3D printing will be super easy with Doodle3D Transform, now on Kickstarter

Doodle3D, based in The Netherlands, is working on their second crowdfunding campaign on Kickstarter. They are launching their new 2D-to-3D design app called Doodle3D Transform, which makes 3D-design and 3D-printing childsplay. The campaign runs until the 21st of October and has currently achieved 50% of its target.

In the application, simplicity is key. What makes it stand apart from the many other 3D design applications, is the fact that the user designs 3-dimensional shapes based on flat (2D) drawings.

Because of its accessibility, anyone can use the app to create their ideas, no matter their age or background.

Doodle3D Transform runs on Android, Apple and Windows tablets and computers. Designs can be 3D printed with your own 3D printer, or by using one of the many 3D printing services. The Doodle3D WiFi-Box, which was successfully funded on Kickstarter in 2013, can be used to wirelessly print your designs. For more information visit www.doodle3d.com.

Spy v. sPi by Dexter Industries

Dexter Industries launches a fun educational game that coaches kids to solve problems by challenging them to accomplish secret missions called Spy v. sPi. Dexter Industries, a growing U.S. educational robotics company developed Spy v. sPi, a capture-the-flag style engineering adventure that puts real purpose to basic design and programming skills. It can be played individually at home, or in teams in a classroom or a workshop. In it, every “spy” is assigned a series of missions, each requiring them to write code to control an assortment of sensors that will allow them to protect their “jewel” in different ways, or capture the “jewel” of a competing spy.

Spy v. sPi is based on the GrovePi, an easy-to-build robot kit that includes a rich collection of programmable, plug-and-play components — from sensors for things like distance, sound, light, and infrared, to buttons, buzzers and more. Thanks to the GrovePi’s combination of hardware and software, Spy v. sPi makes it easy to connect to a robot, start writing code, and get rewarding results right away.

We’ve developed Spy v. sPi’s missions with a full range of skills and experience in mind, so no prior programming or electronics experience is required. Each Spy will learn how to program the different sensors and components with step-by-step instructions, all while completing a mission. There are also missions for more advanced spies, and there’s no limit to how complex your solutions can get. Best of all, the entire program is designed by actual spies, so players will face real-life engineering challenges they’ll solve just like real spies do.
Spy v. sPi is designed for everyone — so we have two different programming languages you can use. Scratch is for beginners, and is a drag-and-drop programming language developed by MIT. Python is available for more advanced spies, and is an open source text-based programming language. The Missions are step-by-step instructions that first teach you the basics of Scratch and then help you move on to more advanced programming in Python.

Spy v. sPi Missions are activities in the form of a mission. Each spy will learn how to program the GrovePi and an assortment of sensors to accomplish different objectives, all within a story created by real spies! The Missions will come in a beautifully designed and illustrated full color printed booklet and online videos. It includes space to work on ideas and plan your solution to the challenge, as well as all the information you need to be a successful spy.

We believe the best way to learn is by doing — building something tangible to solve real world problems. Some learners thrive in a competitive environment, and for them, Spy v. sPi is perfect: you can play in teams or against an opponent. For solo learners or those that want a family game to play at home — some spies might want to equip their room with a spy device or alert them of entry by a sibling. Spy v. sPi Missions support both styles of learning and are fun for everyone! Learn more at dexterindustries.com/spy.

Cozmo in #Cozmoments – Game Time

A short video showing Cozmo robot from Anki.

Maker Faire Berlin toppt Erwartungen – 17.500 begeisterte Besucherinnen und Besucher beim bunten Kreativfestival

Hannover, 3. Oktober 2016 – Die zweite Auflage der Maker Faire Berlin sorgte für einen neuen Besucherrekord. An drei Tagen wurden 17.500 Besucher gezählt, unter ihnen viele Familien mit kleinen Kindern. Und die kamen auf ihre Kosten: An fast allen 200 Ständen konnte sich der Nachwuchs beim Experimentieren, Bauen, Programmieren, Löten, Basteln oder Schmieden ausprobieren.

Das Motto der Maker Faire heißt Selbermachen und die riesigen Hallen des ehemaligen Postbahnhofs, der Station, boten das passende Ambiente dazu: Während sich die Großen bei Vorträgen und Workshops über die schier unzähligen Möglichkeiten der Technikerfindungen und DIY-Ideen bei den rund 900 Makern informierten, hantierten die Kleinen hochkonzentriert und voller Hingabe mit Heißklebepistole, Lötkolben oder mit Hammer und Säge.

