deepti Suchindran and Aditi Prasad, with a mission to inspire the innovators of tomorrow, announced today it is raising funds via a crowdfunding campaign on Kickstarter to develop coding toys for kids, that makes learning to code fun and easy. The company set out to raise funds on Kickstarter to produce the first batch of their innovative robots, Phiro, that is going to change the educational robotics market. (Phiro on Kickstarter is selected as a Kickstarter ‘Staff Pick’. Link to Kickstarter http://kck.st/1SjqW7H)

Robotix has many years of experience teaching coding and robotics to several K-12 schools. They have evaluated educational robots from all over the world and found gaps. The robots are usually expensive, use proprietary programming languages and are not so fun for kids. Robotix has created Phiro, an affordable robotics & coding toy that helps kids learn to code and develop computational thinking skills. Kids can learn to code in 5 ways, either without a computer or with open-source programming languages that millions of kids use and love. Phiro is a LEGO® compatible robotics toy that kids can play, code & innovate with to develop 21st century skills.

“In today’s technology-driven and rapidly changing world, being computational thinkers to solve problems is an essential skill for children to learn. Computational thinking is a critical 21st century skill that is relevant to all fields from economics, sports, medicine, law, and engineering. Research shows that one of the most effective ways for kids, as young as 4, to learn computational thinking is through coding and robotics”- said Deepti Suchindran, PhD, CEO, Robotix USA.

“With Phiro children get to see the practical application of programmes they have created instantaneously”- said Dr. Wolfgang Slany, Professor of Computer Science & Head of the Institute for Software Technology, Graz University of Technology, Austria.

With Phiro, kids can play music, make a movie, create games, flash lights, detect faces and much more. Coding and playing with Phiro empowers and inspires kids to be creators and innovators of tomorrow.  Robotix has created two robots: Phiro Unplugged & Phiro Pro. Both robots come fully assembled and are ready to learn from & play with, right out of the box.

Phiro Unplugged for kids ages 4 to 8. Kids can learn to code & program the robot without a computer! Phiro Unplugged is a great robotic tool to learn Sequential programming and Binary Coding.

Phiro Pro for young people ages 9 to 18. Kids can program Phiro Pro with a computer, tablet or smartphone connected wirelessly via Bluetooth to Scratch 2.0 (MIT, USA), Snap4Arduino (UC Berkeley/Citilab, Spain), Pocket Code mobile apps (Graz University of Technology, Austria). Learners can connect to a community on-line enabling collaboration, sharing & learning. Phiro Pro also has all the capabilities of Phiro Unplugged.

“In one package Phiro does what a whole lot of other systems do individually so it really helps to bring all those together … and make it more cost effective for the classroom”- said Daniel Riles, Technology Integration Specialist, Brookwood School, Boston, USA.

Robotix has launched a Kickstarter campaign to raise funds to manufacture the robots for the global market, which will be ready for Kickstarter supporters in the 2nd quarter of 2016 with special Kickstarter launch prices at $99 (Phiro Unplugged) and $149 (Phiro Pro) during the campaign. Crowdfunding and detailed features of Phiro Unplugged and Phiro Pro can be found here:  www.robotixedu.com and on our Twitter at twitter.com/RobotixLS and Facebook at facebook.com/robotixedu

LEGO® Education im Klassenzimmer der Zukunft 2015 auf der Frankfurter Buchmesse

Grasbrunn, 12.10.2015. Zunächst verbindet man die Frankfurter Buchmesse
(14.-18. Oktober 2015) nur mit Büchern, Lesen, Autoren, Literatur. Doch im
„Klassenzimmer der Zukunft“ der Frankfurter Buchmesse geht es um viel mehr
als nur das Fach Deutsch. Das Anliegen der Frankfurter Buchmesse, Bildung
innovativ, digital und international zu präsentieren, wird im Konzept des
Klassenzimmers umgesetzt, und internationale Innovationen und Entwicklungen
im Bildungsbereich werden hier erlebbar gemacht. In diesem Jahr zeigt sich
das Klassenzimmer der Zukunft noch digitaler, innovativer und vielseitiger
als in den Vorjahren: Hybrides Lernen und hybride Schulbücher stehen im
Mittelpunkt, und das Motto „Phantastische Inseln des Lernens“ führt
Schülergruppen auf neun Expeditionen zu fünf verschiedenen Themenbereichen,
mit besonderem Fokus auf Indonesien, dem diesjährigen Ehrengastland der
Buchmesse. Innerhalb des Gemeinschaftsprojektes „Hybrides Schulbuch“ können
Schülerinnen und Schüler übrigens auch auf die kniffelige Herausforderung
von LEGO® Education gespannt sein, bei der es darum geht, mit LEGO®
MINDSTORMS® Education EV3 einen Roboter zu konstruieren, der es schafft,
Müll von einem Korallenriff zu beseitigen. Kurz: Im Klassenzimmer der
Zukunft wird die Vision eines effektiven Lernens in der Zukunft schon heute
Realität.

