Critter Crawling Arduino Robot 50% funded in First Day

The Critter is a unique crawling robotics kit that is currently raising funding on Kickstarter. It was 50% funded in the first day of its Kickstarter campaign and is well on track to exceed its funding goal.

The Critter is a part of a family of robotics kits called LittleBots. The LittleBots are all 3D printed Arduino robotics kits, created by Slant Concepts, that have all been successfully launched on Kickstarter.

Most walking robots are very complex kits to build. They have many parts and are often too difficult for beginners to experiment with. Slant Concepts, created the Critter robotics kit to be a simple introduction to walking robots.

To reduce the complexity of walking, the Critter takes inspiration from mudskippers, fish which can exist on land. The Critter uses two front legs to pull itself along the ground. The simple design makes it easy to put together and very 3D printable. Also, once built, hobbyists can experiment with it without fear of damage for falling over.

The Critter is entirely 3D printed and based on Arduino. This is so it has the resources and support to be built anywhere by anyone.

The Critter is on Kickstarter raising money for the first run of kits and to pay for all of the support content that goes with it. This includes tutorials, video, and lesson plans. The more the campaign raises the more of these resources can be created.

http://www.littlearmrobot.com/

 

 

The first Mars rover designed for Earth

After several years of working on Mars rover prototypes, a team of four engineers decided to launch their own company and their own product.

Turtle Rover – as this is how they named their newest baby – is a remotely controlled four-wheeled robot designed for Earth exploration.

The rover is designed to drive anywhere you’d prefer not to go alone. Its architecture allows to attach cameras, sensors and your own electronic modules to its body, so you can easily configure it to your own needs. Tweak the inner RaspberryPi with your own code and fit your own electronics inside the rover watertight storage case.

As the rover is designed to drive on land, you don’t have to be a rocket scientist to see that it allows for more predictable and longer use than drones.

With its on-board camera, Mars-rover suspension and enough power to keep your phone on for a month, it’s you who will be exhausted first, not the rover.

Attach it to your backpack and go to the mountains to explore caves in places no one explored yet. Find old ruins and inspect them with no worry of being stuck in tight passages. Go home and have fun with an open-source code in the soul of the robot to find out how to extend its functionality to the borders.

Turtle Rover is available on Kickstarter since 22 August 2017.

The special Kickstarter edition will be available with extra robotic arm attached starting at a price $1597.

See more at:

www.turtlerover.com

www.facebook.com/TurtleRover

 

Sony Global Education Launches an Indiegogo Campaign for KOOV, a Coding and Robotics Kit for the Next Generation of Young Innovators

SAN DIEGO, CA (June 20, 2017) – Sony Electronics in conjunction with Sony Global Education announced today the launch of a limited Indiegogo crowdfunding campaign for KOOV, a new coding and robotics kit for the next generation of young innovators.

The Sony Global Education team developed KOOV as a fresh approach to learning robotics and programming. KOOV is already available in Japan and China, and Sony is now looking to expand the program to the US in order to gain feedback and insight into the American market.

KOOV is a robotics and coding educational kit made up of blocks, sensors, motors, actuators, and a companion app that teaches children core concepts about design, coding and robotics. The app also features a secure social space, where children can share their designs and code with other young inventors from around the world.

The blocks can be assembled into any shape, with the final figure capable of being controlled as a robot. The kit encourages learners to „Play“ by building with 7 kinds of translucent blocks, „Code“ by controlling the assembled figure through the KOOV app, and „Create“ by embracing their creativity and imagination.

Sony Global Education believes that the teaching materials for robotics and programming will play a major role in cultivating STEM literacy and nurturing the next generation of problem solvers.

KOOV was built on the belief that STEM learning tools should be accessible to all children. Through the use of inclusive colors, shareable design and the goal of building a foundation for future STEM learning, Sony hopes to attract parents of children 8 to 14 years old, with equal emphasis on boys and girls.