„Wer denkt sich so etwas Cooles aus?“ „Also, ich werde später auch mal Erfinder!“ Hörte man den jungen Besuchern zu und beobachtete sie bei den vielen Mitmachaktionen, muss man sich über die Ingenieure von morgen keine Gedanken machen. „Das Konzept der Maker Faire, vor allem den Nachwuchs für Technikbasteleien zu begeistern, ist hier in Berlin voll aufgegangen“, sagt Daniel Rohlfing, Senior-Produktmanager der Maker Faire. Mit rund 15.000 Besuchern rechneten die Veranstalter und die Erwartungen wurden nach drei Tagen Maker Faire sogar übertroffen.

Bereits am Freitag, dem Schülertag, verwandelte sich die Station in ein großes Kreativlabor. Über 2000 Schülerinnen und Schüler waren mit ihren Lehrkräften unterwegs, um zu sehen, was man mit 3D-Drucker, Fräse oder Laser alles machen kann. Auch die vielen Anwendungen mit den starken Minicomputern, den Arduinos und Raspberry Pis, fanden großen Anklang. Für wahre Begeisterungsstürme sorgten die Robocup-Turniere. Die Jugendlichen fieberten mit den Teams mit und feierten ausgelassen, wenn den kleinen Nao-Robotern ein Tor gelang.

Begehrte Fotomotive waren zudem die Wasteländer, die skurrilen Fahrzeuge im „Mad-Max-Style“, die mit ihrer Show auf dem Außengelände für Aufsehen sorgten. Bestaunt wurden aber auch die kleinen fahrenden R2D2-Droiden, das Endzeitauto oder der Kult-Drumsynthe­sizer MR-808. Darüber hinaus lud ein ausrangierter Volvo, umgebaut zum Legoauto zum Bebauen ein. Etliche bunte Legoklötzchen in immer neuen Variationen verschönerten das Auto.

Die nächste Maker Faire Berlin findet vom 9. bis 11. Juni 2017 erneut in der Station statt. Interessierte Maker können sich ab sofort mit ihren Projekten bewerben.

blinkgogo – Wireless program Arduino & Fun Robotic Learning Platform

I just received this information from the blinkgogo team:

Wireless program Arduino & Fun Robotic Learning Platform. Designed for STEM education, Open Source! APP controlled, based on  Arduino, supports Scratch. Let kids Play and Learn!

Blinkgogo is a open source fun STEM robotic learning platform based on Arduino. Blinkgogo supports wireless Bluetooth upload, APP controlled, Scratch.

This robot kit has everything you need to get started. You can demonstrate many standard robot functions right out of the box. It’s simple, easy to use and fun.

With Blinkgogo, you can build many standard robots for example Line Following robot, Light Seeking robot, Edge Detection robot, APP control robot.

It comes with 3D printed shell and compatible with LEGO blocks.

Blinkgogo also comes with a hardware expansion board for those who really want to go wild when it comes to trying new things and developing new robotics systems.

Blinkgogo comes with three step-by-step tutorials to help you learn programming.

  • Binkgogo play right out of the box Tutorial: Blinkgogo works right out of the box. You can demonstrate many standard robot functions. You can drive it by controlling it with your phone through it’s Bluetooth capability. Or have it follow a black line.
  • Blinkgogo for Beginners Tutorial:Blinkgogo comes with a number of step-by-step tutorials. It is easy to program with the scratch graphical programming language. For the more extreme programmers it also works with C++. And the Arduino IDE programming environment
  • Blinkgogo for Advanced Users Tutorial:Blinkgogo offers a lot for advanced users. Blinkgogo comes with a hardware expansion prototyping plate where you can mount servos and many other sensors.

Its perfect for STEM education:

In the home

Perhaps your home has many toys already. However we believe to prepare for the future children need toys that are made to be modified and programmed. Children need to learn not just to be consumers but to actively participate in the building and modifying of things around them.

In school

Everybody knows that STEM education is important however most robotics platforms do not come with enough easy to use tutorials out of the box to be used by most non-engineers and still have enough flexibility to be still useful to those who excel in programming.

Why we made this kit?

