Boston Dynamics expands Spot® product line

NEW SELF-CHARGING ENTERPRISE ROBOT, REMOTE OPERATION SOFTWARE, AND ROBOT ARM ENHANCE SPOT’S CAPABILITIES FOR AUTONOMOUS SITE MONITORING


Waltham, MA – February 2, 2021 – Boston Dynamics, the global leader in mobile robotics, today announced an expanded product line for its agile mobile robot Spot. The new products include a self-charging Enterprise Spot, web-based remote operations software, Scout, and the Spot Arm. These additions extend Spot’s ability to perform autonomous, remote inspections and data collection, and enable the robot to perform manual tasks.

With more than 400 Spots out in the world, the robot has successfully undertaken hazardous tasks in a variety of inhospitable environments such as nuclear plants, offshore oil fields, construction sites, and mines. Customers have leveraged Spot’s advanced mobility, autonomy, control, and customizability to improve operational efficiency, enhance worker safety, and gather critical data. Spot’s new products are designed to enable customers to fully operationalize continuous, autonomous data collection on remote or hazardous worksites of any size, from anywhere they have access to their network.

Autonomy is critical to enhancing Spot’s value. In order to support long, remote deployments, Boston Dynamics is introducing Spot Enterprise, a new version of Spot that comes equipped with self-charging capabilities and a dock, allowing it to perform longer inspection tasks and data collection missions with little to no human interaction. In addition to the basic capabilities that the base Spot robot offers, Spot Enterprise leverages upgraded hardware for improved safety, communications, and behavior in remote environments. These upgrades expand the range that autonomous missions can cover, extend WiFi support, add flexibility to Spot’s payload ports, and enable users to quickly offload large data sets collected during the robot’s mission.

Pivotal to refining Spot’s value at scale is remote operation. Scout is Boston Dynamics’ web-based software that enables operators to control their fleet of Spots from a virtual control room. Operators can use Scout to take Spot anywhere a person could go on-site, allowing them to inspect critical equipment or hazardous areas from afar. The software is designed with a simple user interface to run pre-programmed autonomous missions or manually control the robot, to perform various tasks such as walking or posing the robot to capture images and thermal data of obscured gauges or pipes using the Spot CAM+IR thermal imaging payload.

Combined, the Spot Enterprise robot equipped with a Spot CAM+IR thermal imaging payload, Scout software, and Boston Dynamics’ premium support now create an out-of-the-box solution for asset-intensive environments. Operators can deploy this solution on site to proactively maintain and manage assets while maximizing worker uptime and improving worker safety.

In addition to launching products designed to make remote inspection safer and easier, Boston Dynamics is also releasing the Spot Arm, which enables users to act on data insights and perform physical work in human-centric environments. The arm is equipped to operate through both semi-autonomous actions and telemanipulation. It can manually or semi-autonomously grasp, lift, carry, place, and drag a wide variety of objects. It is also capable of manipulating objects with constrained movement and can open and close valves, pull levers and turn handles and knobs in coordination with its body to open standard push and pull doors.

“Since first launching Spot, we have worked closely with our customers to identify how the robot could best support their mission critical applications,” said Robert Playter, CEO of Boston Dynamics. “Our customers want reliable data collection in remote, hazardous, and dynamic worksites. We developed the new Spot products with these needs in mind, and with the goal of making it easy to regularly and remotely perform critical inspections, improving safety and operations.”

Interested parties can purchase Spot Enterprise, Scout, and the Spot Arm via Boston Dynamics’ sales team. For more information on these new offerings, please visit: www.bostondynamics.com.



About Boston Dynamics

Boston Dynamics is the global leader in developing and deploying highly mobile robots capable of tackling the toughest robotics challenges. Our core mission is to lead the creation and delivery of robots with advanced mobility, dexterity and intelligence that add value in unstructured or hard-to-traverse spaces and positively impact society. We create high-performance robots equipped with perception, navigation and intelligence by combining the principles of dynamic control and balance with sophisticated mechanical designs, cutting-edge electronics and next-generation software. We have three mobile robots in our portfolio – Spot®, Handle™ and Atlas® – as well as Pick™, a computer vision-based robotics solution for logistics. Founded in 1992, Boston Dynamics spun out of the MIT Leg Lab and is one of Inc. Magazine’s Best Workplaces of 2020. For more information on our company and its technologies, please visit www.bostondynamics.comhttp://www.bostondynamics.com.