Pre-orders are available for a limited time beginning June 20th via an Indiegogo, with product scheduled to ship to backers in early December. The suggested retail price is $359 for the Starter Kit and $499 for the Advanced Kit with limited quantities available at discounts of up to 40% for early backers. Interested consumers can learn more about KOOV, and place preorders at https://igg.me/at/KOOV.

 

ICON Corp. Toy Robot to Teach Programming to Infants and Toddlers

TOKYO–(BUSINESS WIRE)–On April 20th, 2017 (Thu.) ICON Corp. will begin a crowdfunding campaign for KUMIITA, an educational toy designed for 0 to 3 year olds to teach them the concepts of programming.

Kickstarter project page at https://goo.gl/MLkbjM.

By providing a language-less and hands-on experience in the form of a puzzle game, children will be accustomed to programming from a young age. KUMIITA cultivates the basic thinking patterns and logic behind programming in children by allowing them to physically assemble command panels and see how the resulting programs are executed – and why they fail at times, as well. Failed programs can also be fixed by rearranging the panels in various ways, allowing children to figure out new solutions for themselves.

KUMIITA is played by placing down panels which the robot will roll over, following its path ahead. The robot scans each panel and executes different commands to change its color or direction, play a musical instrument, or make animal sounds.

The ICON Outlook
Through cultivating a rich culture of product development that has led us to solutions for searchable, encryption protected data systems, ICON Corp. will soon reach the 20th anniversary of our founding. The KUMIITA project represents a confluence of technical expertise and free thinking to realize the development, introduction, and furthering of new ideas under the banner of „well-being through technology“ that we have strived for since our inception.

To realize a prosperous future through technology, we have taken a stance of total integration, to include not only our programming software, but hardware products and services. And now we are venturing to build opportunities for children so that they may enjoy programming in the effort to accelerate the creation of new ideas, and value that will ultimately carry the future forward.

KUMIITA on Kickstarter
The Kickstarter campaign will run from April 20th through May 20th with a project funding goal of $30,000. For full details concerning the campaign including pledge rewards, please see our project page at https://goo.gl/MLkbjM.

WiSoccero, The Soccer Player Robot

WiSoccero is designed to take advantage of the exciting art of robotics by removing all the struggles involved and also adding a little more fun. It makes entering the world of Robotics as easy as possible. It begins by just playing with friends and travels to incredible areas like learning about robots and even developing amazing robotic projects.

WiSoccero is agile and versatile. Unlike traditional RC Cars, it can move in any direction without any hesitation. It employs a special wheel arrangement and omnidirectional wheels which gives it more freedom in maneuvering.In order to take advantage of this flexibility, the pack includes a customized DIY joystick kit that gives complete control of all its various features and capabilities over WiFi.

This soccer player robot is capable of kicking and passing the ball. It utilizes an electromechanical part (solenoid) and the necessary electrical drivers. This system is capable of kicking the ball with different level of force that can be controlled effortlessly.

WiSoccero needs to be powered by 3 Li-ion 18650 cylindrical rechargeable batteries (at least 2200 mAh in capacity) that under normal condition lasts for about 2 hours.

WiSoccero is based on ATmega2560 core and it has all standard Arduino Mega Headers. Also it’s equipped with WiLoader for WiFi programming and communication.

It also comes with a lot of great components for hobbyist and developers like three DC motor drivers, Gyroscope (for orientation setting), DIP switch, buzzer, two LED Strings, two configurable buttons, power and protection circuit, two rocker switches for turning circuit and motors on/off separately, isolated voltage booster circuit and power transistors  for kicker mechanism.

WiSoccero is truly developer friendly. Thanks to its Arduino compatible headers and component placement, its possible to use any Arduino Mega shield such as distance sensor shield for obstacle avoidance, camera shields for autonomous operations and much more. Also you can use all these amazing shields while playing soccer. It’s truly fun!

WiSoccero Kickstarter campaign starts on February 8 for a period of 30 days by PetuniaTech. It offers special discount for the first day only. The final products will be available on June 2017. Click here to view more on WiSoccero Kickstarter campaign.