Es sind viele gute Gründe, die für eine Integration von LEGO® Education in
das Klassenzimmer der Zukunft sprechen, denn LEGO® Education setzt mit
innovativen Lernkonzepten Meilensteine: Aus dem schulischen Sekundarbereich
der naturwissenschaftlichen Fächer ist LEGO® MINDSTORMS® Education seit über
eineinhalb Jahrzehnten nicht mehr wegzudenken. Die bereits dritte
Robotik-Generation des LEGO® MINDSTORMS® Education EV3 beinhaltet ein
äußerst vielseitiges, zeitgemäßes Lernkonzept, das in Zusammenarbeit mit
mehr als 800 Lehrkräften weltweit erschaffen wurde. Schülerinnen und Schüler
können mit der EV3-Plattform einen vollständig funktionsfähigen Roboter im
Rahmen eines 45-Minuten-Unterrichts bauen und programmieren. Ganz neu ist
eine mobile App, mit der sich nun auch außerhalb der Umgebung eines PC-Raums
oder eines Klassenzimmers Roboter-Programme erstellen lassen.

„LEGO® Education passt perfekt in das Klassenzimmer der Zukunft der
Frankfurter Buchmesse, da wir ganz besondere, innovative Konzepte für
lebenslanges Lernen entwickeln, die Schülerinnen und Schüler jeder Begabung
und Lernvoraussetzung aktiv in den Lernprozess einbinden. Zudem fördern wir
wichtige Schlüsselkompetenzen des 21. Jahrhunderts wie kreatives Denken,
Problemlösungs- und Teamfähigkeit, die für den Erfolg in der Schule und im
späteren Beruf so wichtig sind. Die Aufnahme ins Klassenzimmer der Zukunft
passt perfekt zu unserer Vision“, so Dr. René Tristan Lydiksen, Managing
Director LEGO® Education Europe.

Über LEGO® Education

Seit über 30 Jahren arbeitet LEGO® Education mit Lehrern und
Bildungsspezialisten zusammen, um Lernkonzepte und Unterrichtsmaterialien zu
entwickeln, die den Schulstoff lebendig werden lassen und Freude am Lernen
vermitteln. Das Angebot von LEGO® Education unterstützt Lehrkräfte im
kompetenzorientierten Unterricht in Geistes- und Naturwissenschaften,
Technik, Informatik und Mathematik und fördert bei jungen Lernenden das
Erlangen von Team-, Kommunikations- und Problemlösungsfähigkeiten. Diese
sollen Kinder letztlich dazu befähigen, den sich wandelnden Anforderungen
ihrer Lebenswelt gewachsen zu sein und aktiv ihre eigene Zukunft zu
gestalten. LEGO® Education hat seinen Sitz in Billund, Dänemark und Büros
auf der ganzen Welt. Mehr als 180 Mitarbeiter teilen die Vision, alle
Schülerinnen und Schüler für lebenslanges Lernen zu begeistern. Mehr unter
www.LEGOeducation.de

Robo Wunderkind launches on Kickstarter

San Francisco, September 24, 2015 – Robo Wunderkind is a programmable robotics kit for children of all ages. On Monday, September 21, it was launched on Kickstarter, with early bird pledges starting from just $79. Robo Wunderkind is revolutionizing how coding is taught through robotics. Kids of all ages find it easy and enjoyable to play with!