Blaize Delivers First Open and Code-free AI Software Platform Spanning the Entire Edge AI Application Lifecycle


El DORADO HILLS, CA — December, 2020 — Blaize today fully unveiled the Blaize AI Studio offering, the industry’s first open and code-free software platform to span the complete edge AI operational workflow from idea to development, deployment and management. AI Studio dramatically reduces edge AI application deployment complexity, time, and cost by breaking the barriers within existing application development and machine learning operations (MLOps) infrastructure that hinder edge AI deployments. Eliminating the complexities of integrating disparate tools and workflows, along with the introduction of multiple ease-of-use and intelligence features, AI Studio reduces from months to days the time required to go from models to deployed production applications.



“While AI applications are migrating to the Edge with growth projected to outpace that of the Data Center, Edge AI deployments today are complicated by a lack of tools for application development and MLOps,” says Dinakar Munagala, Co-founder and CEO, Blaize. “AI Studio was born of the insights to this problem gained in our earliest POC edge AI hardware customer engagements, as we recognized the need and opportunity for a new class of AI software platform to address the complete end-to-end edge AI operational workflow.”



“AI Studio is open and highly optimized for the AI development landscape that exists across heterogeneous ecosystems at the edge,” says Dmitry Zakharchenko, VP Research & Development, Blaize. “With the AI automation benefits of a truly modern user experience interface, AI Studio serves the unique needs in customers’ edge use cases for ease of application development, deployment, and management, as well as broad usability by both developers and domain expert non-developers.”



The combination of AI Studio innovations in user interface, use of collaborative Marketplaces, end-to-end application development, and operational management, collectively bridge the operational chasm hindering AI edge ROI. Deployed with the Blaize AI edge computing hardware offerings that address unserved edge hardware needs, AI Studio makes AI more practical and economical for edge use cases where unmet application development and MLOps needs delay the pace of production deployment.



“In our work for clients, which may include developing models for quality inspection within manufacturing, identifying stress markers to improve drug trials or even predicting high resolution depth for autonomous vehicles, it is vital that businesses can build unique AI applications that prove their ideas quickly,” says Tim Ensor, Director of AI, Cambridge Consultants. “AI Studio offers innovators the means to achieve this confidence in rapid timeframes, which is a really exciting prospect.” Cambridge Consultants, part of Capgemini Group, helps the world’s biggest brands and most ambitious businesses innovate in AI, including those within the Blaize ecosystem.

Code-free assistive UI for more users, more productivity
The AI Studio code-free visual interface is intuitive for a broad range of skill levels beyond just AI data scientists, which is a scarce and costly resource for many organizations. “Hey Blaize” summons a contextually intelligent assistant with an expert knowledge-driven recommendation system to guide users through the workflow. This ease of use enables AI edge app development for wider teams from AI developers to system builders to business domain subject matter experts.

Open standards for user flexibility, broader adoption
With AI Studio, users can deploy models with one click to plug into any workflow across multiple open standards including ONNX, OpenVX, containers, Python, or GStreamer. No other solution offers this degree of open standard deployment support, as most are proprietary solutions that lock in users with limited options. Support for these open standards allows AI Studio to deploy to any hardware that fully supports the standards.



Marketplaces collaboration
Marketplace support allows users to discover models, data and complete applications from anywhere – public or private – and collaborate continuously to build and deploy high-quality AI applications.

AI Studio supports open public models, data marketplaces and repositories, and provides connectivity and infrastructure to host private marketplaces. Users can continually scale proven AI edge models and vertical AI solutions to effectively reuse across enterprises, choosing from hundreds of models with drag and drop ease to speed application development



Easy-to-Use application development workflow:
The AI Studio model development workflow allows users to easily train and optimize models for specific datasets and use cases, and deploy quickly into multiple formats and packages. With the click of a button, AI Studio’s unique Transfer Learning feature quickly retrains imported models for the user’s data and use case. Blaize edge-aware optimization tool, NetDeploy, automatically optimizes the models to the user’s specific accuracy and performance needs. With AI Studio, users can easily build and customize complete application flows other than neural networks, such as image signal processing, tracking or sensor fusion functions.