Ever since I was a child I have always wanted to learn how to make electronics. Now that I am an electrical engineer my dreams are now a reality. However in the past when friends and asked if they could do electronics, my only answer was you need to go to school to be an electrical engineer.

Luckily time to change. Thanks to Arduino and other open-source platforms it’s not only possible for my friends to start their own hobby electronics products I can now start teaching my two children Harry and Tina. I have selfishly developed Blinkgogo specifically to teach my children electronics. But due to enthusiasm from my neighbors I have developed Blinkgogo into a product to share with the world. I hope you have as much fun with Blinkgogo as I did developing it and share it with my children.

We are on kickstarter now!

We are now crowdfunding on kickstarter now. We got over 60% funds within 24 hours. Please support us and let more kids can enjoy this all-in-one robotic learning platform!

Website:  www.blinkgogo.com

Video:              https://www.youtube.com/channel/UCgj2axca16VY3bHaIBzzzuQ

Facebook: https://www.facebook.com/blinkgogorobot/

Twitter:  https://twitter.com/BlinkgogoRobot

Google+:  https://plus.google.com/u/0/111819239969740793655

Kickstarter link: https://www.kickstarter.com/projects/makerstudio/blinkgogo-wireless-arduino-and-fun-robotics-learni?ref=4a4oio

Trending on Kickstarter: ‘MOTI’ is your personal robotic companion for building healthy habits

SAN FRANCISCO, CALIF. —  Emerging from an industry saturated with apps and wearables, San Francisco based startup MOTI (www.moti.io) is seeing tremendous support on Kickstarter, exceeding a goal of $50,000 within the first five days of launching. At 23 days left on the campaign, MOTI has over 700 backers, and has now released additional “stretch goals” for their little robot. These goals include adding a wild card color that backers can vote on, integrations with Fitbit, Evernote, and Google Calendar, as well as a new top secret feature – should the campaign reach $175,000.


Who is this little robot and why is everyone so intrigued by him? First, MOTI is a physically present smart companion for building better habits. The device combines insights from behavioral science, social robotics and human-centered design, and is built to learn and react to human beings’ psychological triggers with the purpose of getting them to start practicing healthy habits (such as jogging, hydrating, meditating, etc). Second, what makes him different is that unlike a standalone app, MOTI’s very physicality, presence, and emotional AI contributes to his ability to effectively influence behavior. Standing at just under three inches tall, MOTI acts as an ever-present environmental queue that is meant to interact with you in the moments and places where you would normally start forming your habit (i.e. your kitchen, your work desk, your yoga space,etc.).


The science and design behind MOTI’s habit-forming influence draws from the habit-loop theory, which explains that in order to build any habit, three things are required: a trigger, a routine, and a reward. To help you form your habit, MOTI supports all three things through a combination of lights, haptics, human-like intonations and other sounds. In order to have the best effect on behavior, MOTI is also designed to form a bond with the user, and his personality is continually adapting to the users’ needs.


“What we found in early research is that apps and wearables rely on data, graphs, and tracking for motivation,”  says Kayla Matheus, Inventor and Co-Founder of MOTI. “But we’re human – we need more than just numbers. We need our technology to understand how we work at a psychological and emotional level. That’s why MOTI isn’t another device – he’s your friend, or your cheerleader, or even your mom.”


Live demos are available today at BulletProof Bio-Hacking conference, and customers can now pledge an order for their own MOTI at http://kck.st/2d8NBu2 , on sale for $99 each and available in light grey, dark grey, and turquoise.  


About MOTI

MOTI is a behavior change company combining science and design to create transformative products that help people live better lives, one habit at a time. Established March 2015 in New York City, the company is led by Founder and CEO Kayla Matheus (Yale BA’11) and Founder/COO Laura Day (Vanderbilt BE’02, Harvard Business School MBA ‘09). MOTI is an alum of Google 30 Weeks and Highway1 Accelerators. Connect with MOTI via Facebook, Twitter, and Instagram (@habitMOTI) or visit www.moti.io to learn more.

Robodonien 2016 Photos


Robodonien 2016 in 360°

Giant Cardboard Robots

I just received this message from the „Giant Cardboard Robots“-Team:

Are you in need of inspiration for your kid’s next Halloween Costume? Check out Giant Cardboard Robots, a project that makes Kid-Sized Giant Cardboard Robot Arms a reality.