Robo Wunderkind is a set of blocks for building robots. On the outside, Robo blocks are child friendly and safely encase the sophisticated electronics contained on the inside. These electronic components transform regular blocks into programmable robotic components. By just snapping blocks together, even a five year old can build a robot. The fun doesn`t stop there: kids can playfully program the robot in an intuitive app. Modular, colorful, and LEGOTM compatible, this is the toy that opens up children`s eyes to the world of technology.

Kickstarter link: https://www.kickstarter.com/projects/startrobo/robowunderkindaprogrammablerobotforkidsofa

Rustem Akishbekov, the founder and CEO of Robo Wunderkind, initially came up with the idea of a child-friendly programmable robot while trying to teach his friends the basic of coding and robotics. When he realized how complicated it was for new-to-programming users, he set out to make learning coding and robotics as fun and simple as playing with LEGOTM.

“We want to revolutionize the toys our kids play with, we want them to be more than pieces of plastic,” explains Rustem Akishbekov. “The LEGOTM brick hasn`t changed over 60 years while everything around it has. Now is the time for a smart toy like Robo Wunderkind that will help kids develop the skills they need for the future.”

Robo Wunderkind connects to Android and iOS devices via Bluetooth. Kids can use the app’s visual drag-and-drop interface to program it. This early learning method means that children aren´t hindered if their reading level is still developing. Once children have mastered the basics of coding, they can move on to program their robot with Scratch, a fun programming language for kids developed at MIT.

Robo Wunderkind is unique because children need not have any prior programming experience to get going. Furthermore, the cubes‘ magnet-free and secure connection system makes Robo Wunderkind stand out from the crowd. Robo Wunderkind’s innovative design has been turning heads in Europe, earning robotics award from Futurezone and the German robotics company Festo, as well as multiple startup awards.

Robo Wunderkind comes in three sets. Kickstarter prices started at $79. There is a sliding price scale depending on the cube quantity and complexity. The cubes’ colors relate to their function: red is a proximity sensor, blue is a motor, orange – the main controller, and so on. The most advanced set comes with a digital camera and a weather sensor. With these special functions, your children can give weather forecasts or even surprise you with their first filming endeavors. Robo Wunderkind has been designed so that flat LEGOTM adaptors can be attached, making the blocks compatible with LEGOTM. Children can then personalize the robots they have built with LEGOTM blocks or figures.

Anna Iarotska, COO and Head of Business Development at Robo Technologies says, “Kickstarter is the perfect place to launch Robo Wunderkind, as it hosts a community of people who value innovation, creativity, and fun. We look forward to seeing what the kids out there will build with Robo Wunderkind”.

With their Kickstarter campaign, which will run until October 29, the team is hoping to raise $70,000. The funds they raise will go directly towards producing the very first batch of robots, with shipping scheduled for Summer 2016.

About Robo Technologies, Inc.

Rustem Akishbekov founded Robo Technologies, Inc and brought Anna Iarotska and Yuri Levin on board in 2013. The company is based in Vienna, Austria and San Francisco, California. The founders have gathered together a team of passionate engineers and designers who have been working on the project for two years.

In the summer of 2014, the team was part of the first worldwide hardware accelerator HAX. The progress made there was incorporated into Robo, earning them the „Robot of the Year“ Award from Festo and the Austrian Startup of the Year Award.

Robo Wunderkind startet Kickstarter-Kampagne

San Francisco, 21. September 2015 – Robo Wunderkind, ein programmierbarer Roboter-Baukasten für Kinder aller Altersgruppen, startet heute seine Kampagne auf Kickstarter. Die ersten Unterstützer erhalten ein Starterpaket für nur $79 (ca. €69).

Kindern bietet Robo Wunderkind völlig neue Möglichkeiten, die Grundkenntnisse des Programmierens mit Hilfe von Robotern einfach und spielerisch zu erlernen.

Ein Robo-Wunderkind-Set besteht aus mehreren Würfeln, aus denen sich verschiedene Roboter bauen lassen. Die Außenseite der Würfel ist kinderfreundlich und schützt die elektronischen Komponenten im Inneren, die aus den Bausteinen programmierbare Elemente machen. Die Würfel lassen sich einfach miteinander kombinieren – bereits fünf Jahre alte Kinder können so ihre eigenen Roboter konstruieren. Doch damit nicht genug: Mit einer einfach zu bedienenden App können sie dann den Roboter spielerisch programmieren. Modular, farbenfroh und mit LegoTM-Steinen kombinierbar: Robo Wunderkind ist ein Spielzeug, das Kindern eine neue Tür in die Welt der Technologie öffnet.