Ground-breaking edge MLOps/DevOps features
As a complete end-to-end platform, AI Studio helps users deploy, manage, monitor and continuously improve their edge AI applications. Built on a cloud-native infrastructure based on microservices, containers and Kubernetes, AI Studio is highly scalable and reliable in production.



Blaize AI Studio Early Adopter Customers Results
In smart retail, smart city and industry 4.0 markets, Blaize customers are realizing new levels of efficiency in AI application development and deployment using AI Studio. Examples include:

– Complete end-to-end AI development cycle reduction from months to days
– Reduction in training compute by as much as 90%

– Edge-aware efficient optimizations and compression of models with a < 3% accuracy drop

– New revolutionary contextual conversational interfaces that eclipse visual UI



Availability
AI Studio is available now to qualified early adopter customers, with general availability in Q1 2021. The AI Studio product offering includes licenses for individual seats, enterprise, and on-premise subscriptions, with product features and services suited to the needs of each license type.



About Blaize


Blaize leads new-generation computing unleashing the potential of AI to enable leaps in the value technology delivers to improve the way we all work and live. Blaize offers transformative computing solutions for AI data collection and processing at the edge of network, with focus on smart vision applications including automobility, retail, security, industrial and metro. Blaize has secured US$87M in equity funding to date from strategic and venture investors DENSO, Daimler, SPARX Group, Magna, Samsung Catalyst Fund, Temasek, GGV Capital, Wavemaker and SGInnovate. With headquarters in El Dorado Hills (CA), Blaize has teams in Campbell (CA), Cary (NC), and subsidiaries in Hyderabad (India), Manila (Philippines), and Leeds and Kings Langley (UK), with 300+ employees worldwide.

Igus Robolink Programming Session #1

My workplace for today was kind of different. Thanks @igusgmbh (https://www.igus.de/robolink/roboter) for making this possible. I am learning a lot about robot programming today. I wish I could have such a powerful robot next to my desk any given day.

LEGO® Star Wars™ BOOST droid commander set takes the force to a new level, introducing the droids you have been looking for…

New LEGO® Star Wars™ BOOST Droid Commander set lets fans build, code and play with three iconic Star Wars droids – whether they’re a young Padawan or Jedi Master

May 4, 2019: Today, the LEGO Group unveils the latest addition to its much-loved Star Wars™ range – and it’s something even Yoda’s Force sense didn’t see coming. The new LEGO Star Wars BOOST Droid Commander set offers all the creativity and coding fun of LEGO® BOOST alongside the chance to build three of the film franchise’s most iconic droids: R2-D2; the Gonk Droid; and the Mouse Droid.

It’s the first time the intuitive drag-and-drop LEGO BOOST coding technology has been used in a LEGO licensing product. With the technology overhauled to match the LEGO Star Wars galaxy, the result is a whole new play experience in which kids and parents can team up to build, code and play with the droids, then create their own Star Wars stories and battlegrounds with inspiration from 40+ interactive missions. What’s more, every time they play with this LEGO Star Wars brick galaxy of lovable droids, they will also be honing their STEAM (Science, Technology, Engineering, Arts and Maths) skills, which are ever more important for children in today’s digital world.

Julia Goldin, Chief Marketing Officer, LEGO Group, said: “We’ve been fuelling the imagination of young Padawans and Jedi Masters for twenty years and wanted to take the Force to a new level. By introducing LEGO BOOST and creative coding into the LEGO Star Wars galaxy, kids now have the chance to develop essential 21st century skills while immersing themselves in the amazing world of Droid Commanders. Our children are the problem solvers of tomorrow and STEAM skills will be essential to help them conquer the challenges of the future.”

The LEGO Star Wars BOOST Droid Commander set is the latest example of how the LEGO Group is using product innovation to help boys and girls gain vital STEAM skills like creativity, critical-thinking, problem-solving and communication – all while enjoying the thrill of playing with their favourite LEGO Star Wars characters.

Launching globally September 1, 2019 just in time to mark the upcoming release of Star Wars: The Rise of Skywalker, all three droids (R2-D2, Gonk Droid and Mouse Droid) included in the set are great fun to build, code and play with, and completely customisable for every child.