SmartGurlz launches the World’s First Mini-Robot for Girls

Dolls, Robots and Dreams: the aim is to engage more girls in Science & Tech by connecting their tablets and smartphones to their dolls via a robot

January 31st, 2017, Spielwarenmesse, Nuremberg, Germany

While millions of robots and mini-drones have been sold this year, few have ended up in the hands of women or even girls reflecting a deepening gender gap in the world of technology.

Many girls’ toys lag behind in the development of spatial skills, hands-on problem solving skills, and confidence with technology.

These are exactly the skills that SmartGurlz aims to develop.

SmartGurlz has a unique offering of stylish scooter robots, dolls and books with digital elements such as an e-learning platform that teaches basic coding. The idea is to encourage girls from being consumers of technology into creators and code writers.

‘We at SmartGurlz believe that kids learn by playing and childhood is a time for setting the foundation for further educational pursuits,’ said CEO and Co-Founder, Sharmi Albrechtsen, ‘we wanted to modernize doll playing to reflect changing times. The end result are really amazing mini-drones shaped like fashionable Italian scooters and Segway-like vehicles that are self-balancing, driven by App and can be coded using our own coding platform SugarCoded TM.’

The self-balancing aspect is unique since the robot can maneuver in small rooms, on carpet, inside and outside. SmartGurlz’s CTO, Thomas Kølbæk Jespersen has been working with Aalborg University and DTU’s robotics departments to finalise this unique feature.

Launched this 2016 Christmas in Denmark, Switzerland and UK, SmartGurlz charms geeks and toy masters but most importantly impresses girls and their parents with the amount of creative fun coding can give.

Designed by tech toy start-up company, SmartGurlz Aps, girls playing with SmartGurlz gain three major learnings:

1. SPATIAL REASONING. Girls learn how to direct/orient their robots in new environments and interpret maps.

2. COMPUTER PROGRAMMING. Girls learn to program their robots using our specially made kids coding software App called Sugar CodedTM*.

3. STORYTELLING & PROBLEM SOLVING.Girls learn to story tell and solve missions via coding.
*SugarCoded was inspired by open-sourced Scratch, the Lifelong Kindergarten Group at the MIT Media Lab and uses elements from Blockly, created by Google.

 

SMARTGURLZ NEW YORK STORY: CHARACTERS & BOOKS

SmartGurlz first product line is SmartGurlz New York ™ which focuses on the everyday adventures of 4 young talented women studying at the fictional New York Institute of Technology – N.I.T.

A collaboration with the Kurhn Doll Company allows us to offer high quality fashion/action dolls that represent the ideals of SmartGurlz New York TM.

SmartGurlz New York dolls are naturalistic and smartly dressed with simple elegance that you may find in a real-life, young woman touring around a college campus in the ‘Big Apple’, New York City. The multi-cultural dolls represent various education backgrounds including Science, Technology, Engineering and Mathematics and our books highlight each girl’s corresponding story line.

SmartGurlz New York products are available Christmas 2016.

Siggy: Robot, Doll and Apps • Ages 6+  

Digital Products:

SugarCoded App  Free
a strategic game-like interface that teaches coding and allows for self-build coding projects available at both App Store and Google Play

ABOUT SMARTGURLZ, A/S.
SmartGurlz is a fun, tech toy to engage girls in design, robotics and computer programming using their mobile phones and tablets. It’s created for girls who want to take playing with fashion dolls to the next level, and the name of our little company. (We’re brand new!)

The Mystery of Robot Planet – 8Bit Game on Indiegogo

I just received this message from Danni, creator of the 8Bit game „The Mystery of Robot Planet“:

The Mystery of Robot Planet is an 8bit inspired adventure-puzzle game for Windows, OS X and Linux scheduled for release in 2018. Visually inspired by early Pokemon games and mechanically based on other adventure-puzzle games such as Monkey Island and Beneath a Steel Sky, the game follows the player character, Ivan, on his quest to become a Marine and save the Princess!

 

With many vibrant locations, planets and separate endings depending on choices made throughout the game, The Mystery of Robot Planet aims to be a fun, unique and immersive experience for those who crave the puzzle-solving goodness of the early 90s point and click adventure games.