Den Link zur Kickstarter-Kampagne finden Sie auf http://kickstarter.startrobo.com.

Rustem Akishbekov, der Gründer und CEO von Robo Wunderkind, hatte die Idee, einen kinderfreundlichen und programmierbaren Roboter zu entwickeln, als er versuchte, seinen Freunden die Grundlagen der Robotik und des Programmierens beizubringen. Dabei realisierte er, wie kompliziert die ersten Schritte für Neueinsteiger sind – und setzte sich zum Ziel, Robotik und Programmieren so einfach, intuitiv und lustig zu machen, als würde man mit LegoTM spielen.

„Wir möchten das Spielzeug, mit dem unsere Kinder spielen, revolutionieren. Wir möchten, dass es mehr ist, als nur Plastik”, sagt Rustem Akishbekov. „LegoTM-Steine haben sich in den vergangenen 60 Jahren nicht verändert. Aber alles darum herum hat sich verändert. Es ist an der Zeit, dass wir unseren Kindern mit Hilfe von smarten Spielsachen wie Robo Wunderkind dabei fördern, die Kenntnisse zu entwickeln, die sie in Zukunft brauchen werden.“

Robo Wunderkind lässt sich mit Android und iOS-Geräten via Bluetooth verbinden. Auch Kinder, die noch nicht lesen können, können ihre Roboter mit einer App mittels Drag-and-drop Interface programmieren. Sobald Kinder ihre ersten Programmier-Schritte erfolgreich gemeistert haben, können sie ihren Roboter auch mit Scratch steuern – einer lustigen Programmiersprache, die am MIT speziell für Kinder entwickelt wurde.

Einzigartig an Robo Wunderkind ist auch, dass Kinder keinerlei Programmier-Kenntnisse haben müssen, um loslegen zu können. Auch zeichnen Robo Wunderkind seine magnetfreien Würfel und sein sicheres Verbindungssystem aus. Das einzigartige Design hat in Europa bereits viel Aufmerksamkeit erhalten, wurde von Futurezone und der deutschen Roboter-Firma Festo ausgezeichnet, und hat mehrere Startup-Preise gewonnen.

Robo Wunderkind wird es in drei Sets geben. Preise auf Kickstarter starten bei $79 (ca. €69). Pakete mit zusätzlichen Würfeln und komplexeren Modulen werden ebenfalls erhältlich sein. Die Farbe der Würfel steht in Bezug zu ihrer Funktion: so beinhalten etwa rote Bauelemente einen Entfernungssensor, blaue einen Motor, und orange den Haupt-Controller. Das größte Set beinhaltet auch eine Digitalkamera und einen Wetter-Sensor.

Mit diesen Spezialfunktionen können Kinder zum Wetter-Forscher werden oder erste eigene Roboter-Filmprojekte starten. Robo Wunderkind wurde so entworfen, dass LegoTM-Steine und -Figuren daran befestigt werden können – so sind der Kreativität keine Grenzen gesetzt!

„Kickstarter ist die perfekte Plattform, um Robo Wunderkind zu starten. So erreichen wir eine Gemeinschaft von Menschen, die Innovation, Kreativität und Spaß wertschätzen“, sagt Anna Iarotska, COO und Leiterin des Bereichs Geschäftsentwicklung von Robo Technologies: „Wir freuen uns schon sehr darauf, zu sehen, was Kinder mit Robo Wunderkind alles bauen werden.“

Das Team hofft, durch seine Kickstarter-Kampagne, die bis 29. Oktober läuft, €62.000 ($70.000) von Unterstützern einzusammeln. Diese Mittel werden direkt in die Produktion der ersten Roboter-Generation investiert, die im kommenden Sommer ausgeliefert werden soll.

Robo Technologies GmbH

Die Robo Technologies GmbH, mit Sitz in Wien und einer Niederlassung in San Francisco, Kalifornien, wurde 2013 von Rustem Akishbekov gegründet; Anna Iarotska und Yuri Levin stießen bald danach dazu. Zusammen mit einem Team von leidenschaftlichen Entwicklern und Designern haben die Gründer in den vergangenen zwei Jahren Robo Wunderkind entwickelt. 2014 nahm das Team am weltweit ersten Hardware-Accelerator HAX teil. Die dort gesammelte Erfahrung verhalf Robo Technologies bereits zu mehreren Auszeichnungen, darunter dem “Roboter des Jahres”-Preis von Festo sowie dem “Austrian Startup of the Year”-Award.

 

HEROES WANTED! XPRIZE IS LAUNCHING A VIDEO CONTEST FOR 8- to 17-YEAR- OLDS TO FORM THE REAL-LIFE „BIG HERO 6“

XPRIZE has joined forces with Walt Disney Studios Motion Pictures and Disney Corporate Citizenship for today’s launch of a nationwide video contest designed to find the real-life counterparts to the animated heroes that will soon burst onto the big screen in „BIG HERO 6,“ an action-packed comedy-adventure from Disney opening November 7, 2014.

The DISNEY BIG HERO 6 – XPRIZE CHALLENGE invites young people between the ages of 8 and 17 to harness their creativity and come up with innovative ideas to tackle the world’s biggest challenges using science, technology, engineering, art and/or mathematics.
The six winners, the real-life „Big Hero 6,“ will travel to Los Angeles to walk the red carpet at the film’s Hollywood premiere in early November, go behind the scenes and meet the creative minds at both Walt Disney Animation Studios and Walt Disney Imagineering, join a special „Visioneering™“ experience at XPRIZE headquarters, plus other prizes.

Video Submissions will be judged on innovation, creativity and presentation. Twenty (20) finalists will be selected based on the highest scores resulting from preliminary scoring by XPRIZE judges. In mid October, a panel of luminary S.T.E.A.M. expert judges will evaluate the twenty finalists‘ submissions and six (6) winners will be selected through a combination of the expert judges‘ scores and public voting results.

Said Walt Disney Animation Studios President Ed Catmull, „We are thrilled to work with XPRIZE to find real-life young heroes whose desire is to tackle the world’s great challenges. It’s an honor for all of us at Walt Disney Animation Studios to welcome them at our Studio and at the premiere of „Big Hero 6.“

„The young people who win this contest will be real-world heroes, ready and willing to tackle some of the greatest challenges facing our world today,“ said Trish Halamandaris, senior vice president marketing & communications at XPRIZE. „The XPRIZE Foundation is excited to be conducting this competition that challenges young people to be bold, creative and smart, and to dare to think big. We believe that solutions to the problems facing humanity can come from anyone, anywhere, and one of these kids just might come up with an idea that can truly change the world.“

In addition to the trip to Los Angeles, the six winners will receive reimbursement for one (1) Contestant registration for FIRST® LEGO® League for the competition season 2014-2015 in the US or Canada, and a Special littleBits® NASA Space Kit and cloudBit™ Starter Kit.

The contest is open for submissions from September 17, 2014, to October 12, 2014.

Participating kids will compete in two divisions: Junior Division (8-12 years of age), and Senior Division (13–17 years of age). All entrants must have prior consent from their parent or legal guardian in order to participate in the challenge. Registration details are available at xprizechallenge.org/bighero6.

The video submissions may involve a short story, sculpture, drawing, model, robot or whatever method best communicates the idea in the most creative way (please see Official Rules for further details, restrictions and limitations). They will be scored on how well they explain the problem, show their solution, and explain what they learned and the impact their idea would have on themselves and the world. The more creative and engaging their presentation is, the better their chance of winning.

Supporting XPRIZE Partners include FIRST (For Inspiration and Recognition of Science and Technology), littleBits Electronics and the United States Patent and Trademark Office.

No purchase necessary. Void where prohibited. Challenge registration and video submissions start September 17, 2014, and end October 12, 2014. Public Voting will start October 15, 2014 and end October 19, 2014. Open to legal residents of US and Canada (excluding Quebec) who are ages 8 through 17 before September 17, 2014. Parental consent is required. Travel must occur on November 2-6, 2014 (or such other dates designated by Sponsor). For details, restrictions, and limitations and to enter, please visit Official Rules at: xprizechallenge.org/bighero6. Sole Sponsor: XPRIZE.