“These are the droids you’re looking for.”

LEGO® Star Wars™ BOOST Droid Commander product facts:

  • The set includes a color & distance sensor, interactive motor, Bluetooth (Move Hub) and 1,177 pieces – enough to build all three lovable R2-D2 robot, Gonk Droid and Mouse Droid, each coming with their own personalities, skills, and authentic Star Wars sounds and music. It will be age graded 8+ and the recommended retail price will be $199,99/€199,99.
  • R2-D2 measures over 7” (20cm) high and 5” (14cm) wide. LEGO® Gonk Droid measures over 7” (18cm) high, 3” (9cm) wide and 6” (16cm) long. LEGO Mouse Droid measures over 5” (14cm) high, 3” (9cm) wide and 6” (17cm) long.
  • Free LEGO® BOOST Star Wars™ app is available for selected iOS, Android and Fire smart devices. Using the app, young commanders can build the droids, insert the Bluetooth-controlled Move Hub into the droid they want to see solve each of the 40+ missions, and bring it to life using the intuitive drag-and-drop coding environment.
  • Mission examples include:
    • R2-D2:
      • Plot a course
      • Receive and decode an incoming message
      • Party infiltration
      • Assisting flying an X-wing
    • GONK Droid:
      • Arena Training
      • Work as a load lifter
      • Ready for the fighting pit
      • Power droids
    • Mouse Droid:
      • Thrash sweep
      • Thrash dump
      • Message delivery
      • Locate Rebels

And many more…

For more information, visit: www.lego.com/starwars-droidcommander.

STAR WARS and related properties are trademarks and/or copyrights, in the United States and other countries, of Lucasfilm Ltd. and/or its affiliates. © & TM Lucasfilm Ltd.


About the LEGO Group:
The LEGO Group’s mission is to inspire and develop the builders of tomorrow through the power of play. The LEGO System in Play, with its foundation in LEGO bricks, allows children and fans to build and rebuild anything they can imagine.

The LEGO Group was founded in Billund, Denmark in 1932 by Ole Kirk Kristiansen, its name derived from the two Danish words LEg GOdt, which mean “Play Well”.

Today, the LEGO Group remains a family-owned company headquartered in Billund. However, its products are now sold in more than 140 countries worldwide. For more information: www.LEGO.com 

MIMIC educational robots introduces robots you can code

Cincinnati-based Entrepreneur launches Kickstarter campaign to launch ‘mimicArm’, your own programmable A.I. robot arm

Cincinnati, OH (April 14, 2018) – mimicEducationalRobots (a division of Robomotive Laboratories LLC) is changing the way coding is taught with mimicArm. The Cincinnati-based small family business launched a new Kickstarter campaign (https://www.kickstarter.com/projects/713401305/662798422?ref=455790&token=e4d4249c) on April 24th to help advance the development and production of the new technology.

mimicArm is a desktop sized robot arm that represents a new approach to teaching programming. mimicArm is a collaborative robot, or “cobot”, designed to interact with human users.  Unlike other educational robots mimicArm teaches children to program robots to work in tandem with humans. Using the mimicArm controller children as young as 5 are immediately able to interact with mimicArm.  When they’re ready, users can begin coding using mimicBlock, a graphical coding interface.  mimicArm is also programmable using actual C code and includes simple pre-written functions to allow the quick creation of complicated programs. The provided programming experiments start simple, but build to complex interactive artificial intelligence programs. Paired with the inputBox and other sensors the user can create a truly interactive artificial intelligence robot arm.

Brett Pipitone, the Founder of mimicEducationalRobots is no stranger to Kickstarter.  “After a successfully-funded Doorbell Phone campaign on Kickstarter, I began to indulge in my love of robotics and introduced the Cortex:Robot Arm controller,” said Pipitone. “We continued to develop the technology by adding joints, cameras and motion and soon realized that we had developed something truly unique: The mimic immersion robot was born.  While mimic’s Kickstarter campaign didn’t reach it’s goal, the technology developed allowed us to build mimicArm, which we think could really make a difference in the world.”