 

Download the Playable Teaser here – https://roadbloc.itch.io/the-mystery-of-robot-planet
Donate on IndieGoGo – https://www.indiegogo.com/projects/the-mystery-of-robot-planet-game-adventure/x/4781251#/

 

LEGO® BOOST Building and Coding Set Unveiled at CES Empowers Children to Bring Their LEGO Creations to Life

– Building on the company’s history of merging digital programming and physical building, LEGO BOOST will inspire a younger generation to build and code their way to limitless play –

img_586caa1807d14-full

LAS VEGAS, Jan. 4, 2017 /PRNewswire/ — CONSUMER ELECTRONICS SHOW – Today the LEGO Group announced LEGO® BOOST, a supercharged building and coding set that lets children bring their LEGO creations to life by adding movement, sound and personality. Unveiled at the Consumer Electronics Show in Las Vegas, Nevada, LEGO BOOST will be previewed to members of the global media at Digital Experience! on January 4 and will be demonstrated to CES attendees as part of the [email protected] Kids & Technology Marketplace from January 5-8, 2017 at the Sands Expo. With a suggested retail price of $159.99 (USD), LEGO BOOST will be available in the second half of 2017.

Build the Toy You Want
LEGO BOOST combines the endless play opportunities of a traditional LEGO set with an endless variety of movement and sound capabilities made possible through an easy-to-use, app-based coding environment. LEGO BOOST was developed for children ages 7 and older by an international team of LEGO designers. Using familiar LEGO elements and simple coding language, LEGO BOOST delivers an intuitive approach and opportunities for quick success.

Powered by a Move Hub, a LEGO stud-covered brick with built-in tilt sensor upon which children can add LEGO elements, motors and a sensor that combines color and distance detection, LEGO BOOST brings movement to any LEGO creation. The set includes building instructions for five diverse models; Vernie the Robot, Frankie the Cat, the Guitar 4000, the Multi-Tool Rover 4 (M.T.R.4), and the Autobuilder, each designed to give children the basic building and coding skills needed to express their creativity by personalizing whatever they build.

„We know that children dream of bringing their LEGO creations to life, and our chief ambition for LEGO BOOST is to fulfill that wish. Once children build a LEGO creation, we give them simple coding tools to ‚boost‘ their models by adding personality,“ said Simon Kent, design lead for LEGO Group. „We want children to first and foremost have a fun and limitless play experience, adding the coding opportunity is the means to get there.“

Coding Brings Your Toy to Life
LEGO BOOST introduces children to coding through a free downloadable app that contains the guidance, building instructions and simple coding commands to bring to life five LEGO creations, one at a time. Much like building with LEGO bricks, children build behaviors and actions by linking digital coding blocks in an easy-to-understand horizontal layout. To further personify the experience, LEGO BOOST lets children add voice recordings to their creations, adding personality without requiring spelling and typing. The app also includes more than 60 activities designed to inspire additional building, coding and play.

Creative Canvas Lets You Boost Any LEGO Creation
To further inspire creative building and coding, the LEGO BOOST app includes a „creative canvas“ that includes basic building instructions for three simple base models that children can use to customize their own LEGO creations. The three bases available at launch include: a walking base for making animals like a dragon or a pony, a driving base for building vehicles like a dune buggy or rover, and an entrance base so that children can make their own castle, fort, or even a futuristic space station. Once children are comfortable with building and coding the various LEGO BOOST models, they can use the kit to „boost“ any LEGO creation – from LEGO CITY and LEGO  Friends to LEGO NINJAGO and The LEGO BATMAN Movie.

LEGO® BOOST Includes:

Hardware

  • 3 BOOST Bricks:
    • Move Hub with built-in tilt sensor
    • Combination color & distance sensor
    • Interactive motor
  • 843 LEGO elements
  • Playmat, calibrated to the app, designed to facilitate mini challenges to practice simple coding trials

LEGO BOOST App

  • Free, downloadable app is iOS and Android tablet compatible

LEGO BOOST uses 6 AAA batteries. Alkaline batteries are recommended, but rechargeable batteries can be used, though may result in weaker power output.