At Giant Cardboard Robots, we have been making and selling adult size giant cardboard robot arms for the past several years, and now we have put together an offering especially for the junior giant robots among us.

Our Kickstarter rewards include DIY kits for cardboard robot arms in both the kid and adult sizes, plans to allow crafters to make their own robot arms from cardboard they have laying around, as well as some truly unique corrugated creations ranging from a giant robot pirate hook to a wearable giant cardboard jack-o-lantern head.

We have launched a Kickstarter campaign that will run until September 30 and has been picked by Kickstarter itself as a „Project We Love“.


More information: http://kck.st/2bqTqjP

Maker Faire Berlin – Kuriose Autos und Roboter-Fußball

Hannover, 9. September 2016 – Die Maker Faire kommt in die Hauptstadt: am 1. und 2. Oktober von 10 bis 18 Uhr verwandelt sich die STATION Berlin in einen Abenteuerspielplatz für Groß und Klein. Auch dieses Mal gibt es verblüffende Erfindungen zu sehen. Dazu tragen skurrile Fahrzeuge im „Mad-Max-Style“, kleine intelligente Droiden wie R2D2 oder der Kult-Drumsynthe­sizer TR-808 bei. Doch das ist nicht alles. Die Maker Faire Berlin bietet noch viel mehr verrückte Projekte zum Bestaunen.

Ein Blickfang auf dem diesjährigen Kreativfestival ist ein alter Volvo, der für einen guten Zweck zum Lego-Mobil umfunktioniert wird. Kinder können den mit Lego-Platten beklebten Volvo bebauen und ein kunterbuntes Kunstwerk schaffen. Gleichzeitig dient das Auto als große „Spendenbüchse“. Der Obulus der Besucher kommt dem Kreativ- und Bildungszentrum „die gelbe Villa“ für Kinder und Jugendliche zugute, um sie bei der Schaffung von mehr Chancengerechtigkeit zu unterstützen. Das Zentrum bietet kostenfrei „kreative Erfahrungsräume und vielseitige Projektangebote in einer motivierenden Umgebung“, die täglich von 100 Kindern und Jugendlichen besucht werden. Dazu gehören unter anderem Kreativwerkstätten und Ateliers, in denen die jungen Menschen mit allen Sinnen lernen und sich auf vielfältige Weise entfalten können. Unter anderem bauen sie Roboter und erforschen die Natur und die Umwelt.

Staunen kann man auch über den aufwendig umgebauten Golf 3 Variant, den das Team von Lost Ideas auf der Maker Faire als Endzeit-Auto präsentiert. Das Auto entstand im Rahmen der Veranstaltung „F.A.T.E“, die als weltgrößte Session zu Endzeit-Live-Rollenspielen gilt. Um das Endzeit-Auto so authentisch wie möglich zu gestalten, verwendeten die Macher ausschließlichgebrauchte Bauteile, die sie auf Schrottplätzen fanden oder geschenkt bekamen. Das Auto selbst ergatterten die Mitglieder von Lost Ideas im Tausch gegen eine Kiste Bier.

Highlights der Maker Faire Berlin 2016

Quelle: Lost Ideas
Das Endzeit-Auto von Lost Ideas
Das skurrile Fahrzeug von Lost Ideas wird auf der Maker Faire Berlin 2016 zu bestaunen sein.

Außerdem findet ein spezieller RoboCup auf der Maker Faire Berlin statt. Der RoboCup ist einer der größten weltweiten Schülerwettbewerbe, mit dem Schülerinnen und Schüler für Robotik begeistert werden sollen. An dem Turnier nehmen 4 Nao-Teams mit jeweils 6 Personen aus unterschiedlichen Regionen Deutschlands teil. Darunter auch das Nao-Team Berlin. In den Pausen der Profi-Mannschaften treten zwei Schülerteams gegeneinander an.

Weitere Informationen zum Programm des familienfreundlichen Festivals findet man auf der Webseite www.maker-faire.de. Hier erfährt man auch, welche Maker ausstellen, wann welche Vorträge und Workshops starten und ob sie anmeldepflichtig sind. Die Tagestickets kosten 12 Euro (ermäßigt 8 Euro), Familien mit zwei Kindern zahlen 24 Euro. Kinder unter 6 Jahren sind frei.