The key to bringing mimicArm to life is the mimic arm controller with patent-pending Posi-Feeltm grip controllers. The user grips a simple scissor control and moves his or her arm and hand in natural ways.  mimicArm will “mimic” these motions. A series of joints, pivots and sensors are built into the mimicArm Controller to make this possible.  When the user is ready, easy to use programming software and robust examples walk them through the process of learning to program their own robot.

This assemblage of new technologies allows the user to see immediate frustration-free results without the risk of outgrowing the robot in a short time.  The infinite expandability and endless programming possibilities will keep even expert programmers captivated.

mimicEducationalRobots realized early that a single package would not fit all users needs, so backers have a choice of three packages, each with a unique user in mind.

  • The mimicArm kit version includes the robot and manual controller. This version is great for those who want to ease into robotics coding, or those that already have sensors that they’re ready to integrate with the robot.  Perfect for beginners and experts, this package is the most affordable option.
  • The mimicArm Super Fun Kit is centered around manual mode, with a set of accessories to maximize the fun factor. Users can stack the stacking blocks (included), or program the robot to do it for them.  The Great Big Button is also included, and offers additional capabilities for those honing their coding skills (or for those with younger siblings that really want to touch something). “mimicArm Super Fun Kit is targeted towards younger users, but is also a great way for beginners to make coding interesting as well,” says Pipitone.
  • The mimicArm Deluxe Kit is the most complete kit offered. Including everything from the mimicArm Super Fun Kit, the mimicArm Deluxe Kit adds the input box and IR Distance Sensor for maximum interactive possibilities.  The inputBox incorporates buttons, a microphone and other sensors, and a microSD card.  “Programmable with both mimicBlock and Arduino, the Deluxe kit really expands the possibilities. With this kit the user can truly program their own interactive robot,” says Pipitone.

MimicArm is a great educational tool, and users can be a part of it now by backing mimic on Kickstarter. According to Pipitone, „We’re teaching those who will deliver the personal robot of the future. We’re still working on flying cars and jet packs.“

For more information, please visit: http://www.mimicrobots.com/.

CoderZ: Bringing robotics to every student in the world

CoderZ is an online learning environment where kids learn how to program virtual and real robots within the STEM pathways. Problem-solving, critical thinking, computational thinking, teamwork, self-paced learning, formative assessment, robotics, classroom engagement: CoderZ includes all of these concepts and more.

Discovering different new ways to engage the new generations with robotics and with STEM related fields becomes a bigger challenge everyday. That is why, tools like CoderZ are being developed to give teachers, educators, and robotics experts the possibility to take a deep breath.

CoderZ’s new version, now compatible with the LEGO Mindstorms EV3 (through Lejos), enables students to program their own virtual robot and acquire 21st-century skills. Delivered with the “Coding Robots” curriculum, co-developed by Intelitek and Gary Garber, CoderZ becomes an scalable and effective way for students with different levels to experience the robotics world in class.

Having several gamified missions, motivates kids to accomplish them in order to move to a harder level. Also, CoderZ has a class management tool for teachers to track each student progress and activity.

Starting with a friendly drag-and-drop blockly visual editor, kids progress to code their virtual robot using Java.

Recently, the CoderZ team added to their previous FTC, First Tech Challenge, version, the new version mentioned before, which is compatible with the EV3 brick. Right now, the CoderZ team is offering a 14-day free trial which you can sign up for here.

CoderZ even gives you the option of driving and programming your virtual robot on the moon, taking into consideration friction and gravity. And of course, increasing the kids’ engagement with the robotics world. Although, for now, kids’ won’t be able to try their robot on the moon after they download the program, but who knows what Elon Musk will create in the next few years.

Pay some atención! CoderZ’s STEM learning environment is available both in English and in Español… Si señor!

Learn more about CoderZ at http://GoCoderZ.com.

Request your free trial here.

uArm Swift: Multi-use Desktop Robotic Arm for Everyone

In 2014 UFACTORY built the first open source desktop robotic arm, ushering in a new era of affordable desktop robotic arms for consumers. uArm is an Arduino-powered desktop 4-axis parallel-mechanism robot, easy to use, has multiple accessories and open sourced. In Jan 2014, uArm went on Kickstarter and became famous overnight, leading to an exclusive interview with WIRED. A standout quote from the piece: Thirty years ago Bill Gates promised to put a computer on every desk in America, an ambitious sentiment echoed by Wang and company … The most innovative aspect of the entire project is probably the concept of putting a robot arm on your desk”.