Quick Overview

  • Includes over 840 LEGO® pieces, plus a LEGO Move Hub, Interactive Motor and a Color & Distance Sensor.
  • Move Hub features Bluetooth Low Energy (BLE) connectivity, two encoded motors, activation button, internal tilt sensor and a light.
  • Interactive Motor is an encoded motor.
  • Color & Distance Sensor detects distance, motion and color, and can also function as a light.
  • Check out the cool white, orange and blue color scheme.
  • Rotate Vernie’s head to activate its shoulder-mounted spring-loaded shooter.
  • Build the M.T.R.4 (Multi-Tooled Rover 4) and try out the different tool and customization attachments to prepare the vehicle for an array of exciting activities.
  • Learn how to play a song and rock out with the Guitar4000.
  • Look after your own pet with Frankie the Cat. Be sure to feed it the right food—or it might get upset!
  • Construct, code and operate the AutoBuilder to produce real miniature LEGO® models.
  • Build and code robots and models, and complete exciting activities with the playmat and intuitive LEGO® BOOST app, available for iOS and Android tablet devices.
  • Easy-to-use intuitive software with icon-based drag-and-drop coding interface.
  • Building instructions for all 5 models are included with the free LEGO® BOOST app.
  • This product requires batteries (not included). Please refer to the product packaging for type and quantity.
  • Vernie the robot stands over 10” (27cm) tall.
  • M.T.R.4 (Multi-Tooled Rover 4) measures over 4” (12cm) high, 9” (23cm) long and 5” (14cm) wide.
  • Guitar4000 measures over 1” (5cm) high, 16” (42cm) long and 5” (15cm) wide.
  • Frankie the Cat stands over 6” (17cm) tall.
  • The AutoBuilder measures over 10” (27cm) high, 7” (19cm) long and 6” (16cm) wide.

LEGO BOOST will be available at most stores and online shopping sites where toys are sold, through select consumer electronics retailers, and at LEGO Stores and shop.LEGO.com in the second half of 2017 and will have a suggested retail price of $159.99 USD, €159.99 (EUR) and $199.99 (CAD). For more information, visit www.LEGO.com/BOOST.

About the LEGO Group
The LEGO Group is a privately held, family-owned company with headquarters in Billund, Denmark, and main offices in Enfield, USA, London, UK., Shanghai, China, and Singapore. Founded in 1932 by Ole Kirk Kristiansen, and based on the iconic LEGO® brick, it is one of the world’s leading manufacturers of play materials. Guided by the company spirit: „Only the best is good enough“, the company is committed to the development of children and aims to inspire and develop the builders of tomorrow through creative play and learning. LEGO products are sold worldwide and can be virtually explored at www.LEGO.com.

Alexabot: Amazon Alexa Controlled Robot With the Raspberry Pi

https://www.dexterindustries.com/projects/alexabot-amazon-alexa-controlled-robot/

Botvac Connected lässt sich per Sprachsteuerung durch Alexa kontrollieren

Newark, CA / München, 22. November 2016 – Neato Robotics, einer der weltweit innovativsten Hersteller von smarten Haushaltsrobotern, hat heute angekündigt, dass der mehrfach ausgezeichnete Neato Botvac™ Connected als erster Roboterstaubsauger von Neato jetzt auch mit der digitalen Sprachassistentin Alexa von Amazon gesteuert werden kann. Die Anweisungen werden über die stationären Lautsprecher Echo und Echo Dot ausgegeben.