As the robot arm is moving to various industries, its users have expanded from relatively minority geeks to robot lovers. The demand for better and easier user experience is increasing.

January 23, 2017, UFACTORY returns again, announcing two robotic arms in uArm Swift Series. Swift is intended to highlight the elegant texture of the fuselage, lightweight and portable form and flexible movement, just like a swift. This series has uArm Swift and uArm Swift Pro.

  • Hardware Upgrades

 

Performance improvements

1.Precision improvement

uArm Swift enhanced the control algorithm and increased the accuracy by 50%, from 1cm to 5mm.

uArm Swift Pro adapted self-designed reducer. Working with a high-precision stepping motor, uArm Swift Pro minimizes gear gap, improves joint accuracy, and is more compact. The built-in 12-bit magnetic encoder and motor forms instant position feedback, achieving closed-loop control, and improves the accuracy to unprecedented 0.2mm, perfectly performs 3D printing and laser engraving.

  1. Working scope improvement:

uArm Swift Series improves mechanical arm structure and increases working range by 20%, covering the working area of an entire A4 paper.

  1. CPU upgrade

uArm Swift Series upgrades the main board. We choose Arduino MEGA 2560, which is nearly 10 times larger in the storage space compared to the previous UNO edition.

  1. Accessories enhancements

uArm Swift Series has 4-axis, whether equipped with fixtures or suction head, the end of uArm can freely steer, and the replacement of accessories requires less than 30 seconds.

uArm Swift/uArm Swift Pro have a built-in socket for selected Seeed Grove modules.

uArm Swift Series can be equipped with a smart car, the uCar. uCar is a mobile open-source car, with infrared avoidance, trajectory planning functions.

uArm Swift Series adapts CNC integral forming process, and the whole body is matte black. uArm Swift looks has a more minimalistic design. The aluminum body is light and stable, enhancing the overall rigidity.

Compared with the previous version, uArm Swift series redesigned the base, inserted the mainboard and added power button, function switching button, play button and menu button. The new indicator light shows the current operation mode and status of uArm Swift.

 

 

  • Software upgrade

uArm Swift Series support PC + mobile control.

Software upgrade -uArm Studio

uArm Studio is a brand new cross-platform robotic arm control software. It has integrated offline learning, graphical programming and instant control functions, manipulate the robotic arm to finish complex tasks.

  1. Teach & Play Offline Learning Mode

Teach uArm Swift by your own hand to learn move, gripping, dropping, and save them with just a click to replay on Blockly mode. uArm Swift can also sync offline learning data once connected.

  1. Blockly-based graphical programming

Blockly is a web-based visual programming tool, allowing users to program without needing to code The software is designed to be so simple that even even preschool children could create a program easily. Detailed tutorial will be provided for your quick guide and interesting secondary development.

  1. Instant Control

uArm Studio has combined control of keyboard and mouse. Developers may use keyboard hotkeys and mouse simultaneously to control move, gripping, and dropping of the robotic arm, and it supports customize hot keys.

After connect with LeapMotion, users of uArm Swift may use their own hand to control gesture such as move, gripping and dropping etc.

 

Software upgrade –

APP-uArm Play

Robotic Arm has built-in Bluetooth module, simply connect your smartphone with uArm Play to remote control your uArm Swift or uArm Swift Pro.

Your smartphone can also work as an external actuator, download and run a program from Blockly.

 

UCS

UCS, also known as uArm Creator Studio, which is a open sourced developer tool developed by UFACTORY. UCS has integrated graphical programming and coding, to achieve features such as rapid development, visualize and easy sharing.

 

  1. Rapid Development

With numerous commands of UCS, developers don’t need to construct programming environment.

For programming developers, UCS is a rapid development tool, developers doesn’t need to construct programming environment, any interface of the whole system supports Python script, all variables can be sharing between visual programming and coding which means you don’t need to copy setting each time.

 

  1. Built-in Robotic Vision

UCS has integrated complex robotic vision function, just need to connect with the camera, so the uArm can “see” and adapt to different environment.

The camera can instantly locate, memorize, recognize and track 3D space position of objects.

3.Easy Sharing

Every creator will be able to save their own work as .task file format through the UCS programming, and it supports one click sharing to the official website of UFACTORY or Reddit Community, copying scenario in just one click on other robotic arms.

The uArm Swift Pro is a “Open Sourced” design concept with more freedom, simplicity, and functions. This is a whole new open platform came from developers, back to developers, and still that Open Source Robotic Arm. We just can’t wait to become  your comprehensive desktop assistant!

PHIRO: A LEGO® compatible robot for all kids. Learn to Code in 5 ways.

Cambridge, MA, November 2nd, 2015- Robotics Education Startup Robotix USA, LLC, lead by two sisters, Deepti Suchindran and Aditi Prasad, with a mission to inspire the innovators of tomorrow, announced today it is raising funds via a crowdfunding campaign on Kickstarter to develop coding toys for kids, that makes learning to code fun and easy. The company set out to raise funds on Kickstarter to produce the first batch of their innovative robots, Phiro, that is going to change the educational robotics market. (Phiro on Kickstarter is selected as a Kickstarter ‘Staff Pick’. Link to Kickstarter http://kck.st/1SjqW7H)

Robotix has many years of experience teaching coding and robotics to several K-12 schools. They have evaluated educational robots from all over the world and found gaps. The robots are usually expensive, use proprietary programming languages and are not so fun for kids. Robotix has created Phiro, an affordable robotics & coding toy that helps kids learn to code and develop computational thinking skills. Kids can learn to code in 5 ways, either without a computer or with open-source programming languages that millions of kids use and love. Phiro is a LEGO® compatible robotics toy that kids can play, code & innovate with to develop 21st century skills.

“In today’s technology-driven and rapidly changing world, being computational thinkers to solve problems is an essential skill for children to learn. Computational thinking is a critical 21st century skill that is relevant to all fields from economics, sports, medicine, law, and engineering. Research shows that one of the most effective ways for kids, as young as 4, to learn computational thinking is through coding and robotics”- said Deepti Suchindran, PhD, CEO, Robotix USA.

“With Phiro children get to see the practical application of programmes they have created instantaneously”- said Dr. Wolfgang Slany, Professor of Computer Science & Head of the Institute for Software Technology, Graz University of Technology, Austria.

With Phiro, kids can play music, make a movie, create games, flash lights, detect faces and much more. Coding and playing with Phiro empowers and inspires kids to be creators and innovators of tomorrow.  Robotix has created two robots: Phiro Unplugged & Phiro Pro. Both robots come fully assembled and are ready to learn from & play with, right out of the box.

Phiro Unplugged for kids ages 4 to 8. Kids can learn to code & program the robot without a computer! Phiro Unplugged is a great robotic tool to learn Sequential programming and Binary Coding.

Phiro Pro for young people ages 9 to 18. Kids can program Phiro Pro with a computer, tablet or smartphone connected wirelessly via Bluetooth to Scratch 2.0 (MIT, USA), Snap4Arduino (UC Berkeley/Citilab, Spain), Pocket Code mobile apps (Graz University of Technology, Austria). Learners can connect to a community on-line enabling collaboration, sharing & learning. Phiro Pro also has all the capabilities of Phiro Unplugged.

“In one package Phiro does what a whole lot of other systems do individually so it really helps to bring all those together … and make it more cost effective for the classroom”- said Daniel Riles, Technology Integration Specialist, Brookwood School, Boston, USA.

Robotix has launched a Kickstarter campaign to raise funds to manufacture the robots for the global market, which will be ready for Kickstarter supporters in the 2nd quarter of 2016 with special Kickstarter launch prices at $99 (Phiro Unplugged) and $149 (Phiro Pro) during the campaign. Crowdfunding and detailed features of Phiro Unplugged and Phiro Pro can be found here:  www.robotixedu.com and on our Twitter at twitter.com/RobotixLS and Facebook at facebook.com/robotixedu

Meet OhBot, a “human” robot for children

A London inventor has created an educational robot that kids can use to boss around their parents.

Mat Walker, and his business partner Dan Warner, have together developed OhBot, a talking robot head that can be programmed to follow simple instructions. The educational robot was created in the top room of Walker’s house in Hornsey, north London. And now the invention is set to be sold worldwide.
Primary school kids as young as seven can teach Ohbot to tell their parents to “Go and tidy your room”, “To eat up your broccoli” or to “switch the telly off at once!”

Mat Walker, a roboticist, said: “Ohbot is a brilliant way to teach kids the skill of coding – what parents used to call ‘computer programming’. Most children find programming Ohbot really easy to pick up. They’re much better at this sort of thing than their parents.

“Ohbot can do so many things. It can talk, move its head, smile and frown. You can program its eyes to follow you around the room.

“Ohbot is great for children of all ages from about six. It appeals as much to girls as to boys.

“But what kids like the most is the way it talks. You tell it what to say and its lips synchronise automatically with the words you’ve given it. I’ve seen so many children make Ohbot tell their parents to behave!”

Co-creator Dan Warner added: “Kids love accessorising Ohbot. You can make some hair out of pipecleaners, stick a hat on it, give it a pair of cool sunglasses.”

Ohbot is different from previous educational robots because it’s in “human” form, rather than “turtle shaped” like the vast majority of robots that have been in schools since the 1960s.
Walker says: “Turtles are fine. But why shouldn’t children create and invent using a robot that looks just like them?”

Unlike most of those old-fashioned robots, Ohbot can talk, display emotions, act, react and solve real world problems.

It can be programmed to teach spellings or maths, ask questions and record the answers, even lead a cookery demonstration! You simply plug Ohbot into a PC computer and it’s ready to be programmed. Until now, Walker and Warner, from Stroud in Gloucestershire, have been taking their invention around schools.

But this month (17 Oct) they have released it on sale directly to families.
Anyone wanting to buy one simply logs on to the kickstarter website www.tinyurl.com/ohbot2  and pledges either £149 for a ready-made Ohbot or £99 for one in kit form – and as soon as 100 pledges have been made, the production line will start producing the robots, ready to be delivered in time for Christmas.

Walker says: “Ohbot has been a tiny cottage industry so far but it’s ready to move into the mainstream.

“We’ve taken Ohbot into lots of schools and they love it. But now we’re ready to offer Ohbot directly to parents and grandparents at home.”

 

 

Src:Card The Card Game – The Robot Hacking, Computer Programming Card Game has launched on Kickstarter.

Sept, 2015 – Src:Card Games has completed their first standalone card game: Src:Card.  Src:Card is a two player (3-4 player with expansion) card game that pits players against each other as nation states.  Each nation has one super robot with the ability to conduct global warfare.  With the days of human combatants in the past, players must write code in order to defeat the all-powerful combat robots.

Each player alternately develops its robot’s defences and programs an attack against its opponent’s battle robot.  The game uses fundamental concepts from programming in order to facilitate the attack mechanisms within the game.  The dynamic nature of building robotic defences leads to a remarkably agile response from players.

Src:Card is a game of anticipation, defence and programmatic offence.  The code based mechanics of the game are challenging for beginners and become more challenging as players become more adept at using the programming blocks.  Src:Card was created by Sam Boychuk, Erwin Njembo and Jacob Grossman, each big fans of tabletop gaming and computer programming.

After exploring research topics in software engineering education, Sam Boychuk – lead developer – determined that academics where stressing the need to teach programming students a handful of basic concepts.  Two years ago Sam decided to create a Java-based visual programming language called Pipes, as a continuation of these studies.  Six months ago, the team decided that the ideas in Pipes could be better represented in a tactile standalone card game.  While incorporating cutting edge research in teaching programming, Src:Card incorporates foundational computer science lessons in an effort to entertain and educate players of the game.

While it is the primary goal of the Src:Card team to entertain, they are confident that exploring foundational topics in computer science can introduce a whole new generation of technology enthusiasts to the world of software development.  Erwin Njembo, a teacher and technology student stated “Src:Card is engaging, it is fun, it is competitive, it’s actually a game that keeps you on the edge, you have to use your brain all the time.”  Src:Card is looking forward to releasing the game on Kickstarter immediately.

Src:Card on Kickstarter