amazon-alexa
„Die Innovationen von Neato lassen das Smart Home Realität werden. Der Botvac Connected mit Alexa-Unterstützung manifestiert unsere Vision des SmartLife™ – der Weg zum Smart Living führt über modernste Technologien, die das Leben einfacher machen sollen“, erklärt Giacomo Marini, Chairman und CEO von Neato Robotics.
Das Smart Home wird für Konsumenten ein immer relevanteres Thema, denn sie erkennen die Vorzüge intelligent vernetzter Geräte, mit denen sie ihr Zuhause verwalten können. Alexa zum Beispiel hilft dabei, auf Zuruf das Licht auszuschalten oder eine Pizza zu bestellen. Jetzt kann Alexa auch den Neato Botvac Connected per Sprachsteuerung dirigieren. Dafür braucht es nur einen Sprachbefehl wie „Alexa, sag Neato bitte, dass er mit dem Staubsaugen beginnen soll“ – und schon erledigt. Einfache Dinge zu tun, ist erst der Anfang.
Die Anwendungsmöglichkeiten sind unerschöpflich. Wenn der Neato Botvac Connected bereits am Saugen ist und das Telefon klingelt, reicht die Ansage „Alexa, bitte sag Neato, dass er eine Pause machen soll“ – nach dem Telefonat einfach wieder den Befehl zum Weitermachen geben. Das Zusammenspiel von Neato und Alexa macht es möglich, andere Dinge zu tun und gleichzeitig den Botvac Connected via Sprache zu steuern – und damit dem Ziel des SmartLife näher zu kommen.

Der Neato Botvac Connected
Die Unterstützung von Amazon Alexa ist sofort bei Neato verfügbar. Der via Alexa Sprachsteuerung kontrollierbare Botvac Connected ist der aktuell leistungsfähigste Roboterstaubsauger von Neato. Um die Vorteile der neuen Alexa Skill nutzen zu können, muss nur die Alexa App auf dem Smartphone gestartet werden. „Smart Home“ im Navigationsmenü auf der linken Seite auswählen, dann „Get More Smart Home Skills“ und anschließend „Neato“ suchen. Neben dem Neato Botvac Connected ist ein Alexa-fähiges Gerät wie Amazon Echo oder Echo Dot erforderlich.
Dank der patentierten LaserSmart™-Technologie scannt der Botvac Connected den Raum und teilt ihn in Reinigungsquadrate, um ihn anschließend systematisch zu reinigen. Auf diese Weise wird jeder Raum kartiert, sodass sämtliche Möbel, Durchgänge sowie Treppen von erfasst werden. Die Kombination aus Laser Scanning, Room Mapping sowie einer Echtzeit-Hinderniserkennung garantieren eine effiziente sowie gründliche Reinigung. Sollte sich dem Roboterstaubsauger plötzlich ein Hindernis in den Weg stellen, wird dieses anhand der Echtzeit-Raumerkennung sogar im Dunkeln erkannt und sofort umfahren. Gepaart mit der einzigartigen D-Form des Neato und der CornerClever™-Technologie wird das Kraftpaket zum unentbehrlichen Helfer im Haushalt. Durch sein Design gelangt er problemlos in alle Ecken des Raumes und fährt besonders nah an den Wänden entlang. Dank der extra großen Bürsten und des großen Schmutzbehälters schafft der Neato Botvac Connected in einem Reinigungszyklus mehr Quadratmeter als jeder andere Roboterstaubsauger.
Verfügbarkeit
Alle aktuellen und neuen Besitzer eines Botvac Connected haben Zugriff auf die Amazon Alexa Skill – in den USA und Großbritannien sofort und in Deutschland Ende des Jahres.

Über Neato Robotics:
Neato Robotics mit Sitz im Silicon Valley, Kalifornien, wurde 2009 mit dem Ziel gegründet, Roboter zu entwickeln, die Hausarbeit so intelligent wie Menschen erledigen. Neato arbeitet an der Verbesserung der Zeitersparnis der Verbraucher, sodass weniger Zeit für Reinigung und dafür mehr Zeit mit Familie und Freunden zur Verfügung steht. Mit seinen Staubsaugrobotern bietet Neato innovative Produkte, die intelligenter, leistungsfähiger und effektiver sind als andere auf dem Markt erhältliche Staubsaugroboter.
Weitere Informationen zu den neuen Modellen sowie zu weiteren Geräten der Neato-Familie erhalten Sie hier: www.neatorobotics.